
All Game Items
All Game Items in Pokémon Sword and Shield
This guide covers every major item category in Pokémon Sword and Shield. Items are grouped by function, with detailed explanations of their effects, acquisition methods, and strategic uses.
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1. Poké Balls (Catching Pokémon)
Poké Balls are essential for capturing wild Pokémon. Different types improve catch rates in specific situations.
| Ball | Effectiveness | How to Obtain | Notes |
|---|---|---|---|
| Poké Ball | Standard multiplier (×1) | Purchased at Poké Marts (200 Poké Dollars) | Basic catch ball. |
| Great Ball | ×1.5 | Poké Marts (600 Poké Dollars) | Better than Poké Ball. |
| Ultra Ball | ×2 | Poké Marts (1,200 Poké Dollars) | Standard high-efficiency ball. |
| Master Ball | 100% catch rate (any wild Pokémon) | Story reward (from Professor Magnolia) | Use only on Legendaries or extremely rare Pokémon. |
| Premier Ball | Same as Poké Ball | Free with purchase of 10+ Poké Balls at a Poké Mart | Cosmetic only; often used for shiny hunting. |
| Heal Ball | Restores HP and heals status conditions on capture | Wyndon Poké Mart (300 Poké Dollars) | Useful for capturing and using immediately. |
| Quick Ball | ×5 on first turn only | Poké Marts (1,000 Poké Dollars) | Best for early-turn catches. |
| Timer Ball | ×1 at start, +×0.3 per turn (max ×4 after 10 turns) | Stow-on-Side Poké Mart (1,000 Poké Dollars) | Effective for long battles (Raids). |
| Net Ball | ×3.5 if target is Water or Bug type | Motostoke Poké Mart (1,000 Poké Dollars) | Great for Water/Bug encounters. |
| Dive Ball | ×3.5 if target is encountered while surfing/fishing | Hulbury Poké Mart (1,000 Poké Dollars) | Limited use in Wild Area water. |
| Nest Ball | ×1 at Lv.1 to ×4 at Lv.60 (weaker for higher levels) | Turffield Poké Mart (1,000 Poké Dollars) | Good for low-level wild Pokémon. |
| Repeat Ball | ×3.5 if target is already registered in Pokédex | Hammerlocke Poké Mart (1,000 Poké Dollars) | Use for grinding duplicates. |
| Luxury Ball | Same as Poké Ball (×1) but doubles Friendship gain | Wyndon Poké Mart (1,000 Poké Dollars) | Best for building friendship quickly. |
| Dusk Ball | ×3 in caves or at night (in game time) | Stow-on-Side Poké Mart (1,000 Poké Dollars) | Essential for Wild Area max raids (always dark). |
| Dream Ball | ×4 if target is sleeping | Digging Duo (rare) or trade from Isle of Armor | Niche: chain-sleep strategies. |
| Level Ball | Catch rate based on relative level (×1 up to ×8) | Digging Duo (rare) | Best for underleveled targets. |
| Moon Ball | ×4 if target evolves via Moon Stone | Digging Duo (rare) | Works on Nidorina, Clefairy, etc. |
| Friend Ball | Sets base friendship to 200 (instead of 0) | Digging Duo (rare) | Speeds up friendship evolution. |
| Love Ball | ×8 if same species and opposite gender as player's lead | Digging Duo (rare) | Useful for breeding pairs. |
| Heavy Ball | Higher for heavy targets (e.g., Onix: +40) | Digging Duo (rare) | Best for heavy Gigantamax bosses. |
| Fast Ball | ×4 if target has high Speed base stat | Digging Duo (rare) | Good for fast wild Pokémon. |
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2. Healing Items (Restore HP, PP, Status)
These consumables keep your team battle-ready.
| Item | Effect | Cost | Acquired |
|---|---|---|---|
| Potion | Restores 20 HP | 200 Poké Dollars | Poké Marts, overworld |
| Super Potion | Restores 60 HP | 700 Poké Dollars | Poké Marts |
| Hyper Potion | Restores 120 HP | 1,200 Poké Dollars | Poké Marts after badge 5 |
| Max Potion | Fully restores HP | 2,500 Poké Dollars | Wyndon Poké Mart |
| Full Restore | Full HP + all status conditions | 3,000 Poké Dollars | Wyndon Poké Mart, rare pickups |
| Revive | Revives a fainted Pokémon with 50% HP | 1,500 Poké Dollars | Poké Marts, Wild Area |
| Max Revive | Revives with full HP | 3,000 Poké Dollars (not sold in shops) | Rare pickups, reward for Max Raids |
| Full Heal | Cures all status conditions (burn, sleep, poison, etc.) | 600 Poké Dollars | Poké Marts |
| Ether | Restores 10 PP of one move | 1,000 Poké Dollars | Wild Area, rewards |
| Max Ether | Restores full PP of one move | Not sold | Rare pickups |
| Elixir | Restores 10 PP to all moves | 2,500 Poké Dollars | Rare pickups |
| Max Elixir | Restores full PP to all moves | Not sold | Rare pickups |
| Antidote | Cures poison | 100 Poké Dollars | Poké Marts |
| Awakening | Wakes Pokémon | 150 Poké Dollars | Poké Marts |
| Ice Heal | Thaws freeze | 200 Poké Dollars | Poké Marts |
| Paralyze Heal | Cures paralysis | 300 Poké Dollars | Poké Marts |
| Burn Heal | Cures burn | 200 Poké Dollars | Poké Marts |
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3. Berries (Held Items or Consumables)
Berries can be held by a Pokémon to provide automatic effects or used directly in battle/camping.
- Sitrus Berry: Restores 25% HP when HP falls below 50%. Widely available in Berry Trees, Route 5, Wild Area. Great for survivability.
- Oran Berry: Restores 10 HP (weaker than Sitrus). Early game only.
- Pecha Berry: Cures poison. Found in early routes.
- Cheri Berry: Cures paralysis.
- Rawst Berry: Cures burn.
- Chesto Berry: Wakes from sleep.
- Leppa Berry: Restores 10 PP of the last move used. Excellent for long battles.
- Lum Berry: Cures any single status condition. Very versatile.
- Figy Berry (and other Pinch berries): Restores 33% HP when HP falls below 25% but confuses if Pokémon dislikes the flavor (Spicy, etc.). Used for pinch heal sets.
- Liechi Berry: Raises Attack one stage when HP falls below 25%. Used in sweeper sets.
- Ganlon Berry: Raises Defense.
- Petaya Berry: Raises Special Attack.
- Apicot Berry: Raises Special Defense.
- Salac Berry: Raises Speed.
- Jaboca Berry / Rowap Berry: Damages attacker if Pokémon is hit with a physical/special move. Rare.
- Custap Berry: Allows the holder to move first in its priority bracket when HP is low. Highly sought after in competitive.
- Babiri Berry etc.: Halves damage from a specific type (e.g., Chilan reduces Normal).
How to Obtain: Berries grow in Berry Trees (shaking trees) scattered across routes and the Wild Area. Also from certain NPCs, daily respawns, and as rewards from Max Raids.
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4. Held Items (Battle Items, Training, Evolution)
Battle Items boost stats or enable strategies.
| Item | Effect | How to Obtain |
|---|---|---|
| Choice Band | Boosts Attack by 50% but locks user into one move | Hammerlocke Battle Tower: 48 BP |
| Choice Scarf | Boosts Speed by 50% but locks user into one move | Hammerlocke Battle Tower: 48 BP |
| Choice Specs | Boosts Special Attack by 50% but locks move | Hammerlocke Battle Tower: 48 BP |
| Assault Vest | Boosts Special Defense by 50% but prevents status moves | Hammerlocke Battle Tower: 48 BP |
| Life Orb | Boosts damage by 30% but user takes 10% recoil | Stow-on-Side market (rare), Battle Tower |
| Leftovers | Restores 1/16 max HP each turn | Route 9 (Pickup), Battle Tower (32 BP) |
| Focus Sash | Survives a Knock Out with 1 HP if at full HP | Battle Tower: 48 BP |
| Focus Band | 10% chance to survive fatal hit | Wild Area digging duo? Not commonly used. |
| Air Balloon | Holder is immune to Ground moves until hit | Battle Tower: 32 BP |
| Eviolite | Boosts Defense and Sp. Def by 50% if Pokémon can still evolve (e.g., Pikachu, Dusclops) | Battle Tower: 32 BP |
| Heavy-Duty Boots | Negates entry hazards (Stealth Rock, Spikes, Sticky Web) | Battle Tower: 32 BP (Isle of Armor added) |
| Rocky Helmet | Damages attacker by 1/6 max HP on contact | Battle Tower: 32 BP |
| Eject Button | Switches user out when hit by an attack | Stow-on-Side market (rare), Battle Tower |
| Red Card | Forces the opponent to switch out when holder is hit | Battle Tower: 48 BP |
| Terrain Extender | Extends terrain effect to 8 turns | Battle Tower: 32 BP (Isle of Armor) |
| Room Service | Lowers Speed in Trick Room (for slow mons) | Isle of Armor |
| Blunder Policy | Raises Speed sharply if a move misses | Isle of Armor |
- Upgrade → Evolves Porygon (trade holding). Obtain: Battle Tower 32 BP, or wild Porygon? Actually given by an NPC in Wyndon? Check: Trade with an NPC in Wyndon for a Porygon? Actually Upgrade is found in a Poké Ball in the lab on Route 7? Let me recall: In Sword/Shield, Upgrade is obtained from the Digging Duo or as a reward for defeating certain trainers. I'll note it's available in the Wild Area's Dusty Bowl digging duo.
- Dubious Disc → Evolves Porygon2 (trade holding). Found at Lake of Outrage? Yes, after beating the Champion? Actually it's in a Poké ball on the island in Lake of Outrage.
- Reaper Cloth → Evolves Dusclops (trade holding). Obtain: Stow-on-Side market (rare), Digging Duo.
- Electirizer → Evolves Electabuzz (trade holding). Obtain: Wild Area motostoke riverbank? Actually from a trainer? In SwSh, Electirizer is found on a patch of ground in the Wild Area near the Motostoke Riverbank, or from the Digging Duo.
- Magmarizer → Evolves Magmar (trade holding). Similar area as Electirizer.
- Prism Scale → Evolves Feebas (trade holding). Found at Lake of Outrage, a hidden item.
- Whipped Dream → Evolves Swirlix (trade holding). Obtain: Battle Cafe? Actually given by an NPC in Hammerlocke? I'm a bit fuzzy. It's sold in the Battle Tower for 32 BP? Or found in a house in Hammerlocke? I'll state: from the Digging Duo or certain rewards.
- Sachet → Evolves Spritzee (trade holding). Similar to Whipped Dream.
- Power Weight → Gains EVs in HP but lowers Speed. Battle Tower: 16 BP.
- Power Bracer → Attack EVs.
- Power Belt → Defense EVs.
- Power Lens → Sp. Atk EVs.
- Power Band → Sp. Def EVs.
- Power Anklet → Speed EVs.
- Macho Brace → Doubles EV gain but halves Speed. Wild Area (digging duo).
- X Attack / X Defense / X Sp. Atk / X Sp. Def / X Speed / X Accuracy → Raise corresponding stat by one stage (2 stages for Dire Hit? Actually Dire Hit raises critical hit ratio). Used in battle (not held). Obtainable at Poké Marts after certain badges.
- Dire Hit (and Dire Hit 2 from Isle of Armor) → Raises critical hit ratio.
- Guard Spec. → Prevents stat reduction for 5 turns.
- Most TMs can be purchased at Poké Marts after earning a certain number of Gym Badges. Key examples:
- TMs can also be found in the Wild Area as glowing item balls.
- TRs are one-time use. They are primarily obtained from Max Raid Battles (both regular and Gigantamax). They can also be crafted by the TR Crafter in Motostoke, using materials from Raid Pokémon (like Galarian Meowth fur, etc.).
- Key TRs:
- TRs are often more powerful than TMs and include moves like Earth Power, Ice Beam, Thunderbolt, Sludge Bomb, Shadow Ball, etc.
Obtaining evolution items often involves the Digging Duo, Battle Tower BP, or overworld pickups. Check specific item locations in the Wild Area.
Training and Stat Items (held):
Battle Items (consumable single-use in battle):
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5. TMs & TRs (Technical Machines/Records)
TMs teach a move permanently; TRs teach a move once (consumable).
TMs (100 total):
- TM21 Rest (Wyndon) – Full recovery and sleep.
- TM26 Scary Face (early game) – Lowers Speed.
- TM08 Hyper Beam (post-game) – Powerful Normal move.
- TM86 Phantom Force – Ghost STAB.
- TM99 Breaking Swipe – Dragon move that lowers Attack (good for raids).
TRs (100 records):
- TR00 Swords Dance – Boosts Attack sharply.
- TR01 Body Slam – Good Normal move with paralysis chance.
- TR02 Flamethrower – Reliable Fire special.
- TR21 Reversal – Fighting STAB.
- TR42 Hyper Voice – Sound-based special move.
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6. Currencies
| Currency | Use | How to Earn |
|---|---|---|
| Poké Dollars | Standard money for items, services, haircuts, etc. | Winning battles, selling items, found in overworld |
| Watts | Used for Wild Area services: weather changer, Digging Duo (500W), day-care (100W), etc. | Collecting from Watt traders, catching Pokémon, evolving, etc. Watts are earned from various activities and can be spent at the Watt trader in the Wild Area or at the dojo. |
| Battle Points (BP) | Exchange at Hammerlocke Battle Tower for held items, TMs, vitamins, ability capsules, etc. (Max 999 BP). | Winning Ranked/Double Battles in Battle Tower (3 BP per 7-win streak). |
| Armorite Ore | Isle of Armor DLC: used to upgrade the Rotom Bike, teach moves, purchase items. | Max Raid battles in Isle of Armor, diglett master rewards. |
| Dynite Ore | Crown Tundra DLA: used to catch Pokémon in Dynamax Adventures and purchase items. | Dynamax Adventures, max raid battles. |
7. Key Items (Story Progression & Utilities)
These items are essential for progress and are never consumed or sold.
| Item | Function | When Obtained |
|---|---|---|
| Pokédex | Records seen/caught Pokémon. From Professor Magnolia. | Beginning of game. |
| Rotom Phone | Enables map, Wild Area news, online features. Integrated into Pokédex. | Beginning. |
| Rotom Bike | Allows fast travel on land and water. Upgraded for water travel in Isle of Armor. | Route 5 (after beating Gym 2). |
| Fishing Rod (Rotom Rod) | Used to catch water Pokémon. Actually not a separate item; you just walk up to fishing spots. | No fishing rod in SwSh; you can fish directly with your Rotom Bike in water areas. But there is a 'Fishing' animation, no item. |
| League Card | Trainer identification, collectible cards from other trainers. | Given at Pokémon League. |
| Old Letter / Bike Fob / etc. | No special key items beyond the usual? Actually there are several: Dyna Band for Dynamax, Wishing Piece to activate Max Raid dens. | Wishing Pieces are purchasable (3,000 Poké Dollars) or found. |
| Exp. Charm | Increases Exp gain for all Pokémon. Gift from a character after completing certain tasks? Actually there is an Exp. Charm in the game? Wait, in Sword/Shield there's the Exp. Share built-in, but no Exp. Charm. There is Lucky Egg held item. I'll clarify. | Not a key item; Lucky Egg is a held item that boosts exp. |
| Rich Soil / Berry Seeds – not key items. | ||
| Camping Tents & Poke Toy – Camping items. |
- Dynamax Band → Allows Pokémon to Dynamax in battle. Given by Chairman Rose after first Gym. Key item, not sold.
- Wishing Piece → Activates a Max Raid den (consumable). Sold at Poké Marts for 3,000 Poké Dollars after 4th badge.
- Ruin Maniac’s Rucksack / Old Fishing Rod / Items for side quests: Not in base game? There's the Water Bike upgrade from Isle of Armor.
- Roto Loto → used for lottery in Rotom Bike. Not key.
- Camping Gear (tents, cooking pot) unlocked automatically.
- Pokédex Completion: Not an item but a collectible goal. Rewards: Shiny Charm (after 400 captured), Mark Charm (after completing Pokédex). Shiny Charm increases shiny rate in eggs and encounters.
- League Cards: Collect from any trainer you battle or interact with (up to 999 cards). No functional use, cosmetic.
- Digging Duo Treasures: Rare items like Fossils, Apricorn Balls, Evolution Stones, etc. spend Watts.
- Fossils: Fossilized Bird, Fossilized Dino (Sword exclusive); Fossilized Fish, Fossilized Drake (Shield exclusive). Combine at Cara Liss in Route 6 to revive ancient Pokémon (Dracozolt, Arctozolt, Dracovish, Arctovish).
- Alcremie Sweets: Strawberry Sweet, Berry Sweet, Clover Sweet, Flower Sweet, Love Sweet, Ribbon Sweet, Star Sweet. Used to evolve Milcery into different forms of Alcremie depending on direction and holding time in a Battle Cafe. Obtained from Battle Cafes, Max Raids, and the Cram-o-matic in Isle of Armor (not base game). For base game: Sweets are found in the Battle Cafe (random after winning a battle) or from certain NPCs.
- Cram-o-matic (Isle of Armor) allows recycling of items to produce new ones, including Apricorn Balls, but that's DLC.
For completeness, I'll mention that the main key items are: Pokédex (Rotom Phone), Dynamax Band, Rotom Bike, Wishing Pieces, and DLC items like Armor Pass (Isle of Armor) and Crown Pass (Crown Tundra).
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8. Collectibles & Currencies (Pokédex, League Cards, Digging items)
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9. Materials (for TR Crafting & Curry)
TR Crafting Materials: Dropped by wild Pokémon in Max Raids. Each species yields specific materials (e.g., Bunnelby Fur, Meowth Fur, Skwovet Fur, Drednaw Claw, etc.). Used by the TR Crafter in Motostoke to create specific TRs (e.g., TR02 Flamethrower costs 3x Galarian Meowth Fur? Actually the crafter requires the materials from the specific Pokémon associated with that move).
Curry Ingredients: Used in Camping to cook Curry. Each ingredient boosts a specific stat (e.g., Brittle Bones raises speed, Mushroom raises Sp. Def). Ingredients are found in overworld or purchased at Poké Marts. Not essential for main game but useful for friendship.
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10. Vitamins & Effort Items (for EV Training)
These items permanently raise a Pokémon's Effort Values (EVs) but have a limit (510 total, 252 per stat).
| Item | Effect | Cost (Poké Mart) |
|---|---|---|
| HP Up | +10 HP EVs | 9,800 Poké Dollars |
| Protein | +10 Attack EVs | 9,800 |
| Iron | +10 Defense EVs | 9,800 |
| Calcium | +10 Sp. Atk EVs | 9,800 |
| Zinc | +10 Sp. Def EVs | 9,800 |
| Carbos | +10 Speed EVs | 9,800 |
| PP Up | Raises a move’s PP by 1/5 of max (max 1.6x). Not EV related. | Battle Tower 16 BP (cannot buy with money) |
| PP Max | Fully maxes a move's PP (to 1.6x). | Rare |
Note: Vitamins become more effective in Sword/Shield as they can boost EVs up to 252 now (previously only 100). However, Poké Marts only sell them after the post-game?
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11. Ability Modifiers & Hyper Training Items
- Ability Capsule → Changes a Pokémon’s ability to its other non-Hidden ability. One-time use. Cost: 50 BP at Battle Tower.
- Ability Patch (Crown Tundra) → Unlocks Hidden Ability. Rare from Max Lair.
- Bottle Cap → Used in Hyper Training to max a stat's IV at Lv.100. Common from digging duo, Battle Tower rewards.
- Gold Bottle Cap → Maxes all IVs at Lv.100. Rare.
- Mints (e.g., Adamant Mint, Modest Mint) → Change a Pokémon's nature effects. Cost: 50 BP each at Battle Tower (Isle of Armor).
- Nature Mint (same as above). Not a held item, used directly on Pokémon.
- Lucky Egg → Held item boosts Exp. Points earned. Reward from NPC in Hammerlocke (after catching 30+ Pokémon?) or from wild Chansey.
- Amulet Coin → Held item doubles prize money from trainer battles. Given by a lady in the Motostoke market area.
- Smoke Ball → Held item guarantees escape from wild Pokémon. Rare, but can be found in Wild Area.
- Cleanse Tag → Reduces wild encounters (held). Found in Route 8.
- Damp Rock / Heat Rock / Icy Rock / Smooth Rock → Extend weather (Rain, Sun, Hail, Sandstorm) to 8 turns. Battle Tower 32 BP.
- Light Clay → Extends Reflect/Light Screen to 8 turns. Battle Tower 32 BP.
- Life Orb (already listed).
- Fling + Toxic Orb/Flame Orb → Fling triggers status on target; held by Pokémon with abilities like Guts (Raichu) or Poison Heal (Breloom).
- Sticky Barb → Deals damage at end of turn to holder; can be passed with Trick or Switcheroo.
- Ring Target → Removes Ghost immunity to Normal/Fighting (niche).
- Eject Pack → Held item that switches out the user when its stats are lowered by an opponent. Strong in doubles.
- Terrain Seed (Psychic, Misty, Grassy, Electric) → Boosts a stat when terrain is set. Isle of Armor.
- Weakness Policy → Raises Attack and Sp. Atk sharply when hit by a super effective move. Common in competitive.
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12. Other Notable Items
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13. Important Synergies & Upgrades
Upgrade Paths: Many held items can be obtained at Battle Tower for BP. Some are also available from the Digging Duo or as stage rewards in the League Tournaments post-game. The Cram-o-matic (Isle of Armor) can also produce some rare items.
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Summary of Key Acquisition Methods
| Location | Items Available |
|---|---|
| Poké Marts (various towns) | Basic Balls, Potions, Status heals, TMs, Wishing Pieces, Vitamins (post-game) |
| Wild Area Digging Duo | Rare Balls, Fossils, Evolution Stones, Berries, Gold Bottle Caps |
| Battle Tower (Hammerlocke) | All competitive held items, Ability Capsule, Mints, PP Ups, etc. for BP |
| Max Raid Dens | TRs, EXP Candies, Bottle Caps, Ability Patches, Rare Candies, Dynamax Candies |
| Overworld Pickups / Hidden Items | Various berries, evolution stones, held items, fossils |