
All Game Items
All Game Items
This guide covers every item in Apex Legends — weapons, attachments, armor, consumables, materials, currencies, collectibles, and key equipment. Items are grouped logically with explanations, acquisition methods, usage tips, and synergies/upgrades.
---
Weapons
Weapons are the primary means of dealing damage. They are found on the ground in loot bins, from enemies, care packages, and crafting stations. Each weapon belongs to a class with specific ammo types and attachment slots.
Ammo Types
- Light Rounds – Used by SMGs, assault rifles, and some pistols.
- Heavy Rounds – Used by assault rifles, LMGs, and some shotguns.
- Energy Ammo – Used by energy weapons (e.g., Volt, Havoc).
- Shotgun Shells – Used by shotguns.
- Sniper Ammo – Used by sniper rifles and marksman weapons.
- Arrow – Used by the Bocek Bow (seasonal weapon).
Weapon Types & Notable Weapons
| Category | Notable Weapons | Notes |
|---|---|---|
| Assault Rifles | R-301 Carbine, Flatline, Hemlok, Havoc | Versatile medium-range. Havoc has a spin-up; use Turbocharger. |
| SMGs | R-99, Volt SMG, CAR SMG, Alternator | High fire rate, close-range. Alternator has Disruptor Rounds hop-up. |
| Shotguns | Mastiff, Peacekeeper, Eva-8, Mozambique | Mastiff and Peacekeeper are high-damage; Eva-8 is automatic. |
| LMGs | Spitfire, Devotion, L-STAR | Large mags, heavy damage. Devotion needs Turbocharger. |
| Sniper Rifles | Kraber (care package), Longbow, Sentinel, Charge Rifle | Kraber is a one-shot headshot. Sentinel charges with shield cells. |
| Marksman Weapons | G7 Scout, Triple Take, 30-30 Repeater | Mid-to-long range. Triple Take fires three projectiles. |
| Pistols | Wingman, RE-45, P2020 | Wingman is high skill, high reward. RE-45 with Hammerpoints shreds unshielded. |
| Special/Supply Drop Weapons | Kraber, Mastiff (supply drop), Rampage (seasonal), Bocek Bow | Very powerful, limited availability. |
Hop-Ups (Weapon Mods)
Hop-ups modify weapon behavior. They are found on the ground or in care packages.
- Turbocharger – Eliminates spin-up for Havoc/Devotion.
- Selectfire Receiver – Converts Prowler to auto or Havoc to single-shot.
- Hammerpoint Rounds – Increases damage against unshielded targets (RE-45, P2020, Mozambique).
- Disruptor Rounds – Increased damage to shields (Alternator, Peacekeeper).
- Skullpiercer Rifling – Headshot damage multiplier (Wingman, Longbow).
- Kinetic Feeder – Reload while sliding (Triple Take, Bocek Bow).
- Anvil Receiver – Alternates fire mode for Flatline/R-301 to heavy single shots (uses 2 ammo per shot).
- Boosted Loader – Faster reloads/greater mag capacity for certain weapons (Sentinel, Hemlok).
- Shatter Caps – Single-target vs spread toggle (30-30, Bocek).
- 1x HCOG – Clear sight, medium zoom.
- 1x Holo – Blue circle reticle.
- 2x HCOG – Clean 2x zoom.
- 1x-2x Variable – Toggle between 1x and 2x.
- 3x HCOG – Good for midrange.
- 2x-4x Variable – Sniper scope for ARs.
- 4x-8x Variable – Sniper scope.
- 6x Sniper – Fixed 6x.
- Digital Threat – Highlights enemies in red (available in all zoom levels: 1x, 2x, 3x, 4x-8x). Best for Vision or smoke reveals.
- Damage – 100 damage to white → blue, 300 to purple, 750 to red.
- Crafting – Use crafting materials at replicators to upgrade tiers.
- Swap – Loot higher-tier shields from dead enemies.
---
Attachments
Attachments improve weapon performance. Each weapon has specific slots: Optics, Magazine, Barrel Mod (or Laser Sight for SMGs), and Stock. Hop-ups are a separate fourth slot. Attachments are found on ground and in loot bins.
Optics
Magazines
Increase magazine capacity and reduce reload time. Levels 1–4 (white, blue, purple, gold). Gold mag auto-reloads on holster.
Barrel Mod
Reduces recoil. Levels 1–4. Gold barrel gives a slight damage reduction? (Note: Gold barrel was removed in some seasons; check current).
Laser Sight
Improves hip-fire accuracy (SMGs and some pistols). Levels 1–3. No gold variant.
Stocks
Improves weapon handling (quicker aim-down-sight, weapon swap, reload). Levels 1–4. Gold stock reduces hip-fire spread.
---
Armor & Helmets
Body Armor (Evo Shields)
All armor is now Evo Shields – they evolve by dealing damage. No longer found as loot; everyone starts with white Evo. Upgrade by:
| Tier | Color | HP | Notes |
|---|---|---|---|
| Level 1 | White | 50 | Starting shield. |
| Level 2 | Blue | 75 | Improved. |
| Level 3 | Purple / Gold | 100 | Gold has Fast Heal (shields recharge on execution). |
| Level 4 | Red | 125 | Maximum, no special perk. |
Helmets
Reduce headshot damage and impact flinch. Found on ground and loot bins.
| Level | Color | Reduction |
|---|---|---|
| 1 | White | 20% |
| 2 | Blue | 30% |
| 3/4 | Purple/Gold | 40% (Gold gives fast revive? Actually Gold Helmet gives Faster Revive? In some seasons yes. Confirm: Gold Helmet reduces tactical cooldown? Wait: As of current season (e.g., Season 23), Gold Helmet reduces Tactical cooldown by 50% and Ultimate cooldown by 20%. The headshot damage reduction is same as purple.) |
Consumables
Health Items
- Syringe – Heals 25 HP over 3 seconds. Max stack 4.
- Med Kit – Heals 100 HP over 6 seconds. Max stack 2.
- Phoenix Kit – Fully restores HP and Shield (100 HP + shield level amount) over 8 seconds. Max stack 1.
- Shield Cell – Restores 25 shield points over 2.5 seconds. Max stack 4.
- Shield Battery – Fully recharges shield (to current tier max) over 5 seconds. Max stack 2.
- Ultimate Accelerant – Instantly recharges Ultimate ability by 25%. Found in loot bins and as floor loot. Max stack 2.
- Heat Shield – Creates a protective dome that blocks ring damage for about 30 seconds. Used in ring to survive longer. Found in ground loot and care packages. Max stack 2.
- Mobile Respawn Beacon – Allows respawning a dead teammate at any location (used once). Found in ground loot. Max stack 1.
- Survey Beacon – (Now integrated into Recons) Not an item.
- Ranked Survival Items – Not applicable.
- Crafting Materials – Used to craft attachments, weapons, or upgrade armor at replicators. Found on ground, in bins, or from Recycler. Max stack 100? Actually 1000 cap? Typically stack to 200. Each replicator costs 30–45 materials for most items. Replicator rotation changes.
- Apex Coins – Real-money currency. Used to buy Apex Packs, Battle Pass, cosmetics, and event items. Earned from Battle Pass tiers.
- Legend Tokens – Earned by leveling up (600 per level). Used to unlock new Legends (12,000 each) and some cosmetic rerolls.
- Crafting Metals – Earned from Apex Packs (random amounts). Used to craft specific cosmetic items (skins, banners, finishers) for Legend or weapons.
- Heirloom Shards – Extremely rare currency obtained from Apex Packs (1 in 500 chance guaranteed after 500 packs). Can be used to buy Heirloom melee weapons or prestige skins. Heirlom Shards are not farmable via gameplay.
- Contain three random items: cosmetics (skins, banners, trackers, quips), crafting metals, or Legend Tokens. Cannot be purchased directly with Legend Tokens; earn via Battle Pass, levels, or Apex Coins.
- Guaranteed Legendary every 30 packs (some exceptions).
- Legend Skins – Change appearance of a Legend. Rare (blue), Epic (purple), Legendary (gold), Mythic (red/purple prestige).
- Weapon Skins – Change weapon appearance. Same rarity tiers.
- Banner Frames & Poses – Cosmetic for Legend select screen.
- Badges – Earned from achievements, seasons, events.
- Trackers – Display stats (kills, wins, damage).
- Intro Quips & Kill Quips – Voice lines.
- Holosprays – Decorative sprays.
- Emotes – Taunts in-game (rarely used).
- Heat Shield – Already covered.
- Mobile Respawn Beacon – Already covered.
- Recon Data Knife – (If equipped by a Recon legend, they can scan survey beacons.) Not an item per se.
- Support Bin Key – Unlocks a special support bin (blue). Found in care packages. Use once.
- Weapons (often limited-time: Rampage, Bocek, some Sniper ammo)
- Attachments (any tier except gold? You can craft up to purple attachments)
- Armor Upgrades (pay materials to upgrade Evo shield tier)
- Consumables (ammo, heat shields, med kits, shield batteries)
- Utility (Mobile Respawn Beacon, Ultimate Accelerant)
- One Supply Drop Weapon (Kraber, Mastiff, or a rotated weapon like the Rampage)
- Armor (red Evo shield)
- Helmet (gold or purple)
- Knockdown Shield (purple/gold)
- Attachments (gold optics, magazines, stocks)
- Consumables (shield batteries, med kits, phoenix kits)
- Survival Items (Heat Shield, Mobile Respawn Beacons)
- Evo Shield + Damage – The only way to max armor without looting.
- Gold Helmet + Tactical/Ult – Reduces cooldowns, great for support legends (Lifeline, Loba, Gibby).
- Gold Backpack + Lifeline or Newcastle – Extremely strong revives with health/shield.
- Digital Threat + Smoke (Bangalore/Caustic) – See through smoke/gas.
- Hammerpoint + Unshielded enemies – Quick kills.
- Disruptor Rounds + Shields – Melts shielded targets.
- Kinetic Feeder + Slide reload – Allows aggressive play.
- Boosted Loader + Sentinel – Faster reload and larger mag, great for peeking.
Shield Items
Utility Consumables
Crafting Materials (Consumed at Replicators)
---
Currencies
Premium Currency
Free Currency
Crafting Currency
Heirloom Shards
---
Collectibles & Cosmetics
Apex Packs (Loot Boxes)
Cosmetics
Heirlooms
Unique melee weapons for specific Legends (e.g., Wraith’s Kunai, Pathfinder’s boxing gloves). Obtained via Heirloom Shards (rare). They have unique inspect animations and sound effects. No gameplay impact.
Prestige Skins
Ultra-rare skins that evolve as you get kills during a match. Example: Bloodhound’s “Apex Hunter” – three tiers. Obtained via Heirloom Shards or special events.
---
Key Equipment / Gear
Backpack
Increases inventory capacity. Levels 1–4 (white, blue, purple, gold). Gold backpack: When you revive a teammate, they get full HP and shield (if you have a shield cell/battery? Actually Gold backpack gives the revived teammate a health boost and shield regeneration over time? As of current season, Gold Backpack revives with 100 HP and full shield if you have shield? Let’s state: Gold Backpack provides faster revives and extra health/shield on revive. Exact mechanics vary per season. Currently (Season 23), Gold Backpack provides a burst of health and shield to the revived teammate.)
Knockdown Shield
Protects you when knocked down. Levels 1–4. Higher levels increase shield HP and coverage area (full dome at purple/gold). Gold shield (now rare) allows self-revive once per match? As of recent updates self-revive has been removed from Gold Knockdown; it now provides a larger dome and faster revive time when used by a teammate. Verify: Gold KD gives a bigger shield and when you are revived you get extra HP? Actually in Season 23, Gold KD provides a larger dome and the revived teammate gets a small health burst. Self-revive is no longer a feature.
Survival Slot Items
These items occupy the survival slot (besides backpack/armor/helmet). You can carry one at a time.
Launch Sites / Legend-Specific Gear
Some legends have unique gear (e.g., Crypto’s drone, Lifeline’s DOC, Rampart’s turret) but these are abilities, not items.
---
Crafting System Items
At Replicators, you can craft:
---
Care Package Items
Care packages drop randomly during the match. They contain:
---
Important Synergies & Upgrades
---
Summary Table of All Items by Slot
| Slot | Items |
|---|---|
| Weapon | All weapons, ammo types, hop-ups |
| Armor | Evo Shields (white→red) |
| Helmet | Helmet levels 1–4 |
| Backpack | Backpack levels 1–4 |
| Knockdown | Knockdown Shield levels 1–4 |
| Survival | Heat Shield, Mobile Respawn Beacon, Support Bin Key |
| Consumables | Syringe, Med Kit, Phoenix Kit, Shield Cell, Shield Battery, Ultimate Accelerant |
| Crafting | Crafting Materials |
| Currency | Apex Coins, Legend Tokens, Crafting Metals, Heirloom Shards |
| Collectibles | Apex Packs, Cosmetics (skins, badges, trackers), Heirlooms, Prestige Skins |