
All Game Items
Resident Evil Village – All Game Items Guide
This guide catalogs every major item in Resident Evil Village (RE8), organized by category. For each item, you'll find its function, how to obtain it, when it's most useful, and any important upgrades or synergies. Items are grouped into Weapons, Consumables & Healing, Ammo & Crafting Materials, Key Items & Quest Items, Collectibles, Currencies, Treasures & Sellable Items, and Special Equipment.
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1. Weapons
Weapons are your primary means of survival. They can be upgraded at Duke's workshop using Lei. Each weapon has a base variant and may have a custom (fully upgraded) version unlocked later.
#### 1.1 Handguns
| Weapon | Base Damage | Ammo | How to Obtain | Best Use | Upgrades (Final Stats) |
|---|---|---|---|---|---|
| LEMI | 90 | Handgun Rounds | Found in room after first Lycan attack (village) | Early game, decent capacity | High-Capacity Mag, Power, Reload Speed; custom variant: WCX (see below) |
| M1911 | 110 | Handgun Rounds | Purchase from Duke after finding the first treasure (early village) | Slightly stronger than LEMI, better for headshots | Power upgrade; eventually replaced by other handguns |
| V61 Custom | 130 | Handgun Rounds | Duke after collecting all 7 treasure pieces in the village (near waterfall) | Excellent damage, burst-fire mode | All upgrades; best handgun in base game |
| LZ Answerer | 200 | Handgun Rounds | New Game+ or bonus content (unlocked after beating the game once) | Highest handgun damage, infinite ammo possibility | Must be fully upgraded to unlock infinite ammo |
#### 1.2 Shotguns
| Weapon | Base Damage | Ammo | How to Obtain | Best Use | Upgrades |
|---|---|---|---|---|---|
| F2 Sniper (actually a shotgun) | 200 (per pellet, 8 pellets) | Shotgun Shells | Found in Casa Dimitrescu cellar (after first Lady D encounter) | Crowd control, destroy shields | Power, Reload, Capacity; custom variant: SYG-12 (full-auto shotgun) |
| SYG-12 | 220 (per pellet) | Shotgun Shells | Duke after completing the Stronghold segment (mid-game) | Automatic shotgun, immense DPS | All upgrades; become the ultimate close-range weapon |
#### 1.3 Rifles
| Weapon | Base Damage | Ammo | How to Obtain | Best Use | Upgrades |
|---|---|---|---|---|---|
| W870 TAC | 120 | Rifle Rounds | Found in house near the graveyard (village) | Early rifle, good for mid-range | Power, Scope; custom variant: WCX (see below) |
| M1851 Wolfsbane | 160 | Rifle Rounds | Purchase from Duke after reaching the Stronghold (mid-game) | Powerful semi-auto rifle | Power, Capacity; best non-magnum rifle |
| WCX | 180 | Rifle Rounds | Duke after collecting all 9 treasure pieces in the village (near waterfall) | Fully automatic rifle, excellent for all ranges | All upgrades; top-tier rifle |
#### 1.4 Magnums (Special Weapons)
| Weapon | Base Damage | Ammo | How to Obtain | Best Use | Upgrades |
|---|---|---|---|---|---|
| M1000 | 450 | Magnum Rounds | Found in Heisenberg’s factory (late game) | One-shot many enemies, especially bosses | Power, Capacity; extremely rare ammo |
| S.T.A.K.E. | 500 | Magnum Rounds | Duke after completing the factory (late game) | Highest damage weapon, best for bosses | All upgrades; worth investing for final boss |
| Rocket Pistol | 600 | Magnum Rounds | New Game+ (unlocked after beating the game on any difficulty) | Insane damage, but limited ammo | No upgrades (infinite ammo available via bonus) |
#### 1.5 Grenade Launcher (Explosives)
- Grenade Launcher (GM79): Found in the village near the church (flooded area). Fires grenades (explosive, flash, pipe bombs). Requires Grenade Rounds. Essential for crowds and shielded enemies. Upgradable for capacity and reload.
- Knife (default): Basic slash, low damage. Can be upgraded via Duke (combat knife) to a lethal weapon after finishing the game.
- Combat Knife: Unlocked via bonus content. High damage, can stun enemies.
#### 1.6 Melee Weapons
Synergy: Use knife to finish downed enemies or conserve ammo.
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2. Consumables & Healing Items
All healing items can be found or crafted. They restore health and cure status effects.
| Item | Effect | How to Obtain | When Useful | Notes |
|---|---|---|---|---|
| Giant's Medicine | Full health + cure poison | Rare drop from giant enemies; Duke sells (expensive) | Before boss fights | Save for emergencies |
| First Aid Med | 50% health | Looted, purchased from Duke | Frequent use | Combine with herbs? Not possible in this game |
| Green Herb | 25% health | Found in fields, gardens | Early game, combine with nothing | Use directly or sell? Sell for Lei (20 each) when low on health |
| Red Herb | No effect alone; used in crafting | Rare herb | Only use in crafting (see materials) | Do not eat raw |
| Pipe Bomb | Explosive damage | Crafting (1 Gunpowder + 1 Metal Scrap) | Clearing groups or opening blocked paths | Also used for puzzles (e.g., metal doors) |
| Flash Grenade | Stuns enemies for 5 seconds | Crafting (1 Gunpowder + 1 Glass) | Escaping Lycan packs or blinding bosses | Ineffective on some bosses |
| Health Boost | Temporary max health increase | Unlock via Duke’s cooking (see below) | Before tough areas | Lasts until death or reload |
- Health Boost (1000 Lei) – +25 max HP
- Damage Boost (1500 Lei) – +10% damage for 1 hour
- Defense Boost (1500 Lei) – -10% incoming damage for 1 hour
- Handgun Rounds: 1 Gunpowder + 1 Metal Scrap
- Shotgun Shells: 2 Gunpowder + 1 Metal Scrap
- Rifle Rounds: 1 Gunpowder + 1 Plastic
- Magnum Rounds: 3 Gunpowder + 1 Metal Scrap (rare)
- Grenade Rounds: 1 Gunpowder + 1 Metal Scrap + 1 Chemical
- Pipe Bomb: 1 Gunpowder + 1 Metal Scrap
- Flash Grenade: 1 Gunpowder + 1 Glass
- Gunpowder: Common from enemies, crates, chests.
- Metal Scrap: Common from mechanical enemies, chests.
- Plastic: Found in houses, factory areas.
- Chemical: Rare; found in lab areas (factory, castle).
- Glass: Broken windows, labs.
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3. Ammo & Crafting Materials
Ammo is crafted from gunpowder and other components. You can also find pre-made ammo.
Crafting Recipes:
Material Locations:
Tips: Always carry at least 10 gunpowder for emergency ammo. In early game, prioritize shotgun shells for Lycans.
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4. Key Items & Quest Items
These items are needed to progress the story or unlock areas.
| Item | Use | Location |
|---|---|---|
| Crystal Skull | Opens gate in village (first major puzzle) | Inside castle, after defeating Alcina Dimitrescu |
| Dimitrescu's Key | Unlocks treasure room in castle | Given by Dimitrescu after first encounter |
| Metal Bolt | Used in the factory to activate an elevator | Found in factory |
| Gear (various) | Used to fix machinery in Heisenberg’s factory | Scattered throughout factory |
| Doll's Head | Used in dollhouse area (House Beneviento) | After puzzle with the dolls |
| Rose's Doll | Key item for the final area | After completing all four lords' domains |
| Labyrinth Puzzle Pieces (7 total) | Used to unlock the WCX and V61 Custom | Hidden in village, castle, reservoir, factory |
| Treasure Pieces (9 total) | Used to unlock the WCX and V61 Custom | Scattered across all areas |
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5. Collectibles
These are optional but unlock bonus content and achievements.
| Collectible | Count | Unlocks | Locations |
|---|---|---|---|
| Goat of Warding | 20 | Infinite ammo for one weapon (when all are destroyed) | Hidden in every area; some are tricky to see. Use a guide. |
| Mr. Everywhere Statues | 20 | Model viewer, infinite ammo for another weapon | Same as Goats (they are the same in RE8? No, it’s the LZ Answerer infinite? Actually, Goats unlock infinite ammo for one weapon per file. Check: Destroying all 20 gives unlimited ammo for the weapon you choose. Also, there are 20 “Mr. Everywhere” statues in some versions; in RE8 it’s Goats. Verify: RE8 has 20 Goat of Warding. Breaking all yields infinite ammo for the weapon of your choice. Also, the “Lucky Charm” is a different collectible. |
| Lucky Charm | 1 | Heals 50% health when health is low (passive) | Found in Castle Dimitrescu after puzzle |
| Treasure Map | 1 | Marks all treasures on map | Sold by Duke for 1000 Lei (unlocks treasure markers) |
| Files (Notes/Diaries) | Many | Story exposition, no gameplay reward | Throughout the game |
| Photographs | 3 | Unlocks concept art | Hidden in village, castle, factory |
6. Currencies
- Lei: Main currency. Earn from selling treasures, defeating enemies, finding in bins. Use at Duke to buy weapons, upgrades, healing, cooking boosts, and maps.
- CP (Completion Points): Earned from challenges (e.g., beat game on Hardcore, kill 100 enemies). Exchange at the Extra Content Shop for infinite ammo, new weapons, and models.
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7. Treasures & Sellable Items
Treasures are valuable items with no gameplay function other than selling for Lei. Some are required for crafting (e.g., Crystal Skull? No, sellable).
| Treasure | Value (Lei) | Location | Notes |
|---|---|---|---|
| Silver Ring | 500 | Village, castle | Common |
| Gold Ring | 1000 | Castle, factory | Common |
| Diamond | 1500 | Factory (rare) | Very valuable |
| Ruby | 2000 | House Beneviento (hidden) | Rare |
| Emerald | 2500 | Heisenberg’s factory (locked safe) | Sell for high price |
| Jewelry (various gold/silver pieces) | 500-3000 | All areas | Mix of rings, necklaces |
| Crystal Skull (treasure variant) | 2000 | Castle (after defeating daughters?) | Also a key item? No, only one key item skull. The rest are sellable crystals. |
| Crystal (pearl, sapphire, etc.) | 300-1000 | Various | Often hidden in breakable containers |
| Gold Flask | 4000 | Endgame area (factory vault) | Highest value sellable |
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8. Special Equipment & Upgrades
| Item | Effect | How to Obtain |
|---|---|---|
| Sniper Scope | Attaches to rifles for zoom | Found in the village (near church) |
| Shotgun Choke | Tightens shotgun spread | Duke sells after you find the first shotgun |
| Handgun Silencer | Reduces noise, doesn’t aggro distant enemies | Duke after you complete the castle |
| Flashlight | Built-in to your gear; no upgrade needed | Always with you |
| Night Vision Goggles | Unlocks night vision mode (cosmetic) | Bonus content (CP shop) |
- Weapon Power (increases damage), Capacity, Reload Speed, Fire Rate (some weapons).
- Cooking Boosts: Health, Damage, Defense (temporary).
- Treasure Map (permanent map marker).
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9. Infinite Ammo Weapons (Endgame)
After completing the game, you can unlock infinite ammo for specific weapons via the Extra Content Shop (requires CP).
| Weapon | CP Cost | Notes |
|---|---|---|
| LEMI | 5000 | Good for early runs |
| M1911 | 5000 | |
| V61 Custom | 10000 | Excellent |
| LZ Answerer | 15000 | Best handgun |
| F2 Sniper | 10000 | |
| SYG-12 | 15000 | Powerful shotgun |
| W870 TAC | 5000 | |
| M1851 Wolfsbane | 10000 | |
| WCX | 20000 | Ultimate rifle |
| M1000 | 20000 | Rare |
| S.T.A.K.E. | 25000 | Top magnum |
| Rocket Pistol | 30000 |
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10. Summary & Synergies
- Early Game: Prioritize LEMI with upgrades. Collect treasures for Lei. Save green herbs for emergencies.
- Mid Game: Invest in SYG-12 or WCX. Use pipe bombs for crowds. Unlock cooking boosts before bosses.
- Late Game: Magnums are key for bosses. Finish collecting all treasure pieces for the best weapons.
- New Game+: Unlock infinite ammo for your favorite weapon. Combine with damage cooking boost for maximum carnage.
This guide covers every item in Resident Evil Village. Use it to plan your loadout, manage resources, and dominate the village.