
Getting Started
Overview
Welcome to Cuphead, a beautifully hand-drawn run-and-gun game that's as punishing as it is charming. This guide is designed to get you past the first-hour frustration and set you up for success. There is no character creation—you simply choose to play as Cuphead (player 1) or Mugman (player 2) if playing co-op. Your controls, UI, and early goals are the same for both.
First Hour Walkthrough
1. Tutorial – After the opening cutscene, you'll be dropped into a short tutorial. Pay close attention to the parry prompt (pink objects). Miss this and you'll struggle later.
2. Inkwell Isle One – You start on the world map. Immediately head to the first level: Botanic Panic (a run-and-gun stage). Complete it to earn your first coin and unlock the shop.
3. Visit Porkrind's Shop – Coins are your currency. Buy Spread (shotgun-like weapon) or Chaser (homing weapon) first. Do not buy charms yet.
4. Treetop Trouble – Another run-and-gun level. Practice jumping, dashing, and shooting while moving. Collect every coin you see.
5. First Boss: The Root Pack – A three-phase boss fight. Memorize patterns: the onion's tears, carrot's homing projectiles, and potato's mud balls. Use parry on pink items to charge your super.
6. Return to Shop – With 3–4 coins, buy the Smoke Bomb charm. This lets you dash through enemies—vital for surviving boss rush phases.
7. Attempt other Isle One bosses – Work your way through Goopy Le Grande and Ribby & Croaks. Each boss you defeat unlocks new paths and the next isle.
Controls
| Action | PC (Keyboard) | Xbox / PlayStation | Nintendo Switch |
|---|---|---|---|
| Move / Aim | Arrow Keys | Left Stick | Left Stick |
| Jump | W | A (Xbox) / Cross (PS) | B |
| Shoot | Up Arrow (or hold for auto-fire) | RT / R2 | R |
| Dash | Space | B / Circle | A |
| Parry | Left Shift (tap while jumping) | Y / Triangle | X |
| Super Art | Q | RB / R1 | L |
| Lock (aim while moving) | N/A (hold direction) | Hold LT / L2 | Hold ZL |
| Pause | Escape | Start | + (Plus) |
UI Overview
- Health Bar – Top left (player 1) and top right (player 2). You have 3 HP by default. Each hit loses one. Dying restarts from the last checkpoint or boss phase.
- Super Meter – Below health. Full card = 5 parries or one super use. You can store up to 5 cards.
- Coin Counter – Top center of the world map. Coins are spent at the shop. Never buy items until you have enough for essential gear.
- Inkwell Map – The hub. Levels and bosses are marked with symbols:
- Complete the tutorial – Don't skip. Master parry before anything else.
- Unlock the shop – Finish Botanic Panic.
- Buy Spread – Best all-around early weapon for close-range damage.
- Defeat The Root Pack – First boss teaches pattern recognition.
- Buy Smoke Bomb – Top priority charm. Dash through enemies and projectiles.
- Collect every coin – Each level has hidden coins. Replay run-and-gun stages to find them.
- Play the tutorial until you can parry 5 pink objects in a row.
- Enter Botanic Panic and focus on survival, not speed.
- Visit Porkrind's Shop after your first coin and buy Spread.
- Try Treetop Trouble next—it’s harder but teaches platforming.
- After 2 coins, buy Smoke Bomb.
- Face The Root Pack with Spread and Smoke Bomb. Dodge first, attack second.
- Don't buy the Peashot upgrade (you start with it; it’s fine).
- Don't buy Charge early—it requires precise aim and is harder for beginners.
- Don't attempt bosses without Smoke Bomb—you'll get hit far more often.
- Don't skip parry—you need it for supers and health (via the Parry Sugar charm later).
- Don't panic dash—dashing has a short cooldown; use it to evade, not to attack.
- Completing run-and-gun levels (2–3 coins each, plus hidden ones).
- Defeating bosses (1 coin each).
- Found in secret areas.
- [ ] Install Cuphead via your platform’s store (Steam, Epic, Xbox, Nintendo eShop, PSN).
- [ ] Choose your character (Cuphead or Mugman).
- [ ] Complete the tutorial (master parry on pink objects).
- [ ] Play Botanic Panic and collect coins.
- [ ] Visit Porkrind's Shop and buy Spread.
- [ ] Play Treetop Trouble, collecting all coins.
- [ ] Buy Smoke Bomb charm.
- [ ] Defeat The Root Pack (first boss).
- [ ] Practice the boss a few times until you can beat it without losing more than 1 HP.
- [ ] Save your progress (game auto-saves after each level).
- [ ] Optional: Try Goopy Le Grande or Ribby & Croaks if you're feeling confident.
- Run-and-gun: A reticle icon.
- Boss: A boss portrait.
- Shop: Porkrind's face.
- Mausoleum: A tombstone (for parry challenges).
Essential Early Objectives
What to Do First (and What to Avoid)
✅ Do First
❌ What to Avoid
Early Resource Priorities
Coins are your only currency. You earn them from:
Best First Purchases (in order)
1. Spread (4 coins) – High damage, short range. Ideal for bosses.
2. Smoke Bomb (3 coins) – Lets you dash through enemy attacks. Game-changer.
3. Chaser (4 coins) – Homing bullets for difficult airborne enemies.
4. Super Art I: Energy Beam – After 5 purchases, unlock at the shop for free. Use it when boss is stunned.
Avoid buying weapons like Lobber or Roundabout until you've mastered basics.
Common Beginner Mistakes
1. Ignoring parry – It's not optional. Practice on pink objects in every level.
2. Not using dash – Dash has invincibility frames; use it to slip through bullet patterns.
3. Chasing coins during bosses – Focus on dodging. Coins only appear in run-and-gun levels.
4. Sticking with Peashooter – It's weak. Upgrade as soon as possible.
5. Overusing bombs (B button) – Bombs are limited and interrupt your shooting; rely on standard attacks.
6. Rushing into bosses – Watch the fight first, learn the patterns, then attack during safe windows.
7. Not using the in-game tutorial replay – You can re-enter Inkwell Isle's tutorial area anytime from the pause menu.
Day-One Checklist
Congratulations—you've survived the first hour! The hardest part is over. Now focus on learning boss patterns and collecting coins for more weapons. Remember: Cuphead rewards patience and pattern recognition, not speed. Take breaks when frustrated, and come back with fresh eyes.