Core Gameplay

Far Cry 6 – Core Gameplay Guide



This guide breaks down the core gameplay loop, combat and interaction systems, progression, exploration, quests, economy, character/build growth, and endgame structure across four player progression tiers: Early Game, Mid Game, Late Game, and Endgame. Examples are specific to Far Cry 6 and assume you play as Dani Rojas on the island of Yara.

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Early Game (Hours 1–10, Rank 1–10, Starter Regions: Isla Santuario + first two regions)



Core Gameplay Loop


1. Travel to a mission or activity marker using any vehicle (car, horse, boat, wingsuit).
2. Scout the area using the camera or binoculars to tag enemies and identify threats.
3. Engage enemies using stealth (silenced weapons, takedowns, throwing gadgets) or loud combat (rifles, explosives, Supremo special attacks).
4. Complete objectives: assassinate a target, steal supplies, free hostages, destroy anti-air cannons.
5. Loot bodies and containers for resources: gunpowder, metal, medicine, money, and unique parts.
6. Return to a camp or hideout to craft gear, upgrade weapons at the workbench, and equip new Resolver weapons or Supremo packs.
7. Repeat.

Combat & Interaction Systems


  • Weapons: Start with a simple rifle (M16-A), pistol, and a machete. You can switch between three weapon slots. Early weapons have low accuracy and damage.

  • Stealth: Crouch, use grass/high ground, and whistle to distract. Takedowns are silent (press melee prompt from behind). Silencers reduce damage but keep you undetected.

  • Supremo: A backpack weapon – the first one is the “Exterminador” (fire-based rocket launcher). Recharge by getting kills or picking up batteries. Use it to clear groups or stun tanks.

  • Resolver Weapons: Craftable special weapons like the “El Miedo” (nail gun) or a poison-spewing gun. Early Recipes require unique parts from mini-bosses or vehicles.

  • Vehicles: Hijack any vehicle. Tanks are rare early; use horses for quiet travel. Boats open up rivers around Isla Santuario.

  • Interaction: Press E/button to interact with doors, loot, talk to NPCs, or start missions. “Send Supplies” from the workbench to upgrade camps.


  • Progression


  • Rank: Earn XP from kills, missions, and side activities. XP bars fill and grant rank ups (1–20). Each rank gives a “Puntos de Liberación” to spend in the “Guerrilla” skill tree (e.g., more health, faster aiming, improved stealth).

  • Gear: Three gear slots: Head, Chest, Legs. Early gear sets give minor bonuses (e.g., “Cacique” – increased pistol damage). Collect gear from chests or as mission rewards.

  • Supremo Upgrades: Use gunpowder and metal at the workbench to upgrade Supremo capacity, damage, or recharge speed.

  • Bandidos Missions: Unlock after reaching a certain Guerrilla rank. Send your recruits on timed missions for resources. Early Bandido missions are simple (1–2 recruits) and yield basic supplies.


  • Exploration


  • Fast Travel: Unlock by capturing checkpoints (small military posts). Each region has 3–5 checkpoints. Capture them to unlock a fast travel point.

  • Collectibles: Look for “Yaran Stories” (audio logs), “Criptograma” puzzles, and “Misión Secundaria” side quests. Collecting them rewards XP and unique gear.

  • Wildlife: Hunt animals (caimans, boars, deer) for hides to craft upgrades at the camp. Be careful – predators attack you too.

  • Treasure Hunts: Marked on map as yellow question marks. They reward gear, weapons, or unique parts. Early example: “Treasure of the Sea” on Isla Santuario gives a unique pistol.


  • Quests & Missions


  • Main Operations (Yellow Diamond): Progress the story. First few missions: escape the beginning island, meet Juan Cortez, and gain access to the broader map.

  • Misión Secundaria (Blue Diamond): Side missions from NPCs. Example: “The Old Soldier” – help a veteran find his weapons stash.

  • Yaran Stories: Collectible missions that don’t trigger automatically but are found as audio logs. They provide backstory and small rewards.

  • Free Roam Activities: Destroy anti-aircraft guns, steal supply trucks, free prisoners from camps. These earn resources and lower enemy control.


  • Economy


  • Currency: Pesos (pick up from enemies, loot containers, sell items). Use pesos to buy ammunition, gear blueprints, and vehicle upgrades at shops.

  • Resources: Gunpowder, metal, medicine, and plants. Craft ammo, health items, and gear. Trade resources between camps via “Send Supplies” – costs a few resources but boosts camp development.

  • Shops: Found in camps and towns. You can buy weapons, vehicles, and clothing. Early shop inventory is limited.


  • Character & Build Growth


  • Skill Tree: Spend Puntos de Liberación on three branches: “Guerrilla” (stealth and movement), “Supremo” (explosives and Supremo upgrades), and “Leader” (health and damage perks). Early focus: “Health I” and “Silent Takedowns” for survival.

  • Gear Synergies: Mix gear sets for bonuses. For example, two pieces of “Cacique” set boost pistol damage; three pieces give a headshot multiplier.

  • Resolver Weapons: Build them at workbenches using unique parts from mini-bosses (like “Admiral Benítez” – a sea captain). Early Resolver: “La Varita” (pistol that fires through walls) – requires parts from a mission.


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    Mid Game (Hours 10–25, Rank 11–20, Regions: Madrugada, Valle de Oro, El Este)



    Core Gameplay Loop


  • Open up each region by completing the “Operation” – a multi-step main mission that unlocks the regional leader. For example, in Madrugada, you work with Libertad to take down a Castillo puppet.

  • More complex camps: upgrade them with “Chicharrón” (chicken companion) or “Guapo” (crocodile) to assist in combat.

  • Loot vehicles for high-tier parts: military vehicles yield better gunpowder. Tank parts become common.

  • Frequently switch between stealth and all-out assault. Use Supremo more liberally as you upgrade recharge speed.


  • Combat & Interaction Systems


  • New Weapons: Unlock assault rifles with scopes, sniper rifles (like “SVD”), and shotguns. Grenades and Molotovs become affordable.

  • Supremo Variants: Earn new Supremo packs from missions or by completing “Special Operations” (co-op activities). Examples: “Volta” (electrical damage), “Fumigador” (poison gas).

  • Resolver Weapon Upgrades: Improve your Resolver weapons with better mods: scope, suppressor, extended mag. Each weapon has three mod slots.

  • Vehicle Combat: Tank upgrade allows you to fire cannon while driving. Air support: call in a helicopter strike using the “Radio” gadget (unlock via side mission in El Este).

  • Interaction: Use the “Machete Throw” skill to silently take out enemies from range (requires skill point). Also, hack enemy alarms (disable them with a quick time press).


  • Progression


  • Rank Cap: Mid-game you’ll reach rank 20 and hit the cap? Actually rank cap is 20, but after that you earn “Insight Points” for gear upgrades. The rank system soft-caps; your rank levels don’t increase further, but you can still earn XP for skill points? Let me correct: The rank system goes from 1 to 20. After hitting rank 20, you no longer earn XP for rank, but you continue to earn skill points by completing activities. Important: Skill points are earned from missions and side content, not rank. So rank is separate from skill tree. OK, clarify.

  • Gear Tiers: Unlock “Rare” (blue) and “Epic” (purple) gear from side quests and treasure hunts. Each gear piece has a mod slot for additional perks (e.g., “+10% explosive resistance”).

  • Camp Upgrades: Each region has a main camp (e.g., “Patria” in Madrugada). Upgrade buildings: Arsenal (weapon workbench upgrades), Stables (horse speed), and Scavenging (resource income). Spend resources and “Insignias” (earned from Bandidos missions).

  • Bandidos Missions: Unlock 3–5 recruit slots. Send teams on longer missions (30–60 minutes) for rare resources like “Improvised Parts” and unique gear.


  • Exploration


  • New Regions: Each region has distinct biomes. Madrugada: dense jungle and rivers. Valle de Oro: rolling hills and tobacco plantations. El Este: swamp and mangrove. Vehicles become essential for long-distance travel.

  • Hidden Caches: Look for “Criptograma” puzzles (symbols on walls) that unlock secret rooms with high-tier weapon parts or unique clothing.

  • Military Targets: Destroy radar stations, guard posts, and supply depots. Doing so reduces enemy patrol density and unlocks fast travel points.

  • Companions: Unlock “Chicharrón” (aggressive chicken) by completing a side quest in Madrugada. Later, “Guapo” (crocodile) and “Oluso” (jaguar) can be brought along for combat support.


  • Quests & Missions


  • Regional Operations (Orange Diamond): Multi-part main quests for each region. Example: In Valle de Oro, you must win the heart of a loyalist general’s daughter and steal his armored vehicle.

  • Misión Secundaria: More complex side missions with unique rewards. Example: “The Lost Treasure” in El Este – a series of underwater treasure hunts requiring diving gear.

  • Special Operations: Co-op only mode unlocked after reaching a certain point. Complete challenging multi-objective missions for currency and exclusive gear.

  • Yaran Stories: Many are now available. Some require specific gear (e.g., “The Smoke” – need a sniper rifle).


  • Economy


  • Pesos Inflation: You’ll have excess pesos. Spend on weapon paints and vehicle skins. Still need to buy ammo but ammo is cheap.

  • Resource Management: Gunpowder is the bottleneck for weapon upgrades. Focus looting military crates and large fuel tanks. Metal is abundant; sell excess at shops.

  • Trade Routes: Use “Send Supplies” between camps to transfer resources. This reduces your active resource stash but builds up camp stockpile for upgrades.

  • Black Market: Unlock via a side mission in Madrugada. Buy unique weapons and clothing using “Moneda” (earned from weekly challenges and Bandido missions). Don’t spend early; save for endgame gear.


  • Character & Build Growth


  • Skill Tree: By now you should have many points. Popular mid-game builds: “Stealth Assassin” (maxed silent takedowns, faster movement while crouched), “Explosive Engineer” (increased explosive damage and Supremo recharge on kills), or “Rambo” (more health, faster reload, higher damage).

  • Gear Sets: Combine three pieces of a set for set bonuses. Example: “El Tigre” set (three pieces gives stealth kills make no sound even if detected). Mix and match mods.

  • Companion Abilities: Use “Chicharrón” to distract enemies; order him to attack by aiming at enemy and pressing companion action (R on PC). Later companions like “Oluso” can instantly kill a single target on command.

  • Supremo Special: Each Supremo has an alternate fire mode (hold down button). “Exterminador” secondary: fires a cluster of fire bombs. Learn to switch between modes for different situations.


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    Late Game (Hours 25–40, Rank 20+, Regions explored, main story nearly complete)



    Core Gameplay Loop


  • The loop shifts from exploration to high-intensity combat and optimization. You have full map access, most upgrades unlocked.

  • Focus on completing the main operations to defeat Antón Castillo. Each main mission is a multi-phase set-piece battle with heavy resistance.

  • Use your fully upgraded Supremo and best weapons to clear halls of enemies. Stealth is still possible but often the alarm triggers automatically.

  • Loot becomes less important; you’re collecting “Insignias” and “Moneda” for the best gear.

  • Participate in “Insurrection” activities – weekly high-level challenges that reset enemy control in regions.


  • Combat & Interaction Systems


  • Endgame Weapons: The best weapons are Supremo legendary variants (e.g., “El Amigo” – a rocket launcher that homes in on vehicles) and unique Resolver weapons (e.g., “La Triada” – triple-shot pistol). Get them from Black Market or impossible treasure hunts.

  • Enemy Types: You’ll face “Spec Ops” soldiers who can take more damage, use energy shields, and call in airstrikes. Some areas have anti-air turrets that shoot you out of the sky.

  • Interaction: Use the “Wingsuit” to glide long distances – essential for travel. Also, “Horse” companions can be called anywhere (L key on PC).

  • Vehicle Upgrades: Own a tank (TANK) from the garage. Equip it with the best turret and armor. Air vehicles like a helicopter are useful but fragile.


  • Progression


  • Rank 20 Cap: No further rank increase. Instead, gear has a “level” system? Actually gear doesn’t have levels; only rarity. So progression is horizontal: you unlock more gear sets and mods.

  • Gear Rarity: Legendary (yellow) gear has two mod slots and a unique perk. Example: “The Hat of the Fox” – automatically marks enemies within 30 meters.

  • Insignias: Used for camp upgrades. You can earn them from Bandido missions, but late game you may have enough. Focus on finishing camp buildings.

  • Black Market: Buy the “MS16 L” – a semi-auto rifle with high accuracy and damage, or the “Supercharger” – a sniper rifle that penetrates cover.


  • Exploration


  • Map Completeness: There may be a few hidden areas behind “Base Jump” points or underwater caves. Use advanced gear like upgraded scuba gear for long underwater stays.

  • Insurrection: After finishing the main story, the game introduces a rotating weekly Insurrection where a region is retaken by Castillo forces. You must recapture checkpoints and defeat a high-level commander. Rewards include legendary gear and Moneda.

  • Arcade Mode: Not tied to campaign progression, but part of Far Cry 6’s late-game offering. Play user-created maps or official Arcade maps for additional XP and resources.


  • Quests & Missions


  • Final Operations (Red Diamond): The concluding missions of the main story. High difficulty; bring your best gear. Example: “The Battle of Esperanza” – assault the capital city with allied forces.

  • Operation: ‘The True Yaran’: A special operation available after the main game, requiring you to assassinate high-value targets across Yara.

  • Misión Secundaria: Some late-game side missions only appear after completing certain main quests. Example: “The Legacy” – a series of puzzles involving the old revolution.

  • Bandido Missions: Now you have 10+ recruit slots. Send teams on 4-hour missions for top-tier resources like “Gold Bars” (used for rare upgrades).


  • Economy


  • Moneda: Earn from weekly challenges, Bandido missions, and special ops. This is the premium currency for Black Market items. No real-money purchase; only earned in-game.

  • Gold Bars: Rare resource from late Bandido ops. Used to craft ultimate weapon mods (like “+100% damage” but I think not; actually gold bars are for something else. Wait: In Far Cry 6, “Gold” is not a resource; perhaps I confuse with other game. Let me correct: Late Game resources: “Improvised Parts” used in crafting legendary gear. Bandido missions yield “Insignias” and “Legendary Gifts” which are weapon/gear blueprints).

  • Resource Exchanges: Sell surplus animal hides and common metals at shops. Buy ammo because you’ll use a lot.


  • Character & Build Growth


  • Optimized Gear Sets: Combine legendary gear with synergistic mods. For stealth: use “Oluso” companion for its one-hit kill ability, equip the “Whisper” silencer on your weapon, and wear three pieces of the “Ghost” set for silent movement.

  • Supremo Mods: Each Supremo can be customized with up to two mods. For example, add “+50% blast radius” and “+30% damage” to your “Exterminador”.

  • Companion Upgrades: Each companion has a skill tree that unlocks abilities. Spend points from completing companion-specific missions. “Chicharrón” can learn to alert you to enemies. “Guapo” can pin enemies.

  • Skill Tree Completion: You should have all skills unlocked by now. If not, do remaining side quests to earn skill points.


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    Endgame (Post-story, Total playtime 40+ hours)



    Core Gameplay Loop


  • The endgame revolves around two main activities: Insurrections and Special Operations.

  • Insurrection: Each week, a random region becomes contested. You must recapture all checkpoints (currently held by elite soldiers) and then assault a fortress to defeat a “General”. The loop: fast travel to region, move through checkpoints in order (they reactivate one by one), eliminate all enemies at each, then take down the fortress. Reward: Legendary weapon/gear blueprint and Moneda.

  • Special Operations: Co-op missions with 3–4 phases. Example: “Operation: Enduring” – you must disable three anti-air guns, then defend a point, then extract. High difficulty. Rewards include unique gear and resources.

  • Also: complete all Yaran Stories, treasure hunts, and Bandido missions.


  • Combat & Interaction Systems


  • Max Difficulty: Elite enemies have thermal vision, grenade launchers, and can call in mortar strikes. Use a mix of stealth and explosives. Your Supremo should be fully upgraded with best mods.

  • Vehicle Combat: In Insurrections, you may face armored convoys. Use a tank or a helicopter with rockets to take them out.

  • Interaction: Use the “Rock” gadget to distract (useful for creating openings). The “C4” is good for setting traps on checkpoint doors.


  • Progression


  • No Further Leveling: No skill points or ranks beyond 20. Horizontal progression: collect all legendary gear, max out camp upgrades, and unlock all weapons.

  • Camp Upgrades: Max out all camps (Arsenal, Stables, Garage, etc.) for permanent bonuses like 20% faster vehicle spawn or +50% pistol damage.

  • Completionist Goals: Earn all achievements/trophies. Some require specific feats (e.g., kill 10 enemies with a frying pan).


  • Exploration


  • Map 100%: Clear all fog, find all collectibles, complete all activities. Use the map legend to track missing items.

  • Easter Eggs: Look for hidden references (e.g., “Treasure of the Day” – a reference to previous Far Cry games).

  • Base Jumping: Some locations require you to base jump into a small pool – find them for collectibles.


  • Quests & Missions


  • No New Main Quests: The main story is complete. However, some side missions are only available after the final mission (e.g., “The Aftermath” – a series of missions dealing with Yara’s reconstruction).

  • Weekly Challenges: Ubisoft Connect challenges offer Moneda and XP (though XP is pointless). Do them for Black Market currency.

  • Co-op Special Operations: Rotating weekly. Join with a friend or matchmake. These are the hardest content.

  • Bandido Master Missions: Unlock by sending many recruits on missions. These are 12-hour missions that reward unique cosmetics.


  • Economy


  • Moneda Farming: Best done through Insurrections and Special Ops. Each Insurrection gives 50 Moneda. Weekly challenges give 25. Use to buy Black Market items.

  • Useless Resources: Gunpowder and metal accumulate. You can sell them for pesos, but pesos are only for ammo and vanity items. Focus on Moneda.

  • Black Market Inventory: Rotating weekly. Key items: “El Fino” (pistol with high fire rate), “La Muerte” (explosive crossbow).


  • Character & Build Growth


  • Optimization: Fine-tune your gear for specific playstyles. For stealth runs: use “Oluso” companion, “Whisper” weapon mod set (rifle), and gear that increases movement speed while crouched. For loud builds: use “Exterminador” with area damage mods, armor that reduces Supremo ability cooldown on kill.

  • Maxed Companions: All companions fully upgraded. “Guapo” can tear through armor quickly. “Chicharrón” can revive you if you equip his final perk.

  • No More Skill Points: All skills acquired. No further character growth.


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Summary Table of Core Systems by Tier



SystemEarly Game (1–10h)Mid Game (11–25h)Late Game (26–40h)Endgame (40h+)
Main LoopTravel → Scout → Engage → LootRegional ops, camp upgradesHigh-intensity combat, set-piece battlesInsurrections, Special Ops\
Combat StyleStealth or basic gunplayStealth + Supremo combosLoud with heavy weaponsTactical, mix of stealth & explosives
WeaponsStarter rifle, pistolSniper, shotguns, Resolver uniquesLegendary weapons, best ResolversAll unlocked, optimize mods
Gear RarityCommon (white)Rare (blue), Epic (purple)Legendary (yellow)Legendary sets complete
ProgressionRank 1–10, skill pointsRank 11–20, side perksRank cap, horizontal lootNo progression, collection
EconomyPesos, gunpowder, metalMoneda introduced, trade routesBlack Market focusMoneda farming, sell excess
Quest FocusMain ops, first side questsRegional operations, treasure huntsFinal main missions, special opsWeekly challenges, co-op
BuildBasic stealth/healthGear set synergies, companion perksOptimized sets, Supremo modsMaxed companions, perfect mods
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Final Tips for Each Tier



  • Early: Prioritize upgrading the workbench at your first camp. It unlocks better weapon mods. Always loot containers; they respawn after a while. Don’t hoard resources – spend them on gear upgrades.

  • Mid: Unlock all companions as soon as possible. “Chicharrón” is great for early combat. Participate in Bandido missions to get unique gear blueprints.

  • Late: Save Moneda for legendary weapons from the Black Market. The “MS16 L” assault rifle is a must-have for its accuracy. For the final missions, equip a tank from the garage to survive heavy attacks.

  • Endgame: Join co-op for Special Ops – easier with two players. For Insurrections, use a vehicle with a turret to quickly clear checkpoints. Don’t forget to use the “Horse” for silent traversal in stealth sections.


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By understanding the core gameplay loop and how to evolve with each tier, you can conquer Yara efficiently and enjoy the full depth of Far Cry 6. Good luck, Guerrilla!