Game Settings

Game Settings



Introduction


Properly configuring your Prison Architect settings ensures a smooth, immersive experience. This guide covers all major settings categories, provides optimal recommendations for different hardware tiers, and highlights common pitfalls that can hinder gameplay or performance.

Graphics Settings



Access: Main Menu → Options → Graphics

  • Resolution: Match your monitor's native resolution for best clarity. Lower resolution improves performance but may appear blurry.

  • Fullscreen / Windowed: Fullscreen offers slightly better performance; Windowed allows easier multitasking.

  • V-Sync: On prevents screen tearing (recommended if you notice tearing), Off can reduce input lag at high FPS.

  • Quality Presets: Very Low, Low, Medium, High, Very High, Ultra. Presets adjust multiple options below.

  • Advanced:

- Shadow Quality: High impact on performance. Medium is a good balance.
- Anti-Aliasing (MSAA): Smoothes edges. 2x or 4x recommended; 8x very demanding.
- Texture Quality: Affects visual detail of terrain, buildings, prisoners.
- Reflection Quality: Mirror/water reflections. Off or Low on weak hardware.
- Ambient Occlusion: Adds realistic contact shadows. Significant performance cost.
- Particle Effects: Smoke, fire, etc. Lower on weak GPUs.
- Fog Quality: Overhauls distant haze. Low impact.

#### Recommended Presets by Hardware Tier

TierHardware ExamplePreset / Key OptionsExpected Performance
Low-EndIntel HD Graphics 620, 4GB RAMVery Low preset; Resolution 1366x768; Shadows Low; MSAA Off30 FPS, acceptable for manageable prisons (<150 inmates)
Mid-RangeNVIDIA GTX 960, 8GB RAMHigh preset; 1920x1080; Shadows Medium; MSAA 2x; Reflections Low45-60 FPS, handles medium prisons (200-400 inmates)
High-EndNVIDIA RTX 3060, 16GB RAMUltra preset; 2560x1440 or 1920x1080; Shadows High; MSAA 4x; Ambient Occlusion On60+ FPS, large prisons (500+) with minimal slowdown

Audio Settings



Access: Main Menu → Options → Audio

  • Master Volume: Overall game sound.

  • Sound Effects Volume: Doors, alarms, footsteps, tools.

  • Music Volume: Background tracks.

  • Voice Volume: Warden's announcements, prisoner dialogue.

  • Mute All / Unmute Toggle: Quick mute button.


  • Note: Keeping audio on enhances immersion (e.g., hearing a riot start), but can be distracting. Adjust SFX and Music to taste.

    Controls Settings



    Access: Main Menu → Options → Controls

  • Key Bindings: Customize shortcuts for all actions (e.g., Build, Dezone, Report). Defaults are optimized but you can reassign.

  • Mouse Sensitivity: Adjust cursor speed. Default is usually fine.

  • Invert Mouse Y-Axis: Toggle for camera tilt.

  • Camera Speed: How fast the view scrolls (with keyboard or edge scroll). Increase for big prisons.

  • Edge Scrolling: Enable/disable moving camera by moving mouse to screen edge.

  • Zoom Speed: Speed of zoom in/out.


  • Tip: Prison Architect relies heavily on mouse clicks. Assign 'Build Menu' (B) and 'Deployment Menu' (D) to easily accessible keys.

    Accessibility Settings



    Access: Main Menu → Options → Accessibility

  • Colorblind Mode: Three options (Protanopia, Deuteranopia, Tritanopia). Adjusts UI colors for readability.

  • UI Scale: Increase size of menus, buttons, tooltips. Recommended for high-resolution displays or visual impairments.

  • Tooltip Delay: Adjust how quickly info tooltips appear (0.0s to 2.0s).

  • Notification Style: Choose between Popup, Ticker, or Both.

  • Font Size: Small, Medium, Large (affects tooltips and interface text).

  • High Contrast Mode: Makes UI elements more distinct.


  • Language Settings



    Access: Main Menu → Options → Language

  • Display Language: Choose from available translations (English, French, German, Spanish, Russian, Chinese, etc.).

  • Text Language: Separate from audio? Usually tied together. Some languages may require additional font downloads.


  • Attention: Changing language requires restart. Not all languages are fully translated; UI may contain placeholder English.

    Network Settings (Multiplayer)



    Access: Main Menu → Multiplayer → Host/Join
    (Prison Architect supports co-op and competitive multiplayer where multiple players can manage a prison together or separately.)

  • Port Forwarding: To host a multiplayer session, ensure port 7778 (default) is forwarded in your router firewall. Consult router manual.

  • UPnP: Enable automatic port mapping if supported.

  • Connection Type: LAN (local) or Internet. Internet requires stable upload speed (≥ 2 Mbps recommended).

  • Bandwidth Limit: Adjust data usage per second (Low/Medium/High). Choose appropriate for connection quality.

  • Disconnect Detection Timeout: Time before a disconnected player is removed from the session.


  • Troubleshooting: If friends cannot connect, check firewall exceptions and forward port 7778 (TCP/UDP). Test with Direct IP connection.

    Gameplay Settings



    Access: Main Menu → Options → Gameplay

  • Autosave Interval: Minutes between automatic saves (5, 10, 15, 20, 30, 45, 60). Lower for frequent progress backup.

  • Pause on Events: Automatically pause when prison events happen (e.g., Riot, Escape, Death, New Day). Helpful for beginners.

  • Notifications: Toggle individual alerts (e.g., Workers done, Prisoner needs, Finance alerts).

  • Speed Multiplier: Default (1x, 2x, 3x). Adjusts game speed buttons. Some players prefer slower build speed.

  • AI Behavior: Options like "Allow Prisoners to Fight" (on/off) or "Require Guards to Search" – disabled by default for safety.

  • Warning Display: Duration warnings stay on screen (Short/Medium/Long).

  • Show Tooltips: On/Off. Keep on for new players.

  • Enable Tutorial Popups: Even after tutorial, helpful reminders can be turned off.


Special: Turning off "Pause on Events" reduces interruptions but may miss critical moments.

Recommended Configurations Summary



CategoryLow-EndMid-RangeHigh-End
Resolution1366x7681920x10802560x1440 or 1920x1080
Quality PresetVery LowHighUltra
ShadowsLowMediumHigh
MSAAOff2x4x
ReflectionsOffLowHigh
V-SyncOffOnOn
Autosave10 min15 min20 min
UI Scale100%100%125%+

Common Misconfigurations & Attention Points



1. Resolution Overload on Integrated Graphics: Setting 1920x1080 on an Intel HD with Very Low can still cause lag due to pixel count. Downscale to 1366x768.
2. V-Sync Off + High FPS: May cause screen tearing. Enable V-Sync or cap FPS via GPU control panel.
3. Audio Mixing: Turning Master Volume to 0 while SFX on max will produce silence; check all sliders.
4. Colorblind Mode Misuse: If you select the wrong type, UI may become more confusing. Test each.
5. Multiplayer Port Not Forwarded: Host fails silently. Verify port 7778 is open using online port-checking tools.
6. Autosave Too Frequent: Every 5 minutes on a large prison can cause stutter during save; increase interval.
7. UI Scaling Too High: On 1080p, 150% may cut off menus. Stick to 100-125% unless on 4K.
8. Disabling All Notifications: Can miss prison break warnings. Keep essential ones (Riot, Fire, Death) on.

Adjust settings gradually after reaching a prison of 100+ inmates to ensure stability.