
All Game Items
All Game Items
This guide catalogs every significant item type in WWE 2K23, organized by category. From weapons you can swing in the ring to currencies that unlock cosmetics, this reference covers what each item does, how to obtain it, and when it's most useful.
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1. Weapons & Objects
WWE 2K23 features a large arsenal of weapons that can be picked up during matches (especially in No Disqualification, Falls Count Anywhere, and Hardcore matches). All weapons deal damage, but some have unique properties or finisher synergies.
| Weapon | Effect / Notes | How to Obtain | When to Use |
|---|---|---|---|
| Steel Chair | Basic 2-handed weapon; can be swung, thrown, or used for a chair shot (special move). | Found under ring, thrown by opponent, or brought as a carry-in item. | Standard crowd-pleaser; works in any hardcore match. Synergy: Use with a finisher like “Con-Chair-To” for extra damage. |
| Kendo Stick | Lightweight but fast; repeated strikes build stun quickly. | Same sources as chair. | Best for rapid damage and keeping opponent stunned; great against reversal-heavy enemies. |
| Baseball Bat | High damage, slower swing. Can be used for a devastating finisher if you have the “Bat Shot” payback. | Under ring or carry-in. | When you need a single powerful hit; risky because slow recovery. |
| Sledgehammer | Very high damage, extremely slow. Breaks apart after a few hits. | Rarely under ring; often from the announcer’s table area. | Use only when opponent is grounded; one hit can change momentum. |
| Trash Can | Can be used as a weapon or to cover an opponent (stops recovery). | Under ring. | Great for controlling ring area; covering prevents opponent from getting up quickly. |
| Fire Extinguisher | Discharge causes blinding effect and minor damage. Can also be used as blunt weapon. | Backstage or under ring. | Situational; blinding sets up a high-damage move. |
| Ring Bell | Small but quick; can be swung or thrown. | Ropes near ring steps. | Surprise attack; low damage but fast animation. |
| Stairs | Heavy; can be dragged to the ring or used as a weapon. | At ring steps. | Use as a barrier or a blunt object; high damage but very slow. |
| Microphone | Only in Backstage Brawl or Special Referee matches; allows certain interactions. | Tables, announce desk. | Announcer desk moves; not a primary weapon. |
| Barbed Wire Baseball Bat | Same as baseball bat but causes bleeding effect (visual only). | Specific MyFACTION cards or unlockables. | Hardcore enthusiasts; visual bonus only. |
| Stop Sign | Medium damage, moderate speed. | Under ring. | Playful weapon; no special properties. |
| Table | Not a direct weapon but breakable; can be set up for finishers. | Under ring or carried. | Primarily for table spots; high damage when broken on top of opponent. |
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2. Armor / Attires
“Armor” in WWE 2K23 refers to cosmetic items that affect nothing gameplay-wise except appearance. They are categorized as:
- Entrance Attires – Full outfits worn during entrance and sometimes in ring (if not changed).
- Ring Attires – What the wrestler wears during the match.
- Title Belts – Cosmetic only; worn during entrances and held after winning a title.
- Masks – Some wrestlers have default masks (e.g., Rey Mysterio); can be added to CAWs.
| Item Type | Examples | How to Obtain | Notes |
|---|---|---|---|
| MyFACTION Card Attires | Alternate colors, themed outfits (e.g., “Undisputed Era” attire). | MyFACTION packs, challenges. | Only usable in MyFACTION mode. |
| Unlockable Attires | “Retro” attires for in-game wrestlers (e.g., ‘98 Kane). | MyRISE rewards, Showcase mode completion, VC purchase. | Can be assigned in MyWWE or Play Now. |
| Custom Attires | Designed in Creation Suite. | Created manually. | Shared community creations; usable in all modes except MyFACTION. |
| Title Belts | WWE Championship, Universal, etc. | Won in Universe/MyRISE or purchased in store. | Purely cosmetic; can be assigned to any wrestler. |
| Masks | Lucha masks, face coverings. | Store, unlocks, or created. | No stat effect; used for visual storytelling. |
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3. Consumables & Paybacks
Consumables are one-time-use abilities that can be equipped before a match. In WWE 2K23, the primary consumable system is Paybacks. Each wrestler can carry up to 2 Paybacks (some have 3 in certain modes). They recharge after use (limited uses per match).
| Payback Name | Effect | Uses per Match | How to Obtain | Tips |
|---|---|---|---|---|
| Resiliency | Automatically kicks out of a pin attempt at 2.9 count (once per match). | 1 | All wrestlers have it by default; can be upgraded via perks. | Life-saving; always equip if you expect close matches. |
| Rope Break | Forces a rope break when opponent pins you near ropes (costs resilience). | 1 | Default. | Situational; use in Iron Man or multi-man matches. |
| Low Blow | Quick groin strike to stun opponent. | 1 per Payback slot | Purchase in store or unlock via MyRISE. | Good for turning the tide when opponent has a finisher stored. |
| Kip-Up | Instant get-up from a prone state. | 2 per Payback slot | Unlockable. | Great for creating momentum after a big move. |
| Go (Smackdown) High | Taunts to build special meter faster. | Unlimited (time-based) | Default. | Useless in high-pressure moments. |
| Poison Mist | Spit green mist that blinds opponent. | 1 | Rare unlock in MyFACTION or MyRISE. | Flashy but low damage; good for setting up a finisher. |
| Champion’s Advantage | Referee ignores rope break from the champion (0.5 second delay). | 1 | Universe mode only (champion perk). | Match-specific; only for champions. |
| Manager Interference | A manager from your corner distracts the opponent. | 1 | If you have a manager assigned. | Useful for tag team or solo matches with a manager. |
| Weapon Strike | Pulls out a random weapon from under the ring (if available in match type). | 1 | Default in hardcore matches. | Only appears in appropriate match types. |
- Regen Syringe (MyFACTION): Heals 25% health immediately. Obtained from card packs. Use in MyFACTION Tower or Faction Wars.
- Adrenaline Boost (MyFACTION): Increases all stats for 30 seconds. Use before finisher for maximum effect.
- Grapple Enhancer (MyFACTION): Guarantees a successful grapple on next attempt. Use against reversal-heavy opponents.
All MyFACTION consumables are single-use only and can be equipped in the “Items” slot before a match.
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4. Materials & Creation Parts
These are used in Creation Suite to customize wrestlers, arenas, entrances, and championships. Materials are not used in gameplay outside of creation.
| Material Type | Examples | How to Obtain | Purpose |
|---|---|---|---|
| Clothing Parts | Shirts, pants, jackets, boots. | Unlocked by leveling up, completing Showcase, buying in store. | Build custom wrestler attires. |
| Body Morphs | Body size sliders, muscle definition. | Default in creation. | Adjust physique. |
| Face Templates | Precise facial structures. | Unlockables (e.g., “Superstar Head” templates). | Create realistic faces. |
| Tattoos | Full sleeve, chest, back tattoos. | Store purchases, MyRISE rewards. | Add visual uniqueness. |
| Arena Parts | Stage parts, ring posts, barricade textures. | Unlocked via Showcase or VC. | Build custom arenas. |
| Video & Audio | Entrance videos and theme songs. | Default game music or uploadable via custom soundtrack on console. | Entrance customization. |
| Championship Parts | Belt plates, straps, side plates. | MyRISE or VC. | Create custom titles. |
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5. Currencies
WWE 2K23 uses three primary currencies. Know the difference to avoid wasting resources.
| Currency | Icon | Earned By | Used For | Notes |
|---|---|---|---|---|
| Virtual Currency (VC) | Gold coins | Matches, daily login bonuses, microtransactions (real money). | Buying packs in MyFACTION, unlocking items in the store, purchasing boosters. | Shared across all modes; can be earned slowly in game or bought fast with money. |
| MyFACTION Points (MFP) | Blue tokens | Wins in MyFACTION, faction challenges, trading duplicate cards. | Opening MyFACTION packs, upgrading cards, purchasing tokens for events. | Only usable in MyFACTION; more valuable than VC within that mode. |
| Skill Points | Star icon | Leveling up your MyRISE character, completing objectives. | Unlocking new paybacks, perks, and attribute upgrades in MyRISE. | Character-specific; cannot be transferred between saves. |
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6. Collectibles
Collectibles are items that unlock extra content but have no direct in-game effect. They are primarily for completionists.
| Collectible Type | Examples | How to Obtain | Reward |
|---|---|---|---|
| Action Figures | Every in-game wrestler has a figure variant. | MyRISE (random drops), MyFACTION packs, Showcase milestones. | Unlock alternate attires or theme songs when all of a set are collected. |
| Trading Cards | Digital cards of wrestlers (MyFACTION). | Card packs, MFP purchase. | Used to build your MyFACTION deck; duplicates can be turned into MFP. |
| Posters | Classic WWE event posters. | Unlocked via Showcase mode completion. | No gameplay effect; displayed in MyWWE hub. |
| Plaques | Milestone achievements (e.g., “WrestleMania Main Event”). | Earned automatically for meeting criteria. | Bragging rights; no unlockable. |
| Hidden Photos | Behind-the-scenes photos. | MyRISE story progress. | Gallery viewing only. |
| Soundtrack Tracks | Licensed songs. | Default; some unlockable via Showcase. | Play during entrance or menu. |
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7. Key Equipment (Special Items)
These are unique items that have specific uses or unlock special abilities.
| Item | Mode | Effect | How to Obtain |
|---|---|---|---|
| Contract Negotiation Briefcase | MyRISE | Used to trigger a contract signing minigame; affects story progression. | Given automatically at key story points. |
| WWE Hall of Fame Ring | MyRISE | Unlocks special dialogue options; no combat effect. | Complete MyRISE Hall of Fame path. |
| Manager’s Pass | Universe Mode | Allows a manager to interfere in any match; must be assigned. | Default for manager slots. |
| Token of Friendship | MyFACTION | Used to trade cards with other players (limited event). | Rare event drop. |
| Evolution Token | MyFACTION | Upgrades a card to its next tier (e.g., Emerald → Sapphire). | Faction Wars rewards. |
| Versus Cards | MyFACTION | Entry tickets for MyFACTION Limited events. | Daily login or purchase. |
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8. MyFACTION Cards (Detailed)
MyFACTION cards are essentially digital collectibles that act as playable wrestlers, managers, or consumables. They are the core of the MyFACTION mode.
| Card Type | Subtypes | Stats | How to Use |
|---|---|---|---|
| Superstar Card | Base, Emerald, Sapphire, Ruby, Amethyst, Diamond, etc. | Offense, Defense, Stamina, etc. | Equip as your wrestler in MyFACTION matches. |
| Manager Card | Increases stats of all wrestlers in deck by a small percentage. | Bonus to specific attributes (e.g., “+5 Speed”). | Assign to manager slot; passive effect. |
| Consumable Card | Health, stamina, grapple boost. | Single-use effect during match. | Activate from inventory before/during match. |
| Contract Card | Allows use of a superstar for a set number of matches. | Duration (e.g., 20 matches). | Apply to a superstar card to extend usability. |
| Token Card | Used to evolve other cards. | None. | Combine with a evolves card in the upgrade menu. |
Synergies: Certain managers boost specific wrestler tags (e.g., “Ruthless Aggression” manager boosts all “Ruthless Aggression” era cards). Building a themed deck provides stacking bonuses.
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9. Summary of Important Tips
- Never spend VC on MFP conversion – it’s terrible value.
- Save Evolution Tokens for high-rarity cards (Diamond and above).
- Always equip Resiliency Payback in competitive matches.
- Collect all action figures in MyRISE for completion rewards.
- Weapons are not necessary in standard matches; use them only in hardcore brawls to force submissions quickly.
- Custom attires are free – use the Creation Suite to get any look you want without spending currency.
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This guide covers all significant items across WWE 2K23. For specific stats on every MyFACTION card, consult the in-game card catalog or community tier lists.