Game Settings

Game Settings Guide for This War of Mine



This guide covers every configurable setting in This War of Mine, including graphics, audio, controls, accessibility, language, network, and gameplay options. We'll also recommend optimal settings for low-end, mid-range, and high-end hardware to balance performance and visual quality. Special attention is given to settings that are easy to misconfigure.

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Graphics Settings



The graphics menu is accessible from the main menu under Options > Graphics. This War of Mine uses a 2D isometric art style with subtle lighting and shadow effects, so it runs on a wide range of hardware.

SettingOptionsImpactRecommendation
ResolutionNative, list of common resolutionsDetermines display clarity and performanceAlways use native monitor resolution for best image quality. Lower only if struggling with FPS.
FullscreenOn / OffWindowed vs exclusive fullscreenEnable for maximum performance and immersion. Disable if you need quick alt-tab.
VSyncOn / OffSynchronizes frame rate with monitor refresh; reduces screen tearingEnable if you notice tearing. Disable on low-end systems to improve input responsiveness.
Anti-AliasingOff, 2x, 4x, 8xSmooths jagged edges on character sprites and objects2x or 4x on mid-range; Off on low-end; 8x only on high-end with no performance cost.
Shadow QualityOff, Low, HighControls shadow detail and distanceUse Off on low-end, Low on mid-range, High on high-end. Shadows are subtle in this game.
Texture QualityLow, Medium, HighAffects detail of character models, environment, and UIMedium or High on most systems; Low only for very old GPUs.
Ambient OcclusionOff, Low, HighAdds realistic contact shadows between objectsOff on low-end, Low on mid, High on high. Minimal visual gain but noticeable performance hit on low-end.
BloomOn / OffSimulates light glowOff on low-end; On for atmosphere on others.
Color GradingDefault, Sepia, Noir, etc.Changes overall color palettePurely cosmetic; use Default for standard look.
#### Easy to Misconfigure Settings

  • VSync: Often left on by default. On low-end hardware, it can cause input lag and stuttering. Turn it off if your FPS is below 60 and unstable.

  • Anti-Aliasing: High values (8x) have little benefit on a 2D game and can drain resources. Stick to 2x or 4x.

  • Shadow Quality: Setting to High can reduce FPS significantly on integrated graphics. Test with Low first.


#### Performance Recommendations by Hardware Level

Hardware LevelDescriptionRecommended Graphics Preset
Low-EndIntel HD Graphics, older integrated chipsResolution: Native, all other settings: Low or Off. VSync Off, Anti-Aliasing Off, Shadows Off, Textures Low.
Mid-RangeGTX 960 / RX 560 or betterSettings: High or Max for most, Shadows Low, AA 2x, Ambient Occlusion Low. VSync On (if 60Hz).
High-EndGTX 1060 / RX 580 and aboveEverything at maximum, 8x AA, High Shadows, Ambient Occlusion High. VSync On (or cap at 60 via driver).
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Audio Settings



From Options > Audio:

SettingOptionsNotes
| Master Volume | 0-100 | Controls all game audio.
| Music Volume | 0-100 | Background music. Lower if you prefer ambient sounds.
| SFX Volume | 0-100 | Sound effects: footsteps, crafting, gunshots, etc.
| Voice Volume | 0-100 | Character barks (e.g., "I'm hungry").
| Enable Subtitles | On / Off | Shows text for character speech. Recommended ON for accessibility and clarity.
| Audio Language | English / ... (varies by version) | Voice over language. Usually only English.

  • No special misconfiguration risks; adjust to taste.


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    Controls Settings



    Options > Controls offers choices for keyboard/mouse and controller.

    #### Keyboard & Mouse

  • Most actions are bound to mouse clicks (click to move, interact). Keyboard shortcuts exist for quick actions.

  • Key Bindings: Fully customizable. Commonly changed keys:

  • - Sneak Mode (default: Q) – very helpful to toggle.
    - Run Mode (default: Shift) – use when exploring empty areas.
    - Inventory (default: I) – crucial.
    - Crafting (default: C).
  • Mouse Sensitivity: Slider from 0-100. Adjust if camera panning feels too slow/fast.

  • Invert Y Axis: On / Off – for camera panning (rarely needed).


  • #### Controller Support

  • Full controller support on PC (Xbox/PlayStation layouts). Plug in and the game auto-detects.

  • Controller bindings are not customizable in-game; must use Steam Input or third-party software.

  • Recommended for relaxed gameplay; cursor navigation is less precise than mouse.


  • #### Easy to Misconfigure Settings

  • Sneak Mode toggle: Many new players don't bind it to a comfortable key, then struggle silently while looting. Set to a thumb button (e.g., C or Space).

  • Run Mode: Default Shift is fine, but if you have trouble holding it, rebind to a toggle key.


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Accessibility Options



Located under Options > Accessibility:

FeatureOptionsRecommendation
Colorblind ModeOff, Deuteranopia, Protanopia, TritanopiaEnables color filters for resource indicators (e.g., green/red for health). Enable if you have difficulty distinguishing colors.
| Text Size | Small, Medium, Large | Increase for readability on high-resolution screens or small monitors.
| UI Scale | Normal, Large | Enlarges entire interface (buttons, icons). Helpful for touchscreens or vision impairments. |
| High Contrast Mode | On / Off | Increases contrast of UI elements. Reduces eye strain. |
| Screen Reader Support | On / Off | Integrates with OS screen readers for menus (Windows only). |

  • Colorblind Mode is easy to forget; if you have trouble telling a character's condition (wounded vs healthy) at a glance, turn it on.

  • Text Size defaults to Small; change to Medium or Large early to avoid squinting.


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    Language & Region



    Options > Language:

  • Supported languages: English, French, German, Spanish, Polish, Russian, Chinese (Simplified), Japanese, Korean, Brazilian Portuguese, and more depending on version.

  • Interface, Text, and Subtitles can be set independently (some languages have voice dubbing, but most use English voices).

  • Setting: Dropdown list. Select your preferred language.


  • No performance impact. Note that achievements or messages may display in the chosen interface language.


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Network Settings



This War of Mine is a single-player game with no multiplayer. Network settings are minimal:

SettingOptionsNotes
Steam CloudOn / OffSyncs save files across devices via Steam. Keep ON to back up progress.
Enable AchievementsOn / OffDisabling prevents achievement tracking (only in some versions).
Automatic UpdatesOn / OffManaged by platform (Steam, GOG, etc.). Not a game setting.
  • Steam Cloud can cause conflicts if you play on multiple PCs. Turn off if you prefer manual save management.

  • No bandwidth concerns; the game uses almost no internet once loaded.


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Gameplay Settings



These settings change core survival mechanics and are available on the New Game screen (Custom Game) or in the main Options > Gameplay for future games.

SettingOptionsEffectRecommended
DifficultyEasy, Normal, Hard, CustomAffects hunger rate, crime, loot amount, raider aggression.Normal for first playthrough; Hard for veterans.
Day LengthShort (≈8 min), Normal (≈12 min), Long (≈16 min)Determines real-time duration of each day. Longer days give more time to act but slow pace.Normal for balanced gameplay.
Combat ModeClassic (turn-based), Real-time (experimental)Classic pauses for actions; Real-time plays out continuously.Classic is stable and intended. Real-time can be chaotic.
Trade RestrictionsOn / OffLimits which characters can trade with merchants.On for challenge; Off for easier economy.
Dark, Dismal, and Starving(scenarios)Preset groups of survivors and starting conditions.Pick a scenario or create custom in Advanced.
SeasonSummer, Winter (some scenarios)Affects temperature, need for fuel, foraging.Typically fixed by scenario.
SurvivorsRandom, ChooseWhether you get random characters or select from a pool.Choose for learning; random for variety.
#### Easy to Misconfigure Gameplay Settings

  • Day Length: If set to Short, you will feel rushed and may miss looting opportunities. New players often pick Short without realizing how fast the clock ticks. Stick with Normal.

  • Combat Mode: Real-time is labeled "experimental" and can break game balance. Do not enable on first playthrough.

  • Difficulty: Setting to Hard immediately spawns fewer resources and more raids. Learn the game on Normal first.


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    Additional Setup Notes



  • Save Settings: Before starting a new game, confirm all options under Gameplay because they cannot be changed mid-game. Graphics, audio, controls, and accessibility can be adjusted anytime from the pause menu.

  • Performance Tweaks on Laptops: Ensure your laptop uses the dedicated GPU (not integrated) for This War of Mine. For NVIDIA, right-click desktop > NVIDIA Control Panel > Manage 3D Settings > Program Settings > add This War of Mine > select High-Performance Processor.

  • Windowed Mode for Multitasking: If you need to reference a guide, use Windowed or Borderless Windowed (available via Fullscreen toggle in some versions) for easy alt-tabbing.


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Summary of Optimal Settings for Each Hardware Tier



TierGraphics PresetVSyncKey AudioControlsGameplay
Low-EndAll Low/Off, AA Off, Shadows OffOffSubtitles ON, master 70%Rebind Sneak to SpaceNormal difficulty, Normal day length
Mid-RangeHigh textures, Low shadows, AA 2x, AO LowOnSubtitles ONDefault or customNormal or Custom
High-EndMax everything, AA 8x, High AOOnSubtitles ONDefaultHard difficulty, Long days
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Final Checklist Before Playing



  • [ ] Graphics resolution set to native.

  • [ ] VSync toggled appropriately for your hardware.

  • [ ] Sneak Mode bound to a comfortable key.

  • [ ] Subtitles enabled.

  • [ ] Difficulty and day length as desired (Custom Game).

  • [ ] Steam Cloud on for save sync.

  • [ ] Controller plugged and recognized (if applicable).


With these settings, you're ready to endure the siege with optimal performance and clarity. Good luck, survivor.