
All Game Items
Far Cry 6 – All Game Items Guide
This guide provides a comprehensive breakdown of every major item type in Far Cry 6: weapons, gear (clothing/armor), consumables, materials, currencies, collectibles, and key equipment. Each section explains what the items do, how to obtain them, when they are useful, and any important synergies or upgrade paths.
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1. Weapons
Weapons in Far Cry 6 are divided into Primary (rifles, SMGs, shotguns, LMGs, bows), Secondary (pistols, revolvers), Sidearm (pistols, revolvers – same slot as secondary), and Special weapons (Resolver, unique). Each weapon can be customized with mods (muzzle, scope, magazine, etc.) at crafting benches. Weapons have rarity tiers: Common, Uncommon, Rare, Epic, Legendary. Higher rarities have more mod slots and sometimes built-in perks.
How to Obtain:
- Loot enemies, chests, FND caches.
- Purchase from vendors (Guerrilla Garages, Juan's Arms Dealers) using Pesos or Moneda.
- Rewards from missions, treasure hunts, and Bandido operations.
- Crafting (Resolver weapons) using materials and unique components.
Notable Weapon Categories & Examples:
| Category | Description | Key Examples | Use Case |
|---|---|---|---|
| Assault Rifles | Versatile, effective at medium range. | SSGP-58 (high damage), AS VAL (integral suppressor) | General combat, stealth |
| SMGs | High fire rate, good for close quarters. | P90 (large mag), MP5SD (silenced) | Room clearing, stealth |
| Shotguns | Devastating at short range. | Super Shotgun (high damage), SPAS-12 (reliable) | Breaching, close combat |
| LMGs | Heavy suppression, large magazines. | M249 (200 rounds), RPK-74 (balanced) | Sustained fire, vehicle destruction |
| Sniper Rifles | Long-range precision. | Yara's Bane (explosive rounds), .308 Carbine (standard) | Stealth eliminations, lookouts |
| Bows | Silent, uses arrows (can be recovered). | Recurve Bow (tiered damage), Compound Bow (scope) | Stealth, hunting |
| Pistols | Backup weapon, can be dual-wielded. | Autocrat (high damage), 1911 (balanced) | Quick switch, emergency |
| Revolvers | High damage per shot, slow. | Shogun (spinning trick), El Tirano (unique) | Style, one-shot kills |
| Resolver Weapons | Over-the-top, unique effects. | The Triador (triple-barrel shotgun), La Varita (armor-piercing), Exterminator (pyro) | Specialized tactics, fun |
| Unique Weapons | Pre-modded with fixed perks. | Ol' Loco (explosive SMG), El Pepe (rocket launcher) | Build synergy, early power |
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2. Gear (Clothing / Armor)
Gear consists of hats, gloves, chest pieces, trousers, and boots. Each piece provides a passive perk. There are multiple sets; equipping 4 pieces of the same set grants an additional set bonus. Gear can be upgraded at workbenches to increase effectiveness (e.g., cooldown reduction, damage boost).
How to Obtain:
- Loot chests, especially military and guerrilla chests.
- Complete specific missions or challenges.
- Purchase from vendors (rare pieces).
- Find in treasure hunts.
Notable Gear Sets:
| Set Name | Piece Perks (Example) | Full Set Bonus | Best For |
|---|---|---|---|
| Triador | Head: Enemy loot also drops pesos; Chest: +damage to vehicles; Arms: faster weapon swap; Legs: +speed when health low | Reduces damage from vehicles | Anti-vehicle, tanking |
| La Bruja | Head: +damage when not detected; Chest: +headshot damage; Arms: +movement speed while crouched; Legs: +sneak speed | Double damage on first shot from stealth | Stealth, sniping |
| Settler | Head: +health regen near water; Chest: +disease resistance; Arms: +melee damage; Legs: +movement speed in cultivation | Spawns a medicine plant after kills | Survival, health sustain |
| Sniper | Head: +hold breath duration; Chest: +accuracy; Arms: +reload speed; Legs: +crouch move speed | Marked enemies take extra damage from sniper rifles | Long-range, sniping |
| Scavenger | Head: +loot from containers; Chest: +resource pickup radius; Arms: +ammo pickup; Legs: +speed when collecting | All bullets pick up as armor-piercing | Resource gathering, ammo efficiency |
| Toxin (from Special Operations) | Head: +poison resistance; Chest: +damage to poisoned enemies; Arms: +poison grenade damage; Legs: +movement speed while poisoned | Poison cloud on kick | Poison builds, area denial |
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3. Consumables
Consumables are single-use items used in combat, exploration, or survival.
| Item | Effect | How to Obtain | Use Case |
|---|---|---|---|
| Health Syringe | Restores health (small, medium, large varieties) | Craft from plants, loot | Emergency healing |
| Stamina Syringe | Refills stamina bar | Craft from plants | Sprinting, climbing |
| Poison/Heal Grenade | Creates a cloud that damages enemies or heals allies | Craft using special plants | Area control or team support |
| Molotov Cocktail | Fire area denial | Craft from alcohol & cloth | Crowd control, burning cover |
| Frag Grenade | Explosive damage | Loot, purchase | Group enemies |
| Sticky Grenade | Adheres to surfaces | Loot, purchase | Vehicle/tank destroyer |
| Proximity Mine | Triggered by enemies | Loot, purchase | Defensive traps |
| EMP Grenade | Disables electronics/vehicles | Loot, purchase | Anti-drone, anti-mech |
| Armor-Piercing Rounds | Ammo type, increases damage vs. armored enemies | Swap at workbench or buy | Armored soldiers, vehicles |
| Incendiary Rounds | Ammo type, sets enemies on fire | Same | Burn damage |
| Explosive Rounds | Ammo type, small area damage | Same | Anti-vehicle, groups |
| Poison Rounds | Ammo type, poison damage over time | Same | Stealth, crowd control |
| Booster (e.g., Strength Booster) | Temporary stat boost (damage, speed, health regen) | Buy from Juan's, rare loot | Hard encounters, boss fights |
| Throwing Knife | Silent kill, can be recovered | Craft from metal | Stealth |
| Rock | Distraction | Infinite, from ground | Lure enemies |
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4. Materials & Resources
Materials are used for crafting weapons, gear upgrades, and camp improvements. They are gathered from the environment, looted from containers, or obtained from enemies.
Tier 1 (Common):
- Metal Scrap – basic upgrade material, from loot and enemies.
- Cloth – for crafting gear and some consumables.
- Medicinal Plants (Menta, Yerba, etc.) – for health/stamina syringes.
- Gunpowder – for ammo crafting.
- Industrial Metal – for weapon upgrades.
- Military Cloth – for armor upgrades.
- Tech Parts – for electronic components.
- Premium Leather – from hunting (crocodile, panther).
- Virucide – rare chemical from special operations.
- Depleted Uranium – for top-tier upgrades.
- Specialized Components – from unique enemies or caches.
- Scavenge for plants, break open boxes (fists or machete).
- Hunt animals for leather (use appropriate weapon).
- Complete missions, especially treasure hunts (yield rare materials).
- Use the Scavenger gear set to increase pickup radius and loot from containers.
Tier 2 (Uncommon):
Tier 3 (Rare):
How to Obtain:
Uses: Each workbench upgrade for weapons or gear costs materials. Camp upgrades (e.g., hideout network) require bulk materials. Ammo crafting uses gunpowder and cloth.
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5. Currencies
There are three main currencies in Far Cry 6:
| Currency | Source | Spend On |
|---|---|---|
| Pesos | Loot, selling items, mission rewards, enemy drops | Weapons, ammo, vehicles, gear from regular vendors |
| Yaran Pesos | Identical to Pesos; actually same thing (just named so in Spanish) | Same as above |
| Moneda | Treasure hunts, Bandido operations, exploration, FND caches | Exclusive items from Lucky Juan's rotating stock (special weapons, gear, vehicles) |
| Bandido Supplies (not a currency per se, but a resource) | You recruit soldiers and send them on missions; they bring back cosmetics, materials, Moneda | Used to complete operations; not a direct spend |
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6. Collectibles
Collectibles are optional items spread across Yara. They provide lore, unlock rewards, or reveal map points.
| Type | Count | Reward | Notes |
|---|---|---|---|
| USB Sticks | 30 | Lore documents about Yaran history | Often hidden in FND bases or camps |
| FND Chests | Many | Weapons, gear, materials | Require FND key cards or lockpicking |
| Treasure Hunts | ~20 each region | Rare Moneda, unique weapons, gear | Small puzzles/exploration |
| Diamond Caches | 10? (Part of special operation) | Moneda and materials | Hidden in oil rig area |
| Triada Relics | 3 | Unlock the Triador gear set | Involves puzzles across islands |
| Yaran Stories | 30+ | Lore entries | Find at various locations |
| Lost Carpet | 1 | Unlocks a unique vehicle | Long treasure hunt chain |
| Bandido Operations (Solo) | ~12 | Unlock companions, cosmetics | Recruiting soldiers from camps |
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7. Key Equipment
Key equipment includes Supremo backpacks, Resolver tools, and vehicles that grant special abilities.
#### Supremo Backpacks
These backpacks provide a powerful active ability with a cooldown. How to Obtain: Complete main story missions, purchase from Juan's arms dealers, or find in treasure hunts. Upgrades: Each Supremo can be upgraded at workbenches (increase damage/duration, reduce cooldown) using materials and Moneda.
| Supremo Name | Ability | Best For |
|---|---|---|
| Exterminador | Fire napalm explosion | Clearing infantry, area denial |
| Médico | Healing blast that revives downed allies | Co-op, survival |
| Volta | EMP pulse disabling electronics | Anti-mech, anti-drone |
| Fumigator | Poison gas cloud | Crowd control if gear supports poison |
| Blast | Shockwave that knocks back enemies | Pushing enemies off ledges |
| Triada | Invisibility for a short time (DLC content) | Stealth |
Unique items with specific functions:
- Grappling Hook – Allows scaling cliffs. Unlocked early in main story.
- Parachute – Base jumping. Unlocked early.
- Wingsuit – Gliding. Unlocked early.
- Glider – Unlocked via a treasure hunt.
- Goat – A tameable animal that can distract enemies (from treasure hunt).
- Charm – Allows taming animals.
- Stealth build: La Bruja gear + silenced weapon (e.g., AS VAL) + Médico Supremo for emergency escape.
- Anti-vehicle build: Triador gear set + shield piercing ammo + Blast Supremo.
- Flame build: Exterminador Supremo + Molotovs + incendiary weapon (e.g., Exterminator Resolver) + Flamethrower (if obtained).
- Heavy gunner: LMG with explosive rounds + Scavenger gear (for ammo) + Volta Supremo to disable mechs.
#### Vehicles
Can be purchased, stolen, or earned. Categories: Land (trucks, jeeps, tanks), Sea (boats, jet skis), Air (helicopters, planes). Some have mounted weapons. Unique vehicles like the Exterminador (flamethrower truck) are from Moneda.
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8. Synergies & Build Strategies
To maximize effectiveness, combine items:
Upgrade Priority: Craft gear upgrades first (they scale with your level). Weapon upgrades are impactful but expensive. Focus on one or two weapon types and upgrade them fully. For Supremos, upgrade cooldown and duration.
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This guide covers all major item categories. For a complete list of every weapon, gear set, and collectible location, refer to dedicated guides. Happy revolution in Yara!