
All Game Items
Street Fighter 6 – All Game Items Guide
This guide catalogues every item type in Street Fighter 6, covering currencies, consumables, equipment, materials, collectibles, and key items. While the core fighting game has no loot, the World Tour single-player RPG mode and Battle Hub online hub introduce a full item system. All information is accurate as of June 2025 (Title Update 1.10).
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1. Currencies
Street Fighter 6 uses several currencies across different modes. None are tradable between players.
| Currency | Icon | Purpose | How to Obtain | Cap |
|---|---|---|---|---|
| Fighter Coins | Gold coin with F | Microtransaction currency for cosmetics, Fighting Pass, and some in-game items. | Real-money purchase (via platform store) | No soft cap; purchased in bundles (250, 610, 1250, 2750). |
| Drive Tickets | Blue ticket | Used in Battle Hub for cosmetic unlocks (outfits, colours, titles) and to spin the Drive Ticket Machine (random rewards). | Daily challenges, Fighting Pass tiers, special events | 999,999 |
| Zeni (World Tour) | Gold dollar bill | Main currency for buying items from vendors, repairing gear, and upgrading equipment. | Street fights, missions, selling items | 9,999,999 |
| Fighter’s Spirit (World Tour) | Red aura orb | Required to unlock certain Master moves and to train with Masters. | Completing Master quests, leveling bonds | 999 |
| Battle Pass XP | Fighting Pass icon | Progresses the seasonal Fighting Pass (free and premium tracks). | Playing any mode, completing daily/weekly missions | Infinite per season |
| Drive Gauge Charge (training dummy resource) | Small battery icon (Training Mode only) | Fills Drive Gauge for practice; not a real currency. | Infinite in Training Mode settings | N/A |
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2. Consumables
Only available in World Tour and Battle Hub (limited). Consumables are single-use and vanish after application.
#### 2.1 Healing Items
| Item | Effect | Where to Get | Cost |
|---|---|---|---|
| Ramen Bowl | Restores 10% HP | Ramen shop in Metro City | 100 Zeni |
| Premium Ramen | Restores 30% HP | Metro City (rare vendor) or treasure chests | 500 Zeni |
| Energy Drink | Restores 100% HP + grants temporary Attack Up (+10% for 30s) | Crafted (Energy Drink x5) or sold by Master Dhalsim | 1,500 Zeni |
| First-Aid Kit | Revives you from K.O. with 50% HP (one use per fight) | Mission rewards, loot from defeated enemies | Not purchasable |
| Item | Effect | Duration | How to Obtain |
|---|---|---|---|
| Protein Powder | +20% Attack for 60 seconds | 60s | Vendors (e.g., near gyms), loot crates |
| Focus Capsule | +20% Defense for 60 seconds | 60s | Same sources as Protein Powder |
| Speed Gel | +15% movement speed for 30 seconds | 30s | Chests, rare drops from certain enemies |
| Combo Juice | Increases Drive Gauge recovery by 25% for 60 seconds | 60s | Master Ken’s training shop, World Tour missions |
| Master’s Elixir | Doubles all stat boosts for 120 seconds | 120s | Crafted from rare materials (see Materials) |
| Item | Effect | How to Get |
|---|---|---|
| Drive Ticket Machine Spin Token | One free spin on the Drive Ticket Machine | Daily login, Fighting Pass rewards |
| Battle Pass Booster | +50% Battle Pass XP for 1 hour (real time) | Premium Fighting Pass tiers (free track gives 30% for 30 min) |
| Emote Ticket | Unlocks a single emote (if owned) for use in Battle Hub | Drive Ticket spin, event missions |
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3. Equipment (Gear) – World Tour Only
Gear in World Tour provides raw stat bonuses (Attack, Defence, HP, Speed, etc.) and sometimes special effects like “Auto-Guard on crouch” or “Increased Drive Impact damage”. Each piece has a level (1–99) and rarity (Common, Rare, Epic, Legendary). Gear level determines maximum potential stats; rarity influences number of bonus sub-stats.
#### 3.1 Headgear
- Baseball Cap (Common): +5 Defence, no sub-stats. Found: vendor in Metro City.
- Fighter’s Headband (Rare): +8 Defence, +2% Attack. Reward from early Master Chun-Li quest.
- M. Bison Visor (Epic): +15 Defence, +5% Drive Gauge recovery. Loot from M. Bison’s clones in the Bison Base.
- Legendary Akuma Mask (Legendary): +25 Defence, +10% Attack, +3% HP regen. Endgame reward from Akuma’s final bond quest.
- T-Shirt (Common): +4 HP, no sub-stats. Start gear.
- Gi Top (Rare): +10 HP, +2% Defence. Purchase from Master Ryu’s dojo after bond 3.
- Jacket of Respect (Epic): +20 HP, +5% Attack vs. larger enemies. Found in Metro City casino vault.
- Sagat’s Vest (Legendary): +35 HP, +8% Attack, +15% throw damage. Complete Sagat’s bond level 10 quest.
- Short Shorts (Common): +2 Speed, no sub-stats. Start gear.
- Fighting Pants (Rare): +5 Speed, +3% Defence. Vendor at Battle Hub for 2,000 Fight Money (Zeni).
- Ninja Tabi (Epic): +10 Speed, +5% jump height. Loot from Juri’s hidden stash locations.
- Dhalsim’s Wraps (Legendary): +15 Speed, +10% Drive Parry window extension. Drop from World Tour final boss (JP’s clone).
- Leather Gloves (Common): +3 Defence. Early vendor.
- Fire Charm (Rare): +5% fire damage (if using a fire-based style). Found in Luke’s training area.
- Amulet of the Dragon (Epic): +10% Drive Impact damage. Chest in the sewers.
- Mysterious Orb (Legendary): Charges your Drive Gauge by 1 bar every 30 seconds while idle. Crafted from 3 Rare Jewels (see Materials).
#### 3.2 Torso
#### 3.3 Legs
#### 3.4 Accessories (Gloves, Belts, Shoes, etc.)
Gear has multiple accessory slots, but only one effect per slot type.
Important: Gear can be upgraded at the Blacksmith (unlocked after Chapter 3). Upgrades cost Zeni and materials (see §4). Upgrading increases base stats but not sub-stat values. You can also transmute gear cosmetics (appearance changes) using Fashion Tickets (earned via Fighting Pass or Fight Money).
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4. Materials
Used for upgrading gear, crafting consumables, and unlocking certain Master moves. Materials are found in chests, as enemy drops, or bought from specific vendors.
| Material | Rarity | Used For | How to Obtain |
|---|---|---|---|
| Scrap Metal | Common | Gear upgrades (low level) | Broken crates, defeated punk enemies |
| Cloth Scrap | Common | Armour upgrades (low level) | Metro City clothes stores (breakables), reward from side quests |
| Rare Leather | Rare | High-level gear upgrades, crafting Energy Drink | Drops from bounty targets (World Tour), certain Master bond quests |
| Crystal Shard | Rare | Weapon upgrade (if using weapon-based style) | Found in special locations: subway tunnels, hidden caves in Nayshall |
| Dragon Scale | Epic | Legendary gear upgrade (level 80+) | Defeat the secret boss “Supercharged Ryu” in Nayshall forest |
| Master’s Seal | Legendary | Unlock legendary gear transmog, craft Master’s Elixir | Complete all bond quests for one Master, then talk to the Master at bond 10 |
| Rare Jewel | Epic | Craft Mysterious Orb accessory, some high-level recipes | Loot from chests in JP’s finale area, rare random drop from any World Tour enemy (approx. 2% chance) |
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5. Collectibles
These items do not affect gameplay stats but unlock cosmetic or social features. Most are tracked in your Collection Log (press Start > Extras > Collection).
#### 5.1 Emotes
- Wave (default) – Common
- Taunt (default) – Common
- Victory Pose Variants – Unlock from Fighting Pass (Premium), Drive Ticket spins, or World Tour Master bond rewards (bond 7 for each master).
- Street Fighter Classic Sticker Pack – Fighting Pass free track (tier 15). Includes Ryu’s Hadouken sticker, Chun-Li’s kick sticker.
- Capcom Collaboration Stickers – Limited events (e.g., Monster Hunter crossover gave Rathalos sticker).
- World Tour Graffiti Stickers – Found on walls in World Tour; scan them with your phone to unlock as sticker.
- Fight Title – Earned by completing Arcade mode with each character (8 titles total).
- Master of [Style] – Unlock by mastering all moves of a particular fighting style in World Tour (e.g., “Master of Ansatsuken”).
- Battle Hub Champion – Given to top 100 players in Battle Hub’s monthly-ranking event.
- BGM Tracks – Can be set as background music in Battle Hub lounges. Unlocked by playing Arcade mode with each character, buying from the in-game music store (Fight Money only), or purchasing the Season 1 Character Pass.
- Announcer Voice Sets – Alternative announcer voices (e.g., “SF2 Arcade Announcer”, “Chun-Li Japanese Voice”). Unlocked via Fighting Pass Premium track (seasonal).
- Character Concept Art – Unlock by reaching bond 5 with each Master in World Tour.
- Wallpapers – Purchasable with Fight Money (Zeni) in the Collection menu, or included with Deluxe/Ultimate edition.
#### 5.2 Stickers (for Battle Hub messages and in-game overlays)
#### 5.3 Titles (Nameplates & Badges)
Displayed next to your player name in Battle Hub and online lobbies.
#### 5.4 Music Tracks & Voice Sets
#### 5.5 Artwork & Wallpapers
All collectibles are purely cosmetic and do not affect gameplay balance. Players cannot see your collectibles unless you use them (emotes/stickers in match) or check your profile.
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6. Key Items (World Tour Story)
These items are essential for progressing the World Tour story or unlocking specific Master quests. They cannot be sold or discarded.
| Item | Significance | Where to Find |
|---|---|---|
| Empty Journal | Given by Bosch at start. Used to note clues about the tournament. | Automatically obtained in Chapter 1. |
| Bison’s Amulet | Piece of evidence proving JP’s involvement. Dropped by defeated Shadaloo sentinel in Chapter 4. | Boss fight – Bison Sentinel (Chapter 4). |
| Forged Invitation | Grants access to the underground fighting pit in Nayshall. | Received from Marisa after bond 3 quest. |
| Master Training Scrolls (one per Master) | Unlocks the next bond level cap (bond 5 → 10). Each Master gives their scroll after bond 5 quest. | Talk to Master after reaching bond 5. |
| Key to the Ruins | Opens the locked door in the Bison Base’s lower level. | Found on a table in the Nayshall market (after Chapter 7). |
| Final Boss Keycard | Necessary to activate the elevator to JP’s final lab. | Defeat the four elite guards in Chapter 9. |
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7. Fighting Pass Items
The seasonal Fighting Pass (90 tiers free + 30 Premium bonus tiers) distributes a mix of currencies, consumables, and cosmetics. The free track always includes:
- Drive Tickets (accumulated ~3,000 per season)
- Battle Pass XP Boosts (50% for 1 hour)
- Emotes, Stickers (every 10 tiers)
- Fight Money (Zeni) (small amounts)
- Exclusive Outfit for the season’s featured character
- Rare Stickers/Emotes
- Double Drive Ticket payouts
- Fashion Tickets (used to change gear appearance in World Tour)
Premium track (750 Fighter Coins) adds:
Best Practice: Always complete the free track to max before spending any Fighter Coins; reroll daily missions for better XP gains.
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8. Miscellaneous Items
| Item | Type | Description |
|---|---|---|
| Fight Money | Currency | Earned in World Tour (Zeni). Used for most purchases. |
| Battle Pass XP Booster | Consumable (non-stackable, duration) | Increases XP gain from matches (only in Battle Hub lounges). |
| Combo Trial Tokens | Collectible | Completing all combo trials in Fighting Ground awards a token (cosmetic) per character. |
| Golden Drive Ticket | Currency | Special type (earned via Fighting Pass Premium tier 100). Used to buy exclusive legendary gear from a hidden vendor in Battle Hub. |
9. Important Synergies & Upgrades
- Equipment Upgrades: Use Scrap Metal + Zeni to upgrade Common gear from level 1–20, then Rare Leather + Crystal Shard for levels 21–50, and Dragon Scale for 51–80+. Beyond level 80, you need Master’s Seal + a hefty Zeni fee.
- Master’s Elixir Crafting: Combine 1x Rare Jewel + 2x Master’s Seal + 5x Focus Capsule + 5x Protein Powder. This elixir quadruples the duration of all booster effects (doubled duration on top of doubling stats).
- Legendary Accessory ‘Mysterious Orb’: Equipping it with the “Drive Gauge Master” style (from Master Ryu) results in a full Drive Gauge every 10 seconds instead of 30. Extremely powerful for World Tour boss fights.
- Fashion Tickets: These are one-time use to change the skin of a gear piece without affecting stats. Rare Fashion Tickets (earned in premium Fighting Pass) let you apply any unlocked skin to any gear slot. Save them for your final legendary set.
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This guide covers all item types available in Street Fighter 6 across all modes. For detailed crafting recipes, refer to the World Tour Crafting Guide. Items are subject to change with future updates; check the official patch notes for new additions.