
All Game Items
All Game Items
This section provides a comprehensive catalog of every item type in Ghost of Tsushima, including weapons, armor, consumables, materials, currencies, collectibles, and key equipment. Items are grouped by category, with details on how to obtain each, when they are most useful, and any important synergies or upgrades.
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Weapons
#### Katana (Sakai Katana)
- Description: Jin's primary melee weapon. Upgrading increases damage and unlocks new combat stances (Stone, Water, Wind, Moon) and techniques.
- Obtaining: Automatically acquired at the start of the game. Upgrades require Iron, Steel, and Gold at any swordsmith.
- Useful: All combat situations. Each stance is effective against specific enemy types (Stone vs. Swordsman, Water vs. Shield, Wind vs. Spear, Moon vs. Brute).
- Synergies: Charms that boost stagger damage or melee damage. Armor like the Samurai Clan Armor enhances standoffs.
- Upgrades:
- Description: A short blade used for stealth assassinations and chain assassinations.
- Obtaining: Given early in the game.
- Useful: Essential for stealth play. Upgrading increases assassination speed and allows chain kills (up to 3).
- Upgrades:
- Description: Light ranged weapon, draws quickly, good for headshots and death from above.
- Obtaining: Early in Act I (from Yuna's quest).
- Useful: Versatile for stealth and open combat. Arrows can be fire-tipped after upgrade.
- Upgrades (Tadayori's Bow):
- Description: Heavy bow with long range and high damage, can penetrate shields and helmets.
- Obtaining: Mid-game (Act II) after completing the mythic tale "The Curse of Uchitsune."
- Useful: Long-range sniping, especially against heavy armored enemies. Headshots are often one-hit kills.
- Upgrades:
- Levels 1–5: Increases base damage and unlocks stances. Requires increasing amounts of Iron, Steel, Gold, and technique points.
- Sword Kits: Cosmetic upgrades (30+ variants) found in Mongol camps, bamboo strikes, or purchased from Baku the Voiceless.
#### Tanto
- Levels 1–3: Unlock chain assassination (2 enemies, then 3). Requires Predator Hides, Leather, and Supplies.
- Techniques: Shadow of the Wind (stand assassinate), Brutal Assassination.
#### Half Bow
- Levels 1–3: Increase damage, reload speed, and arrow capacity. Requires Yew Wood, Iron, Supplies, and Flux (for Tadayori's Armor charm).
- Techniques: Concentrated Fire (slow time), Eye of the Sparrow (hold aim for zoom).
#### Longbow
- Heavenly Strike: Unlock after same mythic tale – heavy draw that staggers enemies.
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Armor
Each armor set has unique perks that can be upgraded at a blacksmith using Supplies and Linen. Some have multiple dye variants.
| Armor Name | How to Obtain | Key Perks | Upgrades (Levels) | Best Use |
|---|---|---|---|---|
| Samurai Clan Armor | Start of game (repaired in Act I) | +Resolve gain, +Stagger damage, Resolve gains on kills, Standoff bonus | 3 levels (Iron, Steel, Gold) | Frontline combat, standoffs. Combines with Stone Stance and Stagger charms. |
| Ghost Armor | End of Act II (story quest) | +Stealth, +Terrify enemies, +Resolve on assassinations, Reduced detection | 3 levels (Silk, Gold, Supplies) | Stealth and assassination focused. Synergizes with ghost weapons and charms that increase terror. |
| Traveler's Attire | Beginning of Act I (from Yuna) | +Map fog reveal, +Increased supplies/flowers, Guiding Wind cooldown reduction | 5 levels (Cloth, Silk) | Exploration, resource gathering, fast travel. Upgrades unlock perks like "Fortune's Favor" and "Inari's Might." |
| Gosaku's Armor | Mythic Tale "The Legend of Tsuō" (Act I) | +Stagger damage, +Health, +Momentum on kills | 3 levels (Steel, Gold, Supplies) | Heavy combat, breaking enemy defense. Ideal against shieldmen and brutes. |
| Tadayori's Armor | Mythic Tale "The Legend of Tadayori" (Act I) | +Concentration duration, Headshot damage, +Arrow capacity, +Reload speed | 3 levels (Linen, Silk, Supplies) | Archery build. Combine with Half Bow or Longbow for devastating ranged attacks. |
| Kensei Armor | Mythic Tale "The Six Blades of Kojiro" (Act II) | +Resolve gains, Ghost weapon damage, +Ghost weapon charges, +Damage reduction while using ghost weapons | 3 levels (Silk, Gold, Linen) | Ghost weapon spam. Use with sticky bombs, kunai, smoke bombs for high AoE damage. |
| Sakai Clan Armor | Act II (Mongol camp liberation) | +Health, +Melee damage, +Momentum on kill, +Resolve gain | 3 levels (Steel, Gold, Supplies) | General combat, especially for duels. Balanced stat belt. |
| Sarugami Armor | Iki Island expansion (Director's Cut) | +Parry window, +Perfect parry/dodge attacks chain to three enemies, +Extra damage after perfect dodge | 3 levels (Silk, Gold, Supplies) | High-skill parry-based play. Rewards timing with devastating counterattacks. |
| Mongol Commander's Armor | Iki Island (conquest mission) | +Health, +Resolve gains, +Damage resistance, +Eliminate leader bonus | 3 levels (Supplies, Linen) | Wearing any armor of a Mongol leader for disguise. Useful for infiltration. |
| Fundoshi | Iki Island (dojo challenge) | No stats (cosmetic only) | None | Meme/roleplay. Also unlocks the "Sly Cooper" dye for travel. |
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Charms
Charms are equippable items that grant passive bonuses. There are Major Charms (one slot) and Minor Charms (two slots, expandable to six via upgrades). Charms are found in shrines, completed haikus, bamboo strikes, or crafted at altars.
#### Major Charms
| Charm Name | Effect | Location |
|---|
| Charm of the Edgy Blade | +30% stagger damage, but stagger damage is applied after a delay | Complete the mythic tale "The Curse of Uchitsune."
| Charm of the Ocean's Chosen | +20% resolve gain while near water | Loot from Mongol camp in Akti.
| Charm of the Pity | Health regen out of combat | Found in a hidden cave in the Momiji region.
| Charm of the Stubborn Left | +30% damage reduction when health is below 50% | Complete the "Tale of the Stubborn Spear."
| Charm of the Unconquered | +30% chance to avoid damage when hit (damage taken becomes Resolve) | Obtained from a specific fox den in Kamizawa.
Minor Charms (over 30 types): Effects include increased stealth, reduced enemy detection, extended parry window, bonus damage to specific enemy types, etc. Collect them by praying at Inari Shrines, finding in the open world, or completing quests.
Synergies: Pair charms with armor perks. For example, Tadayori's Armor + Charm of the Hawk (headshot damage) + Charm of the Quick Draw (faster bow draw) creates a deadly archer build. Ghost Armor + Charm of the Brooding Artist (terrifying assassinations) increases terror range.
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Tools (Ghost Weapons)
Jin can carry up to three ghost weapons (plus smoke bomb). All are crafted using Supplies at a workbench. Upgrades increase capacity and effectiveness.
| Tool | Description | How to Obtain | Upgrades | Best Use |
|---|
| Kunai | Throwing knives that stun and deal small damage | Act I (gift from Yuna) | Capacity, damage, stagger, wind effect | Interrupt attacks, finish low-health enemies, stagger heavy foes.
| Sticky Bomb | Sticky explosive that attaches to enemies, large AoE | Mid-game (Act II, mythic tale) | Capacity, damage, radius | Groups of enemies, breaking shields, stagger.
| Wind Chime | Distraction item that creates a noise to lure enemies | Start of game | None (infinite usage) | Stealth misdirection, drawing enemies to specific spot.
| Flash Bomb (Iki) | Blinds and deafens enemies briefly | Iki Island progression | Duration, radius | Stealth and crowd control.
Techniques: The "Enhanced Resolve" skill tree increases ghost weapon effectiveness. The "Heavenly Strike" technique adds a devastating sword skill that pairs with armor perks.
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Consumables
| Item | Effect | Where to Find | Usage |
|---|---|---|---|
| Resolve | Resource that fills the Resolve meter (used for healing, special techniques) | Gained from combat, parries, standoffs, charms | Heal (R2), activate Heavenly Strike, or use Ghost Weapon techniques. Max 3 pips; expanded with upgrades. |
| Ammo | Arrows for Half Bow (up to 20) and Longbow (up to 10) | Found on slain enemies, ammo racks, loot | Ranged attacks. Replenished at any Mongol camp supply cache. |
| Health | No separate potions; health regen is passive when out of combat, or use Resolve to heal | N/A | Use R2 when Resolve is available (costs 1 pip). |
| Fire Arrows | Arrows that ignite on impact, causing burn damage | Crafted from supplies at any fire barrel | Ranged fire damage, useful against groups and oil spills. |
| Explosive Arrows (Iki) | Arrows that explode on impact | Crafted from explosives and supplies | AoE damage, can destroy barriers. |
| Mongol Leader's Trinket | Automatically used to open certain doors | Looted from Mongol leaders | Quest items for liberation. |
| Sake | Restores health? (no, only cosmetic) | Found but no effect | Just flavor. |
| Mythic Tale Items | E.g., Tadayori's Flute, Kojiro's Broken Sword | From mythic tales | Not consumed; used in quests. |
Materials
Materials are used for upgrading weapons, armor, and crafting ghost weapons. They are found across Tsushima and Iki Island.
| Material | Common Uses | How to Obtain | Notes |
|---|---|---|---|
| Supplies | Crafting ghost weapons, upgrading gear | Found in Mongol camps, gift from NPCs, meditation spots | Most abundant material. Always pick up. |
| Iron | Katana upgrades, some armor upgrades | Loot from Mongol soldiers, iron boxes, merchant | Required for all katana levels. |
| Steel | Katana upgrades (higher levels), armor upgrades | Rare drops from stronger enemies, chests, merchants | Spawns in armor sets like Gosaku's. |
| Gold | Katana and armor final upgrades | Very rare; from gold ore nodes, some side quests, chests | Only needed for max level upgrades. |
| Linen | Basic armor upgrades | Found in houses, bamboo stumps, merchant | Used early on for many armor sets. |
| Silk | High-level armor upgrades | Rare; from silk worm nests, Mongol leaders, some quests | Critical for Ghost Armor and Kensei Armor. |
| Leather | Tanto upgrades, bow upgrades | Hunt animals (boar, deer, bear) | Also from merchants. Not too rare. |
| Predator Hides | Tanto upgrades, Longbow upgrades | Hunt predators (leopards, tigers, wolves) | Rarer than leather; headshots recommended. |
| Yew Wood | Half Bow and Longbow upgrades | Found in specific trees (glowing wood) in the wild | Look for trees with yellow leaves. |
| Bamboo | Used as material? No, only for visual clutter | Interact with bamboo strikes for Resolve gauge upgrades | Not a material for crafting. |
| Flowers | Dyes for armor and weapon cosmetics | Picked in fields, bought from Baku the Voiceless | Currency for vanity items. |
| Map | Upgrading Traveler's Attire? No, but is a collectible | Found in Mongol camps | Completing map fragments reveals the island. |
| Technique Points | Unlocking skills and techniques | Earned through XP (resolve), camp liberations, story progression | Not material but crucial. Spend wisely early. |
Currencies
| Currency | Purpose | How to Get | Max? |
|---|---|---|---|
| Flowers (Banners) | Purchase cosmetic items (armor dyes, sword kits, hats) from merchants | Collect in open world, reward from quests | Infinite (carry up to 999). |
| Predator Hides | Trade for Tanto upgrades, some cosmetics | Hunt large predators | No cap. |
| Leather | Used for upgrades, also exchange with merchants | Animals | No cap. |
| Technique Points | Unlock skills, stances, ghost weapons | XP, liberation, mythic tales | Level up to max 48 points. |
| Mongol Artifacts | Currency for Baku the Voiceless (Iki) | Find in Mongol camps, rewards for side quests | Used to buy Iki-specific items. |
| Sashimono (banners) | Collectible that gives supplies and flowers | Found at Mongol territories | Reward for collecting all in each region. |
| Records | Trade for cosmetics with the singer in the marshes | Found as collectibles | Used for unique sword kit. |
Collectibles
#### Vanity Items
- Headbands: 30+ items (e.g., Headband of Death, Headband of the Dragon). Found in haikus, reward for completing bamboo strikes, or purchased from merchants. Equipped in the gear screen; purely cosmetic.
- Masks: Over 20 variants (e.g., Mask of the Blood Ape, Mask of the Legend). Found in Mongol camps, chests, mythic tales. Also cosmetic.
- Sword Kits: Change katana appearance. Found at bamboo strikes, chests, bought from Baku. 30+ total.
- Armor Dyes: Change armor color. Purchased from merchants using Flowers. Each armor has 5–10 dyes.
- Hats: Cosmetic headwear that changes Jin's appearance (e.g., Sakai Straw Hat, Kensei Hat). Found in shrines or given by NPCs.
- Bamboo Strikes: 10 locations that increase Resolve gauge upon completion (mini-game).
- Haikus: 18 locations that yield headbands and charms.
- Fox Dens/Inari Shrines: 69 total; each minor charm slot upgrade requires completing a shrine. Rewards charming minor charms.
- Hot Springs: 18 locations that increase max health.
- Lighthouses: 4 locations that reveal fog of war (per region).
- Sashimono Banners: 20 per region; returned to the Samurai leader for supplies and flowers.
- Mongol Artifacts: 45 collectibles that unlock history facts.
- Records: 20 collectibles that award unique items when traded.
- Vanity Gear Pieces: Found in chests, quests, or enemy drops.
- Grappling Hook: Auto-obtained in Act II for ascending high cliffs.
- Horse: Acquired during the first hour; can be changed at any stable with different colors.
- Wind Chime: Always available from start; used to distract enemies.
- Lute (Iki): Playable instrument that distracts enemies (not required).
- The Guiding Wind: Not an item but a mechanic; used to track objectives.
- Ghost Armor + Smoke Bomb + Charm of the Brooding Artist: Terrify entire crowds after a single assassination.
- Kensei Armor + Sticky Bomb + Kunai + Charm of the Fire Hawk: Massive AoE damage and control.
- Samurai Clan Armor + Stance Mastery + Charm of the Carnage: Unstoppable in standoffs and duels.
- Tadayori's Armor + Concentration Increase perks + Half Bow: Perfect for sniping and headshot builds.
- Sarugami Armor + Perfect Parry/Dodge techniques + Charm of the Unyielding: Reflect strings of attacks while dealing massive stagger.
#### World Collectibles
#### Key Equipment (Unlocks)
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Important Synergies and Upgrades
Upgrade priority: Focus on Katana damage first (up to level 3), then a primary armor set (e.g., Samurai Clan to level 2), then Tanto for chain assassinations. Later, invest in bow upgrades for stealth missions.
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This guide covers all items in the base game and Director’s Cut (Iki Island). New game plus adds additional charms and dyes but does not introduce new items.