All Game Items

All Game Items in DayZ



This comprehensive guide covers every major item category in DayZ: weapons, armor, clothing, consumables, medical supplies, tools, building materials, currencies, and special items. All items are described with their function, acquisition methods, optimal uses, and synergies.

1. Weapons



DayZ features a wide array of ranged and melee weapons. Weapons degrade with use and can be repaired with weapon cleaning kits or sharpening stones (melee). Attachments (magazines, scopes, suppressors) are interchangeable within calibers.

#### 1.1 Melee Weapons
Melee are silent, require no ammo, but put you in close contact with infected (zombies) and players.

ItemDamageObtainedNotes
FistsVery lowAlways availableUse with left mouse button; can break bones on infected if heavy attack (hold left click)? Not really.
PickaxeHighSheds, construction sitesOne-hit kill on infected to the head. Also used for mining stone.
SledgehammerVery highIndustrial buildingsOne-hit kill; can destroy wooden fences and walls.
Baseball BatMediumResidential, sports storesCommon; can be fitted with nails for extra damage (Craft: Bat + Nails = Barbed Bat).
MacheteMedium-highMilitary, campsCan cut down bushes and small trees. Silenced by nature.
Combat KnifeMediumMilitary, police, kitchenCan skin animals and harvest bushes. Can be used to open cans (not recommended).
Steak KnifeLowResidentialPoor durability.
HatchetMediumSheds, campingChopping wood and cutting clothing for rags.
Firefighter AxeHighFire stationsExcellent all-purpose tool. Kills infected in one headshot.
Improvised KnifeMedium (crafted)Craft with 2 small stonesHarvesting and skinning.
#### 1.2 Ranged Weapons – Pistols
Pistols are secondary weapons, light, and fit in holsters. Common calibers: .22 LR, 9x19mm, .45 ACP.

WeaponCaliberMagazinesObtainedNotes
Mlock-919x19mm15-round magPolice stations, PvPCommon, reliable. Can use suppressor.
FX-45.45 ACP13-round magMilitaryHigher damage, slower fire rate.
Glock 199x19mm17-round magMilitary, policeVery common; good all-round.
CR-527.22 LR5-round mag (internal)Sheds, civilianBolt-action rifle, not pistol, but small caliber.
Derringer.3572-round breakRare civilianHigher damage but terrible capacity.
Revolver (Magnum).3576-round cylinderPolice, residentialHigh damage per shot; slow reload.
MK II.22 LR10-round sun-glasses? No, internal mag 10MilitaryVery quiet (integral suppressor). Good for zombies and small game.
#### 1.3 Ranged Weapons – Rifles
Rifles are primary weapons for medium to long range. Calibers: 5.56x45mm NATO, 7.62x39mm, 7.62x54mmR, .308 Win, 6.5mm.

WeaponCaliberFire ModeMag SizeObtainedNotes
M4A15.56x45mmSemi/Auto30MilitaryMost common assault rifle; moddable.
KA-74 (AK-74)5.45x39mmSemi/Auto30MilitarySlightly more damage than M4 but less available in modded servers.
KA-M (AKM)7.62x39mmSemi/Auto30MilitaryHigh damage, but high recoil.
KA-101 (AK-101)5.56x45mmSemi/Auto30MilitaryRare, similar to M4.
LAR (FN FAL)7.62x51mm (not .308)Semi-auto20MilitaryHigh damage, slow fire.
VSD (Dragunov SVD)7.62x54mmRSemi-auto10MilitaryDMR role; very high damage.
VSS9x39mmFull/Semi20Military (rare)Integral suppressor, subsonic, high damage.
Mosin 18917.62x54mmRBolt-action5Civilian/militaryClassic sniper; very common at hunters.
Tundra.308Bolt-action5Military (rare)Better than Mosin, modern materials.
Blaze 95.308Double-barrel (two shots quickly)2Civilian/militaryCan fire both barrels simultaneously.
CR-527 (again as rifle).22Bolt5CivilianSubsonic, silent, for survival.
Sporter 22.22Semi5CivilianPlinking zombies.
#### 1.4 Shotguns
Shotguns use shells: 12 gauge (buckshot or slugs). Good for close quarters.

WeaponCapacityObtainedNotes
Izh-18SingleCivilianBreak-action; cheap.
BK-1335+1 pumpCivilian/militaryCommon pump shotgun.
BK-18? Actually Izh-18 is single. BK-43 is double-barrel? Wait: In DayZ proper, BK-18 is single-shot, BK-43 is over-under double-barrel? Let’s correct: There is Izh-18 (single shot), BK-43 (double barrel over-under), BK-133 (pump).
#### 1.5 Submachine Guns
SMGs are lightweight, high fire rate, use pistol calibers.

WeaponCaliberMagObtainedNotes
MP-5K9x19mm30, 15MilitaryCommon; can attach suppressor.
| SG5-K (MPX) | .357 SIG?? Actually SG5-K is a short rifle? In game, there is SG5-K which is a 9mm SMG? Wait: DayZ has M16A2? No SMG list: MP-5K, SG5-K (based on SIG MPX, 9mm), Vikhr (9x39mm, rare), Bizon (9x18mm, rare). Let’s simplify: The key SMGs are MP-5K (9mm) and M16? No. See official wiki:

  • MP-5K (9x19)

  • SG5-K (9x19, compact)

  • Vikhr (9x39, rare, high damage)

  • Bizon (9x18, 64-round helical mag)

  • AK-74U sometimes considered carbine but listed as assault rifle.


For brevity, I'll list major ones.

2. Ammunition


Each caliber has various types (FMJ, tracer, armor-piercing in mods, but vanilla has only standard). Ammo types: Ball, Tracer, Rubber (for pistols? Only in mods). Key calibers (vanilla) and box sizes:

CaliberCommon GunsStack SizeFound in
.22 LRMK II, Sporter, CR-52775 (box)Civilian
9x19mmMlock, Glock, MP-5K30Police, military
.45 ACPFX-4525Police
.357Derringer, Revolver12Civilian
5.56x45mmM4A1, KA-10160Military
5.45x39mmKA-7460Military
7.62x39mmKA-M, some30Military
.308Tundra, Blaze, LAR10Military
7.62x54mmRMosin, VSD20Military
9x39mmVSS, Vikhr20Military (rare)
12ga BuckshotShotguns15Civilian
12ga SlugShotguns15Civilian
How to obtain: Loot in military zones, police stations, hitman camps, or from dead players.

3. Armor & Clothing



Armor reduces damage from bullets and melee. Clothing affects camouflage, insulation, and storage.

#### 3.1 Helmets
HelmetProtectionObtainedNotes
Motorbike HelmetLowCivilianHeavy vision restriction.
Construction HelmetLowIndustrialNo ear protection, but okay.
Military Helmet (M1 or similar)Medium-highMilitaryCan mount NVG or headlamp.
Boonie HatNoneMilitarySun protection only.
Tactical HelmetHighMilitary (rare)Top tier; can mount NVG, face shield? No face shield in vanilla.
#### 3.2 Vests
VestStorageProtectionObtained
Civilian VestSmallVery lowCivilian
Police VestMediumMedium against pistolsPolice
Military Vest (Plate Carrier)LargeHighMilitary
Press VestSmallNone? Actually might have some.Unique.
Carrier vests can have pouches attached for extra storage.

#### 3.3 Clothing (Tops, Pants, Boots)
Clothing provides no armor but affects camouflage, temperature insulation, and inventory slots.

TypeExamplesInsulationSlots
CivilianTshirt, Jeans, HoodieLow8-16
HuntingHunting jacket, cargo pantsMedium12-20
MilitaryUniform jacket, tactical pantsMedium16-28
Ghillie SuitMakes grass camouflage but no weather protection.MinimalMany slots? No, it's a suit that replaces clothing; you wear it on top of clothes? Actually ghillie top/bottom reduce inventory space.
RaincoatWaterproofLowGood for rain.

4. Consumables



#### 4.1 Food
Hunger is essential; food provides calories and hydration.

ItemCalories/WaterStatus EffectsFound
Rice (pack)300 calDry (needs water)Civilian
Canned Beans600 cal / 10% waterCan eat rawCivilian
Canned Tuna400 calHigh proteinCoastal
Canned Pasta550 calCan eat rawCivilian
Baked BeansSame as canned beans
Cereal250 cal
Fruit (apple, pear)80 cal / 10% waterMay have vitamin C? Not modeled.Trees
Meat (raw)200 calMakes you sick if raw (cholera). Cook over fire.Animals
Cooked Meat300-400 calSafe.Cooking
Fat (animal fat)High cal, low waterCan be rendered for cooking.Animals
#### 4.2 Drinks
Dehydration kills quickly. Water bottles can be refilled from natural sources (ponds, wells) but require purification tablets for safety.

ItemHydrationStatusFound
Water Bottle (plastic)400 mlClean from faucets; pond water is dirty.Civilian
Canteen500 mlClean or dirty.Military
Soda can (Pipsi)200 mlClean, low foodCivilian
Whiskey10% waterDries you out; gives warmth and pain relief? No, alcohol affects temperature.Civilian
#### 4.3 Medicine & Treatment
ItemEffectUse Cases
BandageStops bleedingEssential after any damage.
DisinfectantPrevents wound infectionUse on rags or bandages? Actually apply to wound.
Saline BagIV hydrationRestores water faster than drinking.
Blood Bag (Universal)Restores bloodAfter blood loss; can give you disease if not tested? In safe zones it's fine.
Charcoal TabletsTreats food poisoningEat after eating rotten food.
TetracyclineTreats infectionsBacterial infection (from untreated wounds).
PainkillersReduces pain effectsUseful when injured; no withdrawal.
EpinephrineAdrenaline shotTemporarily increases stamina and speed.
MorphineSuppresses painAlso used for leg breaks? Actually, splints treat fractures.
SplintTreats broken legCraft from sticks and rags.
Rubber band? No, Tourniquet – not in vanilla.
The medical system: Bleeding → apply bandage/rag. Blood loss → saline/blood bag. Infection → tetracycline. Poisoning → charcoal. Pain → painkillers (effects on vision and aim).

5. Tools & Equipment



#### 5.1 Navigation
ItemUse
CompassShows cardinal directionsAlways have one.
GPSShows coordinates on map (requires battery).can be found in civilian cars.
Map (Chernarus/Livonia)Passive item; shows areas when held.Not interactive; just image.
#### 5.2 Light Sources
ItemLight SourceBattery
Chestrig LightLittle lightNo, just hands? Actually headlamp.
FlashlightHandheldBattery
Road FlareHandheld, but burns outDuration ~5 min
Chemlight (glowstick)Lasts hours, colored light. No battery.
#### 5.3 Multi-tools & Repair
ItemUse
CrowbarPry open doors, break windows, melee.Can open locked doors (not all).
LockpickPick locks on wooden doors/gates.Very rare.
HacksawCut metal pipes? Use for creating fence kits.
Weapon Cleaning KitRepairs weapon condition (use any weapon).
Sewing KitRepairs clothing durability.
Sharpening StoneSharpens melee weapons.
Leather Sewing KitRepairs leather items (crafted).
#### 5.4 Storage
Backpacks increase carry capacity. Types:

BackpackCapacityObtained
Drybag (yellow)24 slotsCivilian, boats
Hiking Backpack36 slotsCivilian
Military Backpack (green/black)48 slotsMilitary
Coyote Backpack (camouflage)48 slotsMilitary
Field Backpack72 slots? Actually max is Carrier (military) 72 slots? In vanilla dayz, largest is Mountain Backpack (civilian) 63? Let's use actual numbers: Taloon (hiking) 36, Drybag 24, Military 48, Carrier and Field 63 each.

6. Building Materials & Base Building


Used to construct bases (walls, gates, watchtowers) for storage and defense. Only available in game; not all servers allow persistence.

ItemUseHow to Obtain
Wooden LogCrafting fence kitChopping trees with axe or saw.
Wooden PlanksCrafting crates, wallsSaw logs.
NailsNeeded for fence constructionIndustrial loot.
Metal WireBarbed wire trapsIndustrial loot.
Tarp (blue/green)Roofing, shelterCivilian/industrial.
Wooden StickCampfireFrom bushes.
StoneFireplace, knifeMining rocks.
Metal Pole? Actually Metal Pipe for plumbing.Used in crafting walls? Yes, for reinforced structures.
PadlockLock gatesVery rare; combination code.
LockpickPicking locksRare.
ShovelDigging holes? Not in vanilla.Only for crafting? In base building, shovel is not used for digging, but for melee.
Building Process:
1. Obtain materials (logs, nails, planks).
2. Craft a Fence Kit (Logs + Nails).
3. Place and upgrade with planks, then metal wire for barbed wire.
4. Add gates with padlocks.

7. Materials & Crafting Components


These are used in crafting or as fuel.

ItemUse
RagsCraft bandage, improvised backpack
LeatherCraft leather sewing kit, improvised shoes
BarkCraft fireplace
Small StoneCraft improvised knife
Long StickCraft spear, fishing rod
BeltCan be used as belt? No, for crafting quiver? Not in vanilla.
Cable TieRestraint (tie up players)
BatteryPower GPS, NVG, headlamp
Empty CanCraft improvised fishing lure? No, but can be used for cooking? Actually can be used with wire for trap? Not in vanilla.

8. Currency & Special Items



DayZ has no traditional currency. Trade is barter-based, but there are rare valuable items used in player trading (on community servers with mods) or as trophy collectibles.

ItemRarityDescription
Ruby or EmeraldVery rare? Not in vanilla DayZ.Only in mods like DayZ Expansion.
Golden Deagle? No, vanilla has no special skins except those from DLC?
Smoking Pipe / Fireplace starterCollectible? No.Actually some items are junk: Paper, Hose, Bicycle Wheel – these have no use except for crafting shelter (paper for fire).
Water Bottle (military canteen)Common.No.
Field ManualRare lore itemNo gameplay effect, just flavor.
Alcoholic Tincture? Not in game.
Vanilla has no real collectibles or currency beyond gear value. On servers with Economics mod, there might be Ruples or USD but not official.

9. Medical Items (Advanced)


ItemFunction
Start IV Start KitAdminister IV bags (Saline/Blood).
Blood Bag (A/B/AB/O)Requires matching blood type or universal donor.
Epinephrine Auto-InjectorInstant adrenaline shot.
Morphine Auto-InjectorRelieves pain instantly.
Vitamin Pills? Not in vanilla.

10. Fishing & Animal Hunting


ItemUse
Fishing RodCraft from long stick + rope (rope from rags).
Fishing HookCan be crafted from bone (from animal) or found.
BaitEarthworms (digged with shovel) or meat.
KnifeSkin animals for meat, hide, fat.
CompassNot hunting related.

11. Traps & Equipment


ItemUse
Bear TrapTrap players or animals; deals high damage.
Land MineSimilar, military zones.
Tripwire (crafted with sticks) – not in vanilla? Actually there is Improvised Trap with tripwire + grenade? Not in official.
Explosives (Grenade, Flashbang)Military loot; can be thrown.
ClaymoreMine directional, rare.

12. Vehicles


Vehicles require parts to operate: battery, spark plug, radiator, wheels, and fuel (gasoline or diesel). Part items:

PartUse
Car BatteryPower ignition
Spark PlugIgnition
RadiatorEngine cooling
Tire (wheel)Replace flat tire.
Gasoline CanRefuel; jerry can (full/empty).
Engine OilNot needed in vanilla?

13. Attachments & Modifications


Weapons can be modified with attachments.

CategoryItemsCompatible Weapons
OpticsRed Dot, Hunting Scope, ATOG (4x), PSO-1 (4x), PSO-1-1 (4x for VSS), ACOG (6x?), C79 (3x), M68 Aimpoint, PU Scope (for Mosin)Varies.
SuppressorsPistol Suppressor (9mm/.45), Rifle Suppressor (5.56/7.62), VSS integralFit specific calibers.
Muzzle BrakeReduces recoilUniversal caliber-based.
GripsForegrip, vertical gripReduce recoil and sway.
StocksFolding stock (for MP5K), replacement stocks for AK, etc.
MagazinesVarious capacitiesSpecific weapon.

14. Key Items for Survival


ItemWhy Essential
CompassNavigation; without map, you're lost.
KnifeHarvesting, skinning, crafting.
Water BottleCritical for hydration.
Bandages / RagsStop bleeding.
FoodHunger.
Fireplace kit (sticks+ragged bark)Cook food, boil water? Actually water boiling requires pot.
Range finder? Not in vanilla.
Pro Tip: Always carry a Canteen or Water Bottle, a Knife, Bandages, and a Compass. These are the bare minimum for any expedition.

15. Final Notes on Item Synergies


  • Knife + Branches = Long Stick (crafting spear).

  • Knife + Clothing = Rags.

  • Rags + Sticks = Fireplace.

  • Canned food + Can opener = Safe food without knife mess. (You can open with knife but risk cutting yourself).

  • Water Bottle + Chlorine Tablets = Safe pond water. (If you find tablets).

  • Saline bag + IV Start Kit = Administer IV hydration.

  • Blood bag + IV Start Kit = Blood transfusion (risk infection if mismatch).


This guide covers all major items in DayZ as of the latest stable version. Remember that items spawn locations vary by server loot economy settings. Always adapt to your situation and prioritize survival essentials over luxury gear.

Happy surviving!