All Game Items

All Game Items



This guide covers every major item type in Assassin's Creed Valhalla, including weapons, armor, consumables, materials, currencies, collectibles, and key equipment. Items are grouped logically with explanations of function, acquisition, optimal use, and synergies. All stats and behaviors are based on the latest patch as of 2024.

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Weapons



Weapons are divided into Melee and Ranged categories. Each weapon type has unique movesets, stat weighting, and special properties. Weapons are obtained through looting, purchase from merchants, completing quests, or exploring Wealth chests.

Melee Weapons



TypeDescriptionExample WeaponNotes
Bearded AxeFast, balanced one-handed axe. Good for parrying and light combos.Varin’s AxeStarts with the player; excellent for early game. Synergizes with heavy damage runes.
Dane AxeLarge two-handed axe. Slow but powerful; staggers enemies easily.Sepulcher AxeGreat for clearing groups. Upgrade to Mythical for bonus stun.
Dual DaggersVery fast twin blades. Best for rapid flurry attacks and building stun.KopisCombine with Assassin’s poison for high burst damage.
FlailChained weapon with wide arcs; charged attacks hit in two stages.Spinning-Death FlailUnique attack pattern; ideal for breaking shields after a dodge.
GreatswordTwo-handed sword with sweeping arcs and a lunging heavy attack.ExcaliburLegendary weapon; requires 11 hidden tablets. Mythical tier; ignites on heavy finishers.
HammerSlow but high stun damage; good for breaking guard.MjolnirLegendary hammer; requires all Thor’s armor pieces and defeating the Daughters of Lerion. Mythical tier; throws lightning on heavy attacks.
Scythe (DLC)Two-handed weapon with long reach and bleed effects.Reaper’s ScytheFrom Dawn of Ragnarök DLC. Inflicts poison on light attacks.
SpearLong reach, quick thrusts; can stun from distance.GungnirLegendary spear; obtained in Hordafylke after Order of the Ancients story. Mythical tier; ignores block.
SwordVersatile one-handed sword; balance of speed and power.Petrel’s SwordFound in Lunden; good for all-purpose builds. Upgrades well with crit chance runes.
War Hammer (shield equivalent?) – Not used; hammers are separate.
Upgrade Path: Weapons can be upgraded from Common → Fine → Superior → Flawless → Mythical using materials (Iron Ore, Leather, Titanium, Tungsten, Platinum, etc.) and schematics found in the world. Mythical weapons unlock a second rune slot.

Rune Synergies:
  • Diamond Runes (e.g., +Melee Damage, +Stun) best for aggressive builds.

  • Ruby Runes (e.g., +Fire Damage) for elemental builds.

  • Garnet Runes (e.g., +Health on Kill) for survivability.


Ranged Weapons



TypeDescriptionExample WeaponNotes
Hunter BowFast, medium range. Ideal for light shots and quick drawing.Hunewood BowGood for general use; upgrade for faster draw speed.
Light BowVery fast, low damage per arrow. Best for applying status effects quickly.Arc of AsgardExcellent for stacking stagger or poison. Pair with Fire Arrows talent.
Predator BowSlow, long-range, use for stealth one-shot kills from distance.Petra’s ArcUnlocked after River Raids? Actually obtained in Eurvicscire. High damage but requires manual zoom when aiming.
Sniper Bow (DLC) – actually Predator Bow serves this role.
Arrow Types:
  • Light Arrows – default, unlimited.

  • Hunter Arrows – unlimited, no special effect.

  • Predator Arrows – unlimited; zoom and slow time while aiming.

  • Special Arrows (crafted from materials):

- Fire Arrows – ignite enemies on hit. Obtained from ingots or skill.
- Poison Arrows – poison enemies over time. Crafted with Iron Ore and Mushroom.
- Stun Arrows – increase stun buildup. Found rarely.

All ranged weapons can be upgraded similarly to melee weapons. Rune slots affect arrow damage or status effect chance.

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Armor



Armor consists of chest piece, bracers, pants, cloak, and helmet (if equipped; many Viking helmets are not used by Eivor by default but are available as gear). Armor is grouped into sets that provide set bonuses when wearing multiple pieces.

Major Armor Sets



Set NameBonus (2 pieces)Bonus (5 pieces)Source
Brigandine+10 Melee Damage+7.5% Melee ResistancePurchase from merchants; random world drops. Good tank set.
Huntsman+10 Ranged Damage+7.5% Ranged ResistanceFound in wealth chests in Grantebridgescire and Suthsexe. Good for archer builds.
Thegn’s+10% Critical Chance+15% Critical DamageObtained by completing all Wincestre mysteries. Best for crit builds.
Galloglach+10% Stun Damage+15% Heavy DamageFrom completing Dublin’s Trade Post in Wrath of the Druids DLC.
Berserker+15% Melee Damage while below 50% health+10% Resistances while below 50% healthPurchase from Havi’s shop for 120 Opals each piece. Good for high-risk high-reward.
Norse Gael+10% Assassination Damage+15% Health RecoveryFrom the Isle of Skye arc. Useful for stealth builds.
Thor’s+7.5% Melee Damage+7.5% Stun DamageComplete all three Daughters of Lerion; then find the hidden cave. Powerful with Lightning runes.
Isu Armor (Mythical)+15% All Damage+10% Max HealthOnly obtainable after fully upgrading the Hidden Blade and completing the Animus Anomalies.
Upgrades: Armor can be upgraded at the blacksmith using leather, iron ore, and later textiles, platinum, and niello. Higher tiers increase resistance and set bonus numbers.

Cosmetic Transmog: Any armor can be transmogged to look like another piece once you have owned it. No cost.

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Consumables



Consumables are used in combat, exploration, and settlement building. Most are crafted or bought from merchants.

Combat Consumables



ItemEffectCrafting RecipeNotes
RationsHeal 35% of max health (up to 2 carried, upgrade to 3).Crafted from 1 Leather + 1 Herring or other fish.Essential for survival; stock up before raids.
Regeneration TonicSlowly heal over 10 seconds.1 Mushroom + 1 Herring (some recipes).Good for post-combat recovery.
Poison Bomb (Feather)Create a poison cloud that damages enemies over time.1 Feather + 1 CarbonUseful for crowd control; damages unaware enemies.
Explosive Arrow (Flail?) – Not a consumable; rather, use Flail or explosive jars.
Fire Bomb (Oil Jar)Creates a fire patch that burns enemies.1 Feather + 1 SulfurBest for clearing groups or burning shields.
Luring Ration (Ration)Drop ration to attract animals or enemies.Same as normal ration.Use to distract or bait.
| Smoke Bombs | Create a smoke screen to escape or perform stealth kills. | 1 Fur + 1 Feather | High versatility; also can be thrown to blind.
| Poison Throwing Knife (Lure?) – Not a consumable; use bow. |

World Consumables (Non-craftable)



ItemEffectLocation
| Nornir Potion | Permanently increase one stat by 1. | Found in cursed areas; limited.
| Fjotvir’s Mead | Restore 100% health. | Rare drops from legendary animals. |
| Spendless Coin | Gives 100 silver instantly. | Found in wealth chests. |

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Materials



Materials are used for upgrades, crafting, and settlement development. They are categorized by rarity and purpose.

Common Materials



MaterialUseSources
Iron OreWeapon and armor upgrades (low tier).Mining nodes, chests, enemies.
LeatherArmor upgrades and crafting consumables.Animals, chests.
FursCrafting quivers, pouches, and certain runes.Hunt animals.
FeathersCrafting bombs and lures.Birds, chests.
CarbonCrafting fire bombs and poison bombs.Found in caves and loot.
SulfurCrafting fire bombs.Mining nodes.
Silicon (Runes) – Not a material; runes are separate.

Rare Materials



MaterialUseSources
TitaniumUpgrade weapons to Flawless tier.Wealth chests, order members, specific regions.
TungstenUpgrade weapons to Mythical tier.Found in higher-level regions (e.g., Eurviscire, Snotinghamscire).
PlatinumUpgrade armor to Flawless and Mythical tiers.Rare world loot, Order members, river raids.
NielloUpgrade armor to Mythical tier.Very rare; found in endgame regions and River Raids.
FabricUpgrade quiver and ration pouch.Found in monasteries and chests.
Small TextileUpgrade armor (intermediate).Looted from tents and fabric bundles.
Large TextileUpgrade armor (high tier).Rare from world events.

Settlement Materials



MaterialUseSources
Raw MaterialsBuild/upgrade settlement structures.Raiding monasteries.
SuppliesBuild/upgrade lower-tier structures.Smaller raids, chests.
Fell Gold (DLC)Used in Wrath of the Druids to trade for items.DLC-specific trade system.
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Currencies



There are three main currencies in Valhalla, plus DLC-specific ones.

CurrencyPurposeAcquisition
SilverStandard currency for buying weapons, armor, runes, materials, and cosmetics from merchants.Selling items, looting bodies, completing quests.
OpalsPremium currency for limited-time rewards from the Reda’s shop. Used to buy exclusive cosmetics and some gear.Daily and weekly quests from Reda in Ravensthorpe.
Tokens (Viking Tokens)Used for the world event mini-games (Orlog). Not tradeable for gear.Winning Orlog games.
Coin of the Realm (DLC Dawn of Ragnarök)Used in Svartalfheim shops.DLC quests and chests.
Fell Gold (DLC Wrath of the Druids)Used to trade with Dublin merchants.DLC quest rewards and loot.
Silver Scarcity: In early game, silver is tight. Sell unnecessary gear and runes. Late game, silver becomes abundant.

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Collectibles



Collectibles are scattered across England, Norway, and DLC regions. They contribute to completion percentages and unlock rewards.

Core Collectibles



Wealth (Gold icons on map): Contains gear, ingots, abilities, or raw materials. Usually guarded by enemies or puzzles.

Mysteries (Blue icons): World events, puzzles, offerings, and rare encounters. Rewards XP, ability points, cosmetics, and sometimes gear.

Artifacts (White icons):
  • Roman Artifacts (scrolls, masks, etc.) – unlock cosmetic items.

  • Rigs (Viking artifacts?): Actually, there are Treasure Hoard Maps, Rune Tablets, Ancient Weapons, and Cairns (stone stacking puzzles). Each type gives XP or abilities.


  • Animus Anomalies: Glowing puzzles that unlock part of the Isu armor set after completing all.

    Daughters of Lerion: Three powerful boss fights in East Anglia (Gonnadr), Lincolnscire (Aelfswith), and Suthsexe (Cornelia?). Defeating all three drops pieces of Thor’s armor and a key to access a hidden cave.

    Order of the Ancients: Kill 45 members to unlock the final confrontation and the legendary spear Gungnir.

    Legendary Animals: Defeating them provides unique trophies for the longhouse and some materials.

    DLC Collectibles



  • Wrath of the Druids: Trade items, druid outposts, and the Children of Danu Order.

  • Dawn of Ragnarök: Sleipnir fragments, new abilities, and Svartalfheim treasures.

  • The Siege of Paris: Rebel missions and Francia artifacts.

  • River Raids: Special gear and high-tier materials.


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    Key Equipment (Abilities & Tools)



    These are not traditional items but essential tools that function like equipment.

    Hidden Blade



  • Obtained early in the story. Used for Assassination.

  • Can be upgraded three times at the Hidden Bureau in Norway, then later in England. Upgrades increase assassination damage and allow chain assassination.

  • Synergy: Pair with Assassinate Damage runes on gear and the Advanced Assassination skill.


  • Raven (Synin)



  • Used for scouting, tagging enemies, and finding objectives. Cannot attack.

  • Upgraded via the Synin skill in the Raven Skill Tree (increase detection range, faster flight).


  • Rations



  • Carried in an inventory slot. Two default; upgrade to three via fabric at the blacksmith.


  • Quiver



  • Carries arrows. Upgrade at the blacksmith using fabric: start with 12, upgrade to 15, then 22 (max).


  • Tattoo Collection



  • Cosmetic items (tattoos, hair, ship trails) found in chests and purchased from merchants. No effect on gameplay.


  • Mount (Horse/Elk/Dog)



  • Obtained early; can be changed via stable tokens. Each mount has the same stats; only cosmetics differ.


  • Longship



  • Your Viking ship. Can be customized with cosmetics (figurehead, sail, etc.) from the shop or loot. No stat differences.


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    Important Notes on Item Management



  • Inventory Limit: You can hold unlimited items, but you can only equip one weapon set at a time (two melee weapons, two bows). Unequipped gear goes to inventory.

  • Salvage vs. Sell: Early game, salvage common gear for materials. Late game, sell duplicates for silver.

  • Rune Removal: Runes can be removed at any blacksmith for a small silver fee. You keep the rune.

  • Transmog: Any armor or weapon you have ever owned can be applied as a cosmetic skin over your currently equipped gear at no cost.

  • DLC Items: DLC gear is usually stronger than base game at the same tier, but all items can be upgraded to Mythical and perform equally at max level.


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This guide covers all essential items in Assassin's Creed Valhalla. For specific location details, consult the relevant region guides.