Game Settings: Horizon Zero Dawn
This guide covers all in-game settings for
Horizon Zero Dawn on PC (Steam, Epic Games Store), PlayStation 4, and PlayStation 5. It provides detailed explanations, optimal configurations for different hardware tiers, and highlights settings that are easy to misconfigure or require special attention.
1. Graphics Settings
The graphics menu is the deepest and most impactful for performance and visual quality. Below is a breakdown of each setting, followed by recommended presets.
#### Key Graphics Settings (PC)
| Setting | Options | Performance Impact | Notes |
|---|
| Display Mode | Fullscreen, Borderless Windowed, Windowed | Low | Use Fullscreen for best performance. Borderless Windowed may introduce input lag. Windowed reduces performance. |
| Resolution | Native, lower options | High | Run at your monitor's native resolution (e.g., 1920×1080, 2560×1440). Lowering gives significant FPS boost but reduces clarity. |
| Field of View (FOV) | 60-100 (default 70) | Low | Wider FOV helps situational awareness but can slightly reduce performance. Set between 80-90 for comfortable gameplay. Beyond 90 may cause fisheye effect. |
| Adaptive Performance FPS | Off, 30, 45, 60 | Medium | Locks FPS to a target to maintain consistency. Recommended: Off if you have a variable refresh rate monitor; otherwise set to match your display's refresh rate. |
| Brightness | 0-100 | None | Calibrate using the in-game test image. Default 50 is usually fine. |
| Graphics Quality Preset | Very Low, Low, Medium, High, Very High, Ultra | High | Start here, then fine-tune individual settings. Ultra is for top-end hardware (RTX 3080+). |
| Texture Quality | Low, Medium, High, Very High | Medium (VRAM) | Important for visual detail. High and Very High require 4-6 GB VRAM. If you run out, textures will blur. |
| Model Quality | Low, Medium, High, Very High | Low | Affects polygon detail on characters and machines. High/Ultra for close-ups. |
| Shadows | Off, Low, Medium, High, Very High, Ultra | High | Major FPS hit at high settings. Medium to High balances quality and performance. Off looks terrible. |
| Reflections | Off, Low, Medium, High, Very High, Ultra | High | Screen-space reflections. Very performance-intensive on water/metal. Medium is recommended for most systems. |
| Clouds | Low, Medium, High, Ultra | Medium | Dynamic volumetric clouds. High/Ultra look beautiful but cost FPS. Medium is a good compromise. |
| Ambient Occlusion | Off, SSAO, HBAO, High Quality HBAO | Medium | Adds depth to shadows. High Quality HBAO is best but heavier. SSAO is fine on lower systems. |
| Anti-Aliasing | Off, FXAA, SMAA, TAA, TAA+SMAA | Low | TAA is best for image stability. Off causes jagged edges. TAA+SMAA is slightly sharper but costs FPS. |
| Motion Blur | Off, Per Object, Full | Low | Blurs movement. Many players disable this because it can cause nausea or make fast turns confusing. Get used to off for clarity. |
| Depth of Field | Off, On | Low | Blurs distant objects. Can hide distant detail and cause headaches. Recommended: Off. |
| Bloom | Off, On | Low | Adds light glow. Personal preference; on for atmosphere, off for clarity. |
| Lens Flares | Off, On | Low | Similar to bloom. Can be distracting in bright scenes. |
| HDR Calibration (if supported) | Brightness, White Point, Black Point | None | Required only on HDR displays. Use in-game hints to set correctly. Wrong calibration washes out colors. |
#### Recommended Graphics Presets by Hardware Tier
| Hardware Level | Resolution Target | Preset | Key Adjustments for 60 FPS |
|---|
| Budget (GTX 1050, RX 560, 8GB RAM) | 1080p | Medium | Lower Shadows to Low, Reflections to Low, Adaptive FPS to 30 if unstable. |
| Mainstream (GTX 1660 Super, RX 580, 16GB RAM) | 1080p | High | Disable Motion Blur and Depth of Field. Set Ambient Occlusion to SSAO. |
| High-End (RTX 2070, RX 5700 XT, 16GB RAM) | 1440p | Very High | Lower Clouds to High, Reflections to High, Shadows to High. |
| Enthusiast (RTX 3080+, 32GB RAM) | 4K | Ultra | Consider enabling HDR, keep Motion Blur off for clarity. Lock to 60 FPS if needed. |
Special Attention:
- FOV: Increasing FOV past 80 can reduce immersion for some. Test in combat – a wider view helps see machines but may make aiming feel different. Default 70 is safe.
- Motion Blur & Depth of Field: These are commonly disabled by experienced players. They obscure important visual cues and can cause motion sickness. Turn them off immediately.
- Shadows & Reflections: These are the biggest FPS hogs. Lowering them one step often gains 10-15 FPS without ruining visuals.
2. Audio Settings
| Setting | Options | Notes |
|---|
| Master Volume | 0-100 | Global loudness. Start at 100 and adjust other sliders. |
| Sound Effects Volume | 0-100 | Covers combat, machines, environment. Keep high to hear enemy cues. |
| Music Volume | 0-100 | Atmospheric background music. Lower to focus on sounds. |
| Dialogue Volume | 0-100 | Important for story and hints. Keep at 100. |
| Voice Language | English, French, German, etc. (varies by region) | Applies to spoken dialogue. |
| Subtitles | Off, On | Recommended: On, especially for lore and audio logs. |
| Cinematics Subtitles | Off, On | Separate toggle for cutscenes. |
| Dynamic Range | TV, Home Theater, Headphones | Select based on your audio setup. Headphones compresses loudness for clear quiet sounds. Home Theater keeps wide range. |
Special Attention: Set Dynamic Range to
Headphones if you use a headset; this enhances machine footsteps and distant whispers. For TV speakers, use TV mode. Home Theater is best for surround systems.
3. Controls Settings
#### Controller Settings (PS4/PS5/PC with gamepad)
| Setting | Options | Recommended | Notes |
|---|
| Controller Vibration | On, Off | On for immersion; Off for precision aiming | Vibration can interfere with fine aim. |
| Invert Y-Axis | Off, On | Off unless you prefer inverted | Common for flight sim fans; not recommended for third-person. |
| Aim Assist | Off, Low, High | Low or High | High helps new players lock onto machines. Low is better for skilled players. |
| Stick Deadzone Inner | 0-100 | 5-10% | Reduce if your sticks drift. Too high causes slow response. |
| Stick Deadzone Outer | 0-100 | 0% | Leave at minimum for full range. |
| Horizontal Sensitivity | 1-100 | 50-70 | Adjust to your comfort. Lower for precision, higher for quick turns. |
| Vertical Sensitivity | 1-100 | Same as horizontal for consistency | Some prefer slightly lower for aiming. |
| Aim Sensitivity | 1-100 | 50-70 | Separate multiplier when aiming down sights. |
| Swap Shoulder Cam | Hold/Toggle | Toggle (if available) | Allows switching Aloy's shoulder view with a button. Useful for peeking corners. |
#### Keyboard & Mouse Settings (PC)
| Setting | Options | Recommended | Notes |
|---|
| Mouse Sensitivity | 1-100 | 50-70 | Adjust to avoid twitchy or sluggish aim. |
| Mouse Smoothing | Off, On | Off | Adds artificial smoothness; can feel floaty. Disable for raw input. |
| Mouse Acceleration | Off, On | Off | Accelerates cursor with speed; inconsistent for muscle memory. |
| Invert Mouse Y | Off, On | Off | Same as controller. |
| Key Binding | Fully customizable per action | Use default then adjust | Important to bind dodge, focus, weapon wheel to easy-to-reach keys. |
| Aim Down Sights (Hold/Toggle) | Hold, Toggle | Depends on playstyle | Hold is common for shooters; Toggle reduces finger strain. |
Special Attention:
- Aim Assist (controller): Set to Low or Off if you find it pulling your crosshair away. High is good for beginners but can be frustrating during multi-target fights.
- Mouse Smoothing: Always turn off. This setting is notorious for causing input lag.
- Key Binding: The weapon wheel (default Q) and Focus (default R) are crucial. Consider rebinding Focus to a thumb mouse button for quick scans.
4. Accessibility Settings
| Setting | Options | Notes |
|---|
| Subtitle Size | Small, Medium, Large | Increase if you have difficulty reading small text. |
| Subtitle Background Opacity | 0-100 | Higher makes subtitles more readable over bright areas. |
| Color Blind Modes | Off, Protanopia, Deuteranopia, Tritanopia | Adjusts HUD colors for different types of color blindness. |
| High Contrast Mode | Off, On | Highlights interactable objects and enemies with strong outlines. Helps visibility. |
| Camera Shake | Off, On | Disable if motion sensitive. Shake occurs on heavy attacks and explosions. |
| Damage Numbers | Off, On | Shows numeric damage on hits. Mostly cosmetic; can be distracting. |
| Screen Effects | Off, Low, Full | Controls screen flash, blood, etc. Reduce if sensitive. |
| Audio Cues for Enemies | Always On | Subtle sounds that indicate enemy awareness. Keep on for gameplay advantage. |
Special Attention: Enable
High Contrast Mode if you struggle spotting machines in tall grass or dark areas. Combined with the Focus, it makes stealth much easier.
5. Language Settings
Settings are found under Audio or Language. You can mix voice and text languages.
| Setting | Options (Example) | Notes |
|---|
| Voice Language | English, French, German, Spanish, Italian, Japanese, Polish, Russian, Arabic, etc. | Affects spoken dialogue. Japanese voice acting is popular with some fans. |
| Text Language | Same language list | Affects menus, subtitles, and UI text. |
| Subtitle Language | Same list or Off | Choose a different language for subtitles if you want the original voice. |
Tip: If you install the game in a non-English region, double-check that the voice language matches your preference – sometimes it defaults to a regional dub.
6. Network Settings
Horizon Zero Dawn is primarily a single-player offline game. Network options are limited.
| Setting | Options | Notes |
|---|
| Online Connectivity | On, Off | For PC: disables leaderboards and achievement sync? Mostly for DRM validation. Turn off to play completely offline. |
| Cloud Saves (Platform specific) | On, Off | On: automatically syncs saves to cloud. Recommended to prevent data loss. |
| Leaderboards | Visible, Hidden | Hunting ground scores and speedrun records. Request data only when viewing. Disabling may speed up loading. |
7. Gameplay Settings
These affect how the game plays and feels.
| Setting | Options | Recommended | Notes |
|---|
| Difficulty | Story, Easy, Normal, Hard, Very Hard, Ultra Hard | Normal for first playthrough | Affects enemy health/damage, resource quantity, and damage from Aloy. Ultra Hard is for New Game+ and disables HUD elements. |
| Aiming Style | Hold, Toggle | Hold | Controls aiming down sights. Hold is standard for fast reaction. Toggle reduces finger fatigue. |
| Sprinting Style | Hold, Toggle | Toggle | Hold: must keep button pressed. Toggle: press once to run. Toggle recommended for long distances. |
| Auto Pickup | Off, On | On | Automatically collects loot from small containers and plants. Off requires pressing interact each time – tedious. |
| Loot Crate Interact | Hold, Tap | Tap | Tap is faster. Hold can cause unwanted actions if you hold too long. |
| Auto-Save Frequency | Often, Moderate, Rare | Often | Saves at checkpoints. Often is safest; you lose minimal progress. Rare can lead to frustration. |
| Compass | Always On, Dynamic, Off | Dynamic | Shown only when relevant. Off clears HUD. |
| Quest Tracker | Show All, Show Active Only, Hide | Show Active Only | Prevents screen clutter. Switch to Show All when exploring multiple quests. |
| HUD Opacity | 0-100 | 70-100 | Lower for immersion; higher for visibility. |
| HUD Scale | Normal, Large | Normal | Large makes icons bigger but can cover more screen. |
| Damage Numbers | Off, On | On (for feedback) | Learn enemy weak points. Off for realism. |
| Hit Markers | Off, On | On | Visual confirmation of hits. Helps with ranged combat. |
| Weapon Quick Select | Radial Menu, Hotkeys | Radial Menu | Radial pauses time, allowing slow-mo weapon swaps. Hotkeys are faster but require memorization. |
Special Attention:
- Difficulty: Do not start on Very Hard or Ultra Hard unless you are experienced with action RPGs. Story mode is forgiving and lets you focus on exploration. You can change difficulty at any time except when Ultra Hard is locked (New Game+).
- Auto Pickup: Definitely enable. You'll gather berries, wood, and metal shards automatically – saves time and reduces button mashing.
- Weapon Quick Select: The radial menu is highly recommended. It pauses combat briefly, letting you equip the right arrow or trap without frantic keyboard/controller mashing.
Summary of Must-Adjust Settings
| Setting | Action | Reason |
|---|
| Motion Blur | Off | Reduces motion sickness and improves clarity. |
| Depth of Field | Off | Keeps distant enemies visible. |
| Mouse Smoothing (PC) | Off | Eliminates input lag. |
| Auto Pickup | On | Saves time. |
| Aim Assist (controller) | Low or Off | Prevents aim pull on multiple targets. |
| Dynamic Range (audio) | Headphones if using headset | Enhances directional audio. |
| FOV | 80-90 | Best compromise between visibility and distortion. |
Configure these before starting the game for the best experience.