Game Settings

Game Settings Guide for Dying Light



This guide covers every settings category in Dying Light (including The Following expansion where applicable) and recommends optimal configurations for different hardware tiers. Proper setup—especially graphics and controls—can dramatically improve your performance, comfort, and survival success in Harran.

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Graphics Settings



Adjusting graphics correctly balances visual fidelity with smooth gameplay. Dying Light is CPU-intensive in the city; view distance and shadows are the biggest performance hogs.

Display Options


SettingRecommendationNotes
ResolutionNative monitor resolutionLower resolution if struggling for FPS, but keep aspect ratio correct.
Display ModeFullscreen (exclusive)Borderless windowed can cause input lag and V-Sync issues.
V-SyncOff (use in-game framerate limit if needed)V-Sync introduces measurable input lag; only enable if screen tearing bothers you.
Framerate Limit60 (or monitor refresh rate)Uncapped can cause coil whine and unnecessary GPU load.
Field of View (FOV)90-100 (slider)Higher FOV reduces motion sickness and aids parkour awareness; performance cost is minimal.
Motion BlurOffCan cause nausea and hides details; no performance benefit either way.
Ambient OcclusionMedium/High (see table below)Adds depth but impacts GPU heavily.
Anti-AliasingFXAA or SMAA (low)MSAA is expensive; SMAA provides good edge smoothing with low cost.
Depth of FieldOffVisual effect; no gameplay benefit.
Nvidia HairWorksOff (if available)Cripples performance on most cards; only use on top-end RTX cards if you love hairy zombies.
View DistanceMedium-High (50-70%)Critical for parkour—shorter distance hides platforms and ledges at night; too high kills FPS. Adjust based on hardware.
Texture QualityLow/Medium/High/UltraVRAM dependent: 2GB→Low, 4GB→Medium, 6GB+→High/Ultra.
Shadow QualityMedium (low on low-end)Shadows are a heavy CPU/GPU drain. Low shadows still provide enough occlusion without looking flat.
Post-processingLow-MediumIncludes bloom, lens flare, chromatic aberration. Disable if you dislike the style.
Rain QualityMedium (low on low-end)Rain effects can drop FPS in heavy storms.

Recommended Presets by Hardware Tier



Low-End (e.g., GTX 1050 / RX 560 – 2GB VRAM)
  • Preset: Custom (Low with medium textures/medium view distance)

  • Resolution: 900p or 720p

  • View Distance: 30-40%

  • Shadows: Low

  • Target FPS: 30-45


  • Mid-Range (e.g., GTX 1060 / RX 580 – 6GB VRAM)
  • Preset: High

  • Resolution: 1080p

  • View Distance: 60%

  • Shadows: Medium

  • Target FPS: 60


  • High-End (e.g., RTX 2070 / RX 5700 XT – 8GB VRAM)
  • Preset: Very High (custom)

  • Resolution: 1440p

  • View Distance: 80%

  • Shadows: High

  • Nvidia HairWorks: Off

  • Target FPS: 60+ (use Framerate Limit)


  • Ultra (e.g., RTX 3080 / RX 6800 XT – 10GB+ VRAM)
  • Preset: Maximum (custom)

  • Resolution: 4K or 1440p ultra-wide

  • View Distance: 100%

  • Nvidia HairWorks: On (careful: still heavy)

  • Target FPS: 60 capped


  • ⚠️ Settings That Are Easy to Misconfigure


  • View Distance: Setting too low (e.g., 20%) makes night navigation dangerous as platforms fade in. Too high (100%) can halve framerate on mid-range hardware. Find the sweet spot for your GPU: start at 50% and adjust +10% until FPS drops below 45.

  • Nvidia HairWorks: This toggle appears in the Advanced menu. If you see it, leave it OFF unless you own an RTX 2080 Ti or better. It causes massive framerate dips in cutscenes and during hordes.

  • Motion Blur: Many players turn it off for motion sickness, but it also hides visual stuttering. If your FPS dips often, keep it off to reduce the illusion of smoothness.


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Audio Settings



Good audio is crucial for detecting zombies at night and hearing spitball attacks.

SettingRecommendationNotes
Master Volume80-100%Keep high to hear footsteps and zombie growls.
Music Volume50-70%Music can mask ambient audio; lower is often better for immersion.
SFX Volume100%Essential – weapon swings, traps, volatiles.
Voice Volume80%Dialog, NPC shouts, and your own character’s cues.
3D AudioOn (if supported)Use Windows Sonic or Dolby Atmos for spatial awareness.
Speaker ConfigurationStereo or Headphones5.1/7.1 can spread audio too thin for directional cues.
Controller VibrationOff/OnPersonal preference; vibration can drain batteries and distract during combat.
Language Settings are found inside Audio: you can set Voice Language (English, German, French, etc.) independently of Text Language. The English voice cast is generally preferred for character delivery.

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Controls Settings



Dying Light relies heavily on smooth parkour and quick weapon switching. Customize controls to your muscle memory.

Keyboard & Mouse


ActionRecommended KeyNotes
MoveWASDStandard.
JumpSpaceNo change needed.
CrouchLeft CtrlKeep for sliding and hiding.
SprintLeft ShiftToggle or hold? Use Hold for better control.
InteractEOpen doors, pick items.
Melee AttackLeft MousePrimary.
Ranged AttackRight MouseAim down sights.
Throw WeaponMiddle MouseQuick throw.
Parkour Assist (Auto-vault, climb, slide)On (toggle)Highly recommended: enables automatic vaulting over small obstacles and clinging to ledges. Without it, you must manually press jump near every ledge.
Sensitivity (Mouse)5-10 (progress)Lower for precision aiming, higher for parkour flicks.
Invert YOffPersonal.

Controller (Xbox/PlayStation)


  • Sensitivity: 50-70% (lower for aiming, higher for melee).

  • Dead Zone: Leave at default (0.10-0.15). Only increase if drifting occurs.

  • Auto-Aim Assist: On (Partial) – helps with targeting volatile heads without feeling like cheating.

  • Invert Cursor: Off.


  • ⚠️ Special Attention: Parkour Assist


  • Setting: “Parkour Elements” → “Automatic”

  • Risk: If you turn this OFF (manual), you must press jump at every small ledge – slows down chases and increases fall damage. We strongly advise keeping it ON unless you are an expert speedrunner who wants full manual control. Manual mode also disables the convenient “grab edge” mechanic when dropping off a ledge.


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Accessibility Settings



Dying Light offers limited accessibility options, but the following can help:

SettingHow to EnableNotes
SubtitlesGameplay → Subtitles (On)Shows dialog and ambient speech. Size is not adjustable (fixed).
Colorblind ModesNot natively availableUse Windows/console system-level tritanopia/deuteranopia filters.
HUD SizeNot adjustableEntire HUD is fixed. You can toggle individual elements (minimap, health bar) in Gameplay settings.
Closed CaptionsAudio → Closed CaptionsShows sound effects like “Door creaks” and “Volatile scream”. Useful for deaf/hard-of-hearing players.
Controller VibrationControls → VibrationCan help with haptic feedback for damage and traps.
Text SizeNoneUI text is small; use Windows scaling or zoom.
Quick-Time Events (QTEs)Gameplay → QTE Mode (Hold vs. Tap)Hold is more accessible – removes the need for rapid tapping.
Tip: If you have motor disabilities, enable Hold for QTEs (instead of Tap) and consider using a controller with trigger stops.

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Language Settings



Accessible from the main menu or in-game pause menu → Options → Language.

  • Text Language: Choose your UI language (available in 12+ languages).

  • Voice Language: Choose voiceover language (usually English, German, French, Italian, Spanish, Polish, Russian).

  • Subtitle Language: Overrides text language for subtitles only.


> Note: Changing voice language requires a game restart. Text language changes immediately in the menu.

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Network Settings



Dying Light offers both cooperative and competitive (Be the Zombie) modes. Proper network settings reduce latency and matchmaking issues.

SettingRecommendationNotes
Online ModeEnabled (for co-op/events)You can play offline entirely.
Co-op MatchmakingInvite Only (or Friends Only)Public can attract griefers; use password for private games.
Be the Zombie ModeOn/OffToggle if you want to be invaded as survivor. Off disables PvP.
Network QualityHigh (if LAN) or Low (if on slow internet)Actually, there’s no such explicit setting; but you can limit players in co-op.
NAT TypeOpen (in router)Essential for hosting. If you cannot connect, forward ports: UDP 30000-30009 or enable UPnP.
Voice ChatPush-to-Talk (PC) or On (console)Avoid open mic background noise.
RegionAuto (or closest)Manual selection may be available in some versions (PC: set via Steam download region).

⚠️ Common Network Pitfall


  • “Failed to Join Session” error: Usually caused by strict NAT. Set your console/PC IP in router DMZ or forward required ports. If you use a VPN, disable it for Dying Light.

  • Be the Zombie Mode remains On in menus: Even if you turn it off, some versions re-enable it after updates. Double-check before starting a new game if you want only co-op.


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Gameplay Settings



These affect difficulty and HUD behavior.

SettingRecommendationNotes
| Difficulty | Normal (first playthrough)
Hard (veterans)
Nightmare (Hard + permadeath? Actually Nightmare in DL is a separate mode, not difficulty) | Dying Light has 3 difficulties: Normal, Hard, and Nightmare (unlocked after first playthrough). Nightmare makes zombies tougher and disables fast travel. Start on Normal to learn parkour and combat. Hard+ increases XP rewards but also damage. |
| QTE Mode | Hold | Tap mode requires fast button pressing; Hold is comfortable. |
| Auto-Equip Best Items | Off | Prevents accidentally equipping low-durability weapons from inventory. |
| Show Tutorial Hints | On (first playthrough) | Helpful reminders; turn off after learning. |
| Minimap Rotation | Rotate (heads-up) vs. Fixed (north always up) | Rotate is easier for navigation. |
| Show Quest Markers | On (unless doing immersive run) | Keeps you on track. |
| Subtitles | On (for dialog) | Also helps with ambient voice lines that give clues. |
| Radar Enemy Indicator | On | Shows direction of threats; crucial at night. |
| Camera Shake / Head Bobbing | Off (if you get motion sick) | Disabling Head Bobbing reduces nausea during fast movement. |
| Auto-Equip Lantern | Off | Manually equip using quick inventory; auto may waste battery. |
| Loot Highlight | On | Items glow when you look at them; speeds up scavenging. |
| Crosshair | On | Essential for ranged weapons. |

⚠️ Difficulty Misconception


Many players mistakenly think Nightmare is just a difficulty slider. It is actually a separate game mode that resets your inventory and survival rank, making zombies extremely tough and limiting resources. Do not select Nightmare for your first playthrough; choose Normal and later try Hard for higher challenge.

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Summary of Settings to Double-Check


1. View Distance – too low (dangerous), too high (lag). Find balance.
2. Parkour Assist (Automatic) – enable unless you are a masochist.
3. QTE Mode – change to Hold for accessibility.
4. Motion Blur + Head Bobbing – disable if motion sickness.
5. Nvidia HairWorks – disable unless you have flagship GPU.
6. Online Mode & Be the Zombie – ensure they match your preferred playstyle.
7. Subtitles – enable if you play with low volume or language mismatch.

After adjusting settings, play the first 15 minutes (day and night) to verify everything feels right. Revisit Graphics if FPS dips below 30 during night sequences with volatiles.

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Optimize, survive, and enjoy Harran.