
Character Skills
LEGO Star Wars: The Skywalker Saga – Character Skills Guide
This guide covers every playable character class and their unique skills, abilities, and upgrades in LEGO Star Wars: The Skywalker Saga. All characters are grouped into nine core classes, each with a distinct skill tree. Abilities are unlocked by spending Kyber Bricks and Studs in the character upgrade menu. Some skills are universal (dodge, sprint, jump), while class skills define combat and puzzle-solving.
---
Overview of Character Classes
| Class | Example Characters | Primary Role | Skill Focus |
|---|---|---|---|
| Jedi | Luke Skywalker, Obi-Wan Kenobi, Rey | Melee combat, Force powers | Lightsaber combos, Force abilities |
| Sith / Villain | Darth Vader, Kylo Ren, Emperor Palpatine | Melee combat, Dark Force powers | Saber throws, Force lightning, choke |
| Bounty Hunter | Boba Fett, Jango Fett, Mando | Ranged combat, gadgets | Blaster upgrade, jetpack, thermal detonators |
| Scavenger | Rey (Jakku), Lando Calrissian | Ranged, stealth, utility | Blaster, grapple hook, disguise |
| Hero | Han Solo, Finn, Chewbacca | Ranged combat, heavy weapons | Blaster upgrades, grenades, team buffs |
| Astromech Droid | R2-D2, BB-8 | Hacking, puzzle solving | Hacking, repairs, electrical discharge |
| Protocol Droid | C-3PO, L3-37 | Interaction, translation | Language translation, conversation bonuses |
| Trooper | Stormtrooper, Resistance Trooper | Ranged, swarm tactics | Blaster upgrades, roll abilities, squad commands |
| Miscellaneous | Wookiee, Geonosian | Varies (heavy, flying) | Unique species abilities (e.g., slam, fly) |
Universal Abilities
All characters share these core moves. They do not require upgrades but can be enhanced via Kyber Brick purchases.
- Dodge Roll – Press Circle/B on controller to roll. Avoids melee and blaster fire. No cooldown. Upgradable to extended invincibility frames.
- Jump – Cross/A. Double-jump with certain characters (Jedi can Force Jump).
- Sprint – Hold R2/RT. Some classes (Bounty Hunter) can sprint faster.
- Melee Attack – Square/X. Basic punch or short-range strike. Minimal damage.
- Blaster Attack – R1/RB (held for aim). Fires a standard bolt. Characters with blasters can charge shots (see class abilities).
- Interact – Triangle/Y. Opens doors, activates switches, talks.
- Switch Weapon/Ability – L1/LB. Cycles through available secondary abilities (e.g., Force powers, gadgets).
---
Class Skill Trees & Detailed Abilities
1. Jedi Skill Tree
Jedi are the most versatile class, excelling in melee and force manipulation. Unlock abilities with Kyber Bricks.
Key Upgradable Skills:
| Skill Name | Effect | Upgrade Slots | Cooldown | Unlock Cost (Kyber) |
|---|---|---|---|---|
| Lightsaber Combo | Standard 3-hit combo. Press Square repeatedly. | 3 upgrades: increase damage, speed, and finisher AoE | None | 1 Kyber (base) |
| Force Push | Press L1+R1. Push enemies back and stun. Upgraded push can break objects. | 2 upgrades: range +50%, damage +100% | 3 sec | 2 Kyber |
| Force Pull | Hold L1+R1 to pull enemy toward you. Upgraded pull can disarm or bring large objects. | 2 upgrades: speed, force damage on pull | 3 sec | 2 Kyber |
| Force Jump | Double jump + hold Square/A for height. Upgraded jump can glide. | 1 upgrade: longer glide | None | 3 Kyber |
| Mind Trick | L1+Triangle. Makes enemies fight each other temporarily. | 2 upgrades: duration +50%, radius +100% | 10 sec | 5 Kyber |
| Saber Throw | Hold R2 then release L1 to throw saber. Hits multiple targets. | 3 upgrades: damage, bounce count, speed | 2 sec | 4 Kyber |
| Force Heal | Hold L2+Square. Restores a small amount of health. | 3 upgrades: heal amount, cooldown reduction, team heal | 8 sec | 6 Kyber |
| Lightsaber Rush | Sprint then press Square for a lunging attack. | 2 upgrades: damage, range | None | 4 Kyber |
| Dark Side Surge | Temporary rage mode: increased damage and speed. Unlocks after completing Episode I+II? | 1 upgrade: duration +50% | 20 sec | 8 Kyber |
- Force Master: Max Force Push, Pull, Mind Trick, and Heal. Use crowd control and healing to support allies.
- Saber Specialist: Max Lightsaber Combo, Saber Throw, Lightsaber Rush. Aggressive melee DPS.
- Balanced: 2 points in each force, 3 in combo. Versatile for combat and puzzles.
Synergies: Pair with Astromech Droid for puzzle solving; Jedi can force push objects while droid hacks.
---
2. Sith / Villain Skill Tree
Sith share Jedi-like moves but with dark side powers. Count Palpatine, Kylo Ren, Darth Maul, etc.
| Skill Name | Effect | Upgrades | Cooldown | Kyber Cost |
|---|---|---|---|---|
| Lightsaber Combo (Dark) | Same as Jedi but with red blade. Upgrades: damage, speed, finisher. | 3 upgrades | None | 1 |
| Force Choke | L1+R1 to choke a single enemy, lifting them. Can throw them. | 2 upgrades: duration, throw damage | 4 sec | 2 |
| Force Lightning | L1+Square. Channel lightning in front, stunning multiple enemies. | 3 upgrades: range, damage, arc number | 5 sec | 3 |
| Force Throwing | Hold L1+R1 to grab object/enemy, then release to throw. Upgraded: explosive throw. | 2 upgrades: throw speed, explosive radius | 3 sec | 3 |
| Saber Slam | Jump then press Square to slam ground, creating shockwave. | 2 upgrades: damage, range | 2 sec | 4 |
| Dark Rage | Transform into rage: faster, stronger, but no force for duration. | 1 upgrade: duration +100% | 20 sec | 6 |
| Force Drain | Hold L2+Square to drain health from enemy. Slowly. | 2 upgrades: drain speed, range | 10 sec | 5 |
| Sith Lightning Storm | Ultimate: massive AoE lightning around caster. | 1 upgrade: damage | 30 sec | 8 |
---
3. Bounty Hunter Skill Tree
Ranged specialists with gadgets. Boba Fett, Jango Fett, IG-88, Mando.
| Skill Name | Effect | Upgrades | Cooldown | Kyber Cost |
|---|---|---|---|---|
| Blaster Shot | Standard ranged attack. Upgrades: damage, fire rate, charge speed. | 3 upgrades | None | 1 |
| Charged Shot | Hold R1/RB to charge, release for stronger shot. Can break certain objects. | 2 upgrades: charge speed, damage multiplier | None | 2 |
| Jetpack | Press X/A in air to hover. Upgraded: faster hover, infinite hover (with fuel) | 3 upgrades: fuel capacity, hover speed | Depletes fuel, regenerates | 3 |
| Thermal Detonator | L1+Triangle. Throw a bomb. Upgraded: cluster bomb, proximity mine | 3 upgrades: damage, radius, effect | 6 sec | 4 |
| Flamethrower | L1+Square (close range). Short cone of fire. | 2 upgrades: duration, range | 8 sec | 5 |
| Wrist Rocket | L1+Circle. Fires a missile. Slow but high damage. | 2 upgrades: damage, speed | 12 sec | 5 |
| Grappling Hook | Hold L2+R1 to grapple to grapple points. Upgraded: faster pull, can grab enemies | 2 upgrades: speed, enemy pull | None | 3 |
| Shield Generator | L1+R2. Temporary energy shield. | 2 upgrades: health, duration | 15 sec | 6 |
---
4. Scavenger Skill Tree
Survivors of Jakku, smugglers, and rogues. Poe, Lando, Rey (Scavenger variant). Focus on ranged stealth and utility.
| Skill Name | Effect | Upgrades | Cooldown | Kyber Cost |
|---|---|---|---|---|
| Blaster Pistol | Standard shot. Upgrades: damage, accuracy. | 2 upgrades | None | 1 |
| Disguise | L1+Triangle. Changes appearance to avoid enemy aggro. | 2 upgrades: duration, movement while disguised | 20 sec | 4 |
| Grapple Line | Same as Bounty Hunter grapple. | 2 upgrades | None | 3 |
| Stealth Run | While sneaking, press Square for silent kill. Upgraded: chain stealth kills. | 2 upgrades: chains, faster stealth move | None | 5 |
| Wrist Blaster | L1+Square rapid fire. Low damage but fast. | 2 upgrades: damage, fire rate | None | 3 |
| Glider | Hold X/A in air to glide. Unlocks gliding. Upgraded: speed, maneuverability. | 2 upgrades | None | 4 |
| Scout Drone | L1+R1 sends out a drone to scout and distract. | 2 upgrades: duration, distraction radius | 15 sec | 6 |
| Smoke Bomb | L1+Circle. Creates smoke screen for stealth. | 1 upgrade: duration | 10 sec | 4 |
---
5. Hero Skill Tree
Classic heroes: Han Solo, Finn, Chewbacca, Rose. Ranged heavy hitters with team support.
| Skill Name | Effect | Upgrades | Cooldown | Kyber Cost |
|---|---|---|---|---|
| Heavy Blaster | Sustained fire. Upgrades: damage, magazine size, heat vent speed. | 3 upgrades | None | 1 |
| Charged Blast | Hold to overcharge. Breaks shields. | 2 upgrades: charge speed, stun on hit | None | 2 |
| Grenade | L1+Triangle. Frag grenade. | 3 upgrades: damage, radius, flash effect | 8 sec | 3 |
| Dodge Roll | Upgrades: extended invincibility (shared with universal). | 1 upgrade | None | 2 |
| Team Booster (Chewie roar or Finn morale) - unclear. Actually Hero class has Inspire – press L1+Square to boost nearby ally damage 20% for a short time. | 2 upgrades: duration, damage bonus | 15 sec | 5 | |
| Shoulder Barge (Chewie) / Tackle (Finn) – L1+R1 to charge into enemies. | 2 upgrades: damage, distance | 4 sec | 4 | |
| Emergency Shield – L1+R2. Small bubble shield that regenerates health. | 2 upgrades: shield health, health regen speed | 20 sec | 6 | |
| Wookiee Slash (Chewie specific) – melee claws. Upgrades: damage, bleed effect. | 2 upgrades | None | 3 |
---
6. Astromech Droid Skill Tree
R2-D2, BB-8, R2-KT. Hacking and utility.
| Skill Name | Effect | Upgrades | Cooldown | Kyber Cost |
|---|---|---|---|---|
| Shock Probe – L1+Square. Stun single enemy. | 2 upgrades: duration, range | 5 sec | 2 | |
| Hack – Hold Triangle/Y on terminals. Upgraded: faster hack, remote hack. | 3 upgrades: speed, range | None | 1 | |
| Slicer Droid – L1+Triangle. Deploy a small droid that hacks one nearby object. | 2 upgrades: hack range, duration | 10 sec | 4 | |
| Slow Fall – Hold X/A to hover down slowly. | 1 upgrade: controlled descent | None | 3 | |
| Data Analysis – Unlock hidden object markers. Passive. | 1 upgrade: larger radius | None | 5 | |
| Repair – L2+Square to repair vehicles or droids. | 2 upgrades: speed, health restored | 8 sec | 3 | |
| Turret Mode – BB-8 specifically: L1+R1 to activate rolling shield. Others: Discharge – AoE electrical burst around droid. | 2 upgrades: damage, radius | 12 sec | 5 | |
| Projection – Astromechs project a hologram to distract enemies. | 1 upgrade: duration | 15 sec | 4 |
---
7. Protocol Droid Skill Tree
C-3PO, L3-37. Interaction and language.
| Skill Name | Effect | Upgrades | Cooldown | Kyber Cost |
|---|---|---|---|---|
| Translation – Passive: understand alien languages. No action required. | 1 upgrade: faster translation speed | None | 0 | |
| Flattery – L1+Square. Increases NPC affection, sometimes opens new dialogue paths. | 2 upgrades: success chance | 10 sec | 3 | |
| Shock Arm – L1+R1 short-range electrical stun. | 2 upgrades: damage, range | 6 sec | 2 | |
| Barter – L1+Triangle. Reduces prices in stores by 10%. | 2 upgrades: reduction to 20%, 30% | 15 sec | 5 | |
| Coins – Passive: find extra studs. | 2 upgrades: multiplier | None | 4 | |
| Alien Call – Summon a native alien to damage enemies (once per area). | 1 upgrade: damage increase | 30 sec | 6 | |
| Data Stream – L2+R1. Tap into local network to reveal secrets on map. | 1 upgrade: larger reveal | 20 sec | 5 |
---
8. Trooper Skill Tree
Stormtroopers, Resistance Troopers, First Order Troopers. Swarm combat.
| Skill Name | Effect | Upgrades | Cooldown | Kyber Cost |
|---|---|---|---|---|
| E-11 Blaster – Standard. Upgrades: damage, rate, accuracy. | 3 upgrades | None | 1 | |
| Roll & Shoot – Dodge roll while shooting. | 2 upgrades: accuracy during roll, speed | None | 2 | |
| Squad Call – L1+Square. Summon 2 AI troopers to fight alongside. | 3 upgrades: trooper health, duration, number | 20 sec | 5 | |
| Flashbang – L1+Triangle. Blinds enemies. | 2 upgrades: duration, radius | 8 sec | 3 | |
| Bayonet Charge – L1+R1. Melee charge attack. | 2 upgrades: damage, range | 4 sec | 3 | |
| Battle Cry – L1+R2. Increase all nearby allies' damage for 10 sec. | 2 upgrades: damage boost, duration | 15 sec | 4 | |
| Defensive Stance – Hold L2 to crouch and reduce damage. | 2 upgrades: damage reduction, move speed while crouching | None | 2 | |
| Thermal Imploder – Heavy grenade (rare). For special troopers. | 1 upgrade: radius | 12 sec | 6 |
---
9. Miscellaneous / Unique Characters
Certain characters have unique abilities not covered by the standard classes. These are often tied to specific species or roles.
| Character | Unique Ability | Effect | Cooldown |
|---|---|---|---|
| Greedo | Fast Draw | Quick-draw blaster, higher fire rate | None |
| Jabba the Hutt | Summon Gamorrean Guard | Calls a guard to fight | 20 sec |
| Watto | Levitation | Hover above ground, avoid floor hazards | 10 sec |
| Tusken Raider | Gaffi Stick Combo | Melee weapon, medium damage | None |
| Ewok | Spear Throwing | Ranged piercing attack | 3 sec |
| Geonosian | Flight | Fly indefinitely (no cooldown) | None |
| Pit Droid | Repair & Deconstruct | Faster repair, can self-destruct for damage | 15 sec |
| Nute Gunray | Energy Shield | Personal shield, blocks blasters | 15 sec |
| Maz Kanata | Force Vision | Reveals hidden objects in radius | 12 sec |
---
Skill Combos & Synergies
- Force Pull + Saber Combo: Pull enemy, then immediately light attack to follow-up with a full combo. Works for Jedi and Sith.
- Force Lightning + Choke: Stun with lightning, then choke one enemy for high single-target damage.
- Thermal Detonator + Jetpack: Bomb from above to hit multiple enemies in a safe position.
- Squad Call + Battle Cry: Use Trooper's squad call, then Battle Cry to buff your squad for maximum damage.
- Disguise + Stealth Run: Approach a group of enemies while disguised, then perform a stealth run chain to eliminate all before alarm.
- Grapple + Force Pull: Bounty Hunter grapples to a point while Jedi pulls enemies to the same spot for AOE.
- Data Analysis + Flattery: Astromech reveals secrets, Protocol Droid uses Flattery to get discounts on items nearby.
- Force Heal + Emergency Shield: Jedi heals while Hero gives shield to absorb damage during boss fights.
- Glider + Scout Drone: Scavenger glides while drone distracts enemies, allowing safe landing.
- Prioritize Astromech Droid skills: Hack and Slicer Droid to unlock every puzzle.
- Protocol Droid: Translation and Barter to save huge studs.
- Jedi: Force Push and Mind Trick to break objects and distract guards.
- Bounty Hunter: Jetpack and Grappling Hook for platforming.
- Jedi: Max Lightsaber Combo, Saber Throw, Force Lightning (if unlocked) – best for clearing rooms.
- Sith: Max Force Lightning and Dark Rage – insane AoE.
- Hero: Heavy Blaster + Grenade – reliable ranged DPS.
- Scavenger: Stealth Run and Smoke Bomb – stealth kill entire outposts.
- Equip a Jedi with Force Heal and Saber Throw to stay at range while recovering health.
- Bounty Hunter with Shield Generator and Wrist Rocket for high burst and survivability.
- Trooper with Squad Call and Flashbang to control adds.
- Force Push/Pull: Use to stagger groups, pull enemies off ledges, or move objects in puzzles.
- Mind Trick: Great for crowded rooms to let enemies fight each other while you bypass or pick off stragglers.
- Saber Throw: Use on turrets or enemies behind cover.
- Force Choke: Isolate a powerful enemy (e.g., Rocket Trooper) and throw them into hazards.
- Jetpack: Essential for vertical exploration and dodging ground AoE.
- Thermal Detonator: Use on groups of enemies clustered around objectives.
- Disguise: When stealth is required, avoid combat entirely.
- Stealth Run: Chain kills on unaware enemies to clear outposts silently.
- Hack: Required to open every locked door, disable turrets, and progress levels.
- Slicer Droid: Use when you need to hack multiple objects quickly.
- Barter: Activate before buying expensive upgrades or ships.
- Inspire/Battle Cry: Use at start of big fights to buff your team.
- Force Heal: Use during boss fights when health is low and no studs to collect.
- Dark Rage: When surrounded, pop rage and mash attacks.
- Squad Call: Activate before engaging a large force to draw aggro.
- Dark Side Surge (Jedi) – Complete the “Dark Side” challenge in the Force Training grounds on Dagobah.
- Sith Lightning Storm (Sith) – Defeat 50 enemies with Force Lightning cumulative.
- Wookiee Slash (Hero) – Complete a side quest on Kashyyyk.
- Slicer Droid (Astromech) – Hack 100 terminals across the galaxy.
---
Recommended Build Strategies
For General Exploration & 100% Completion:
For Combat Efficiency:
For Boss Fights:
---
When to Use Each Skill
---
Skill Mastery Progression Order
1. Early Game (Episodes I-III): Focus on unlocking basic Force powers (Push, Pull) for both Jedi and Sith. Invest in Astromech Hacking. Buy cheap upgrades to combat skills for your main character.
2. Mid Game (Episodes IV-VI): Expand to Hero and Bounty Hunter classes. Max out Jetpack and Grapple. Start working on Stealth for Scavenger. Unlock Mind Trick and Saber Throw.
3. Late Game (Episodes VII-IX) & Free Play: Have at least one character per class with maxed Hacking/Translation. Max combat skills for your favorite. Unlock all unique abilities by purchasing character upgrades.
---
Unlockable Skills via Kyber Bricks & Challenges
Some skills require completing specific challenges or finding Kyber Bricks in certain locations. For example:
Check the Holoprojector in each hub world for specific unlock conditions.
---
This guide covers all known skills in LEGO Star Wars: The Skywalker Saga as of the latest updates. Use the recommended builds to tailor your playstyle and the synergy section to combine classes effectively. May the Force be with you – and patience for those Stud count achievements!