All Game Items

All Game Items



This guide catalogs every major item in Undertale. Items are grouped into Equipment (Weapons & Armor), Consumables (Healing & Buff Items), Key Items (Story Progression), Collectibles & Curiosities, and Currency. Each entry explains its effect, acquisition method, optimal use, and any notable synergies or upgrades.

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Equipment



Equipment in Undertale consists of a Weapon (affects ATK and sparing mechanics) and an Armor (affects DEF and sometimes grants special effects). You can equip one of each.

#### Weapons

WeaponATKEffectObtainedNotes
Stick0NoneStarting weapon (by choosing “Fight” in the first battle)Joke weapon that deals minimal damage; can be unequipped but not discarded.
Toy Knife5NonePurchased from Snowdin Shop for 130GBest available weapon before Hotland; reliable early-game choice.
Tough Glove12NoneGiven by Papyrus after befriending him (Pacifist run)High ATK for early-mid game; requires True Pacifist ending to obtain.
Ballet Shoes7NoneDropped by Shyren if you spare her (after the fight)Decent ATK for Waterfall area; also usable in Pacifist runs.
Burnt Pan10Healing items restore +4 HP extraFound in Hotland (inside the core, near a save point)Synergy with healing items makes it excellent for survival; best in Hotland and Core.
Worn Dagger15NoneFound in the True Lab (after defeating Omega Flowey)Best weapon in standard runs; only available post-True Lab.
Real Knife99NoneObtained in Genocide Route by killing SansOverkill for most enemies; exclusive to Genocide Route.
Empty GunNot usable as weaponFound in the True Lab (inside a locker)Acts as a key item to summon Gaster; no combat use.
#### Armor

ArmorDEFEffectObtainedNotes
Bandage1NoneStarting armor (after the ruins)Basic protection; replace as soon as possible.
Notebook1INV (invincibility frames) +2Purchased from Snowdin Shop for 50GIncreases invulnerability after being hit; very useful for dodging.
Manly Bandanna2NoneGiven by Papyrus after his fight (befriend)Decent early- mid armor; replaces Bandage.
Old Tutu3NoneFound in Waterfall (behind the waterfall)Standard upgrade for mid-game.
Stained Apron7Heals 1 HP per enemy killSold by the Temmie Shop after donating 1000G to the College fundSynergy with aggressive play; excellent for Neutral/Genocide routes.
Cowboy Hat4NonePurchased from the Waterfall Shop for 100GDecent armor for the Waterfall/Hotland transition.
Locket99NoneFound in the True Lab (after defeating Omega Flowey)Best armor in standard runs; only available post-True Lab.
The Locket99NoneObtained in Genocide Route after killing SansSame stats as Locket; exclusive to Genocide.
Heart Locket5INV +2, auto-heals 1 HP every few turnsGiven by Toriel at the start (if you spare her)Unique hybrid armor; only available in Pacifist runs.
Temmie Armor0Heals 1 HP every few seconds (while walking)Purchased from Temmie Shop after upgrading the shop (requires donating 10,000G total)Extreme regeneration outside battle; costly but invaluable for exploration.
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Consumables (Food & Healing Items)



Consumables are used in battle or from the menu to restore HP or provide temporary effects. Some items also affect sparing mechanics.

ItemHeal (HP)EffectHow to ObtainUse Cases
Butterscotch PieRestores all HPNoneGiven by Toriel in the Ruins (if you eat her pie)Full heal; best used for tough boss fights.
Monster Candy6NoneFound on the floor in Snowdin Forest (after the bridge puzzle)Basic heal for early areas.
Ghost Fruit10NoneFound in Waterfall (near the echo flower)Solid mid-game heal.
Spider Donut17NoneBought from the Spider Bake Sale in Hotland for 50GEfficient heal; also used in the Mad Dummy fight hint.
Spider Cider24NoneBought from the Spider Bake Sale for 99GStrong heal; also a gift for Muffet to pacify her.
Hot Cat30NoneSold by the Hot Dog vendor in Hotland for 10G per itemDecent heal with low cost; multiple can be stacked.
Nice Cream15NoneBought from the Snowdin Shop for 15GCheap early heal; also used in a puzzle in Snowdin.
Legendary Hero40ATK +5 temporarily (consumed)Purchased from the Temmie Shop (rare item)Buffs damage for one battle; good for minibosses.
Glamburger27NoneSold by the Hot Dog vendor in Hotland (after beating Mettaton EX)Best heal available for most of the game.
Star Fruit30NoneSold in the MTT Resort shop for 80GGood heal for the endgame.
Last DreamFull HP + INV upFull heal + temporary invincibilityObtained from the True Lab (after a puzzle)Ultimate heal; best saved for the final boss.
Dog Salad2NoneMade by using Dog Residue at a campfire (also drops from dog enemies)Joke heal; rarely useful.
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Key Items (Story Progression)



These items advance the plot, unlock areas, or allow special interactions. They cannot be sold or dropped.

ItemFunctionHow to ObtainImportant Notes
Cell PhoneReceives calls and saves game (checkpoints)Given by Sans at the start of SnowdinEssential for saving; cannot be lost.
Mystery KeyOpens the door in Waterfall leading to the secret labFound in Waterfall (inside a waterfall cave)Required to access the True Lab (Pacifist route).
Old KeyOpens the door in the Ruins (to the secret room)Found in a hidden room in the RuinsLeads to the forgotten room with Gaster hints.
Annoying DogUnlocks the dog marriage roomRandomly appears in various rooms; must be carried to the dog door in SnowdinEaster egg; no gameplay effect.
Temmie FlakesUsed to bribe Temmie for discountsDropped by Temmie enemiesIncreases shop friendliness; not required for any ending.
Empty GunSummons W. D. Gaster when used in the True Lab’s secret roomFound in a locker in the True LabOnly for secret lore; no gameplay impact.
The Red SoulRepresents determination; not an inventory itemAlways ownedSymbolic; tied to the Determiant save system.
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Collectibles & Curiosities



These items have minor or no practical use but are fun to collect or sell.

ItemDescriptionHow to ObtainUse
Dog ResidueWhite substance left by dog enemiesDropped by dog enemies (Snowdin) or found in garbage cansSell for 1G or craft Dog Salad at campfire; also used in the dog marriage scene.
GarbageWorthless junkFound in various trash cans (Waterfall, Hotland)Sell for 0G; no purpose.
Old Tutu (again)Already listed, but as a collectible it can be soldSame as armorSell for 10G if you don’t need it.
Temmie Armor (also collectible)Rarely sold again after first purchaseOnly one per save fileSell for massive gold (10,000G) if you already have better armor? But cannot be sold back.
Undyne’s LetterMessage from Undyne for AlphysGiven by Undyne after completing her hangoutRequired to enter Alphys’s lab in the alternate path (True Pacifist).
Pile of DustRemains of killed monstersDropped by random enemies (Genocide)No use; thematic.
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Currency



Undertale uses Gold (G) as its only currency. Gold is earned by defeating monsters (both spare and kill), selling items, or finding it in the world. It is used to purchase items from shops. There is no carry limit.

  • Earning Gold: Spare monsters for lower gold; kill for higher gold. The golden money bag in some areas grants temporary gold boosts.

  • Spending Gold: Most shops accept gold. Notable purchases include healing items, the Toy Knife, and the Notebook.

  • Note: Gold is reset on new runs but can be accumulated across saves? No, each save file keeps its own gold.


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    Synergies & Upgrades



    While Undertale does not feature traditional crafting, certain items have special interactions:

  • Burnt Pan + any healing item: +4 extra HP per heal. Pairs excellently with high-heal items like the Legendary Hero.

  • Stained Apron + kill-heavy play: Heals 1 HP per kill, allowing sustained combat in Genocide routes.

  • Temmie Armor + healing items: The passive regeneration outside battle makes exploration hazard-free.

  • Real Knife + The Locket: The ultimate genocide loadout, but trivializes combat.

  • Heart Locket + Notebook: INV stacking makes you nearly invincible during boss fights.


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    Completionist Notes



  • All Weapons/Armor: To obtain every piece of equipment, you must play through Neutral, Pacifist, and Genocide routes (separate saves).

  • True Lab & Gaster: The Empty Gun + Mystery Key allow access to the hidden “Gaster room” for a cryptic conversation.

  • Temmie Armor: Requires donating a total of 10,000G to the Temmie College fund (100G per donation, 100 times). Save up before attempting.

  • Dog Residue: Collect at least 10 for the “Dog Marriage” achievement (if using achievements).


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This guide covers all significant items in Undertale. Remember that items are not the only way to progress—your choices and ACT commands are far more important. Use these tools wisely, and good luck!