Characters & Roles

Characters & Roles



In The Legend of Zelda: Tears of the Kingdom, the only fully playable character is Link, the hero of Hyrule. However, the game features a robust cast of supporting characters, each with unique abilities that aid Link on his journey. This guide covers all major characters, their backgrounds, roles, unlock conditions, and how to best utilize their strengths together.

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Playable Character: Link



Background:
Link is the courageous knight of Hyrule, chosen by the Master Sword and the spirit of the hero. After the events of Breath of the Wild, he and Princess Zelda have been researching the ancient Zonai civilization beneath Hyrule Castle. An accident plunges Link into the Great Sky Island, where he gains new arm abilities and must reunite the scattered kingdom.

Strengths:
  • Extreme versatility: Link can wield any weapon, shield, or bow, and use Zonai devices to create creative solutions.

  • Four unique arm abilities: Ultrahand (manipulate objects), Fuse (combine items), Ascend (pass through ceilings), and Recall (reverse time on objects).

  • Stealth, climbing, swimming, and paragliding all remain core movement options.

  • Can consume food/elixirs for buffs, hearts, and stamina recovery.


  • Weaknesses:
  • No inherent weaknesses, but relies on equipment durability and resource management. Weapons break, and arrows are finite.

  • Arm abilities have cooldowns or limited uses per resource (e.g., Ultrahand needs Zonai devices).


  • Playstyle:
    Adaptive and creative. Combat can be direct (sword & shield), ranged (bows + Fused arrows), or tactical (using Ultrahand to drop metal objects, Ascend to reposition). Puzzle-solving and exploration use abilities continuously. Use Fuse to enhance weapons with monster parts, gems, or Zonai items for elemental effects, increased damage, or knockback.

    Unlock Conditions:
    Available immediately upon starting the game (from the Great Sky Island). All arm abilities are acquired during the tutorial intro.

    Recommended Equipment / Builds:
  • General Exploration: Stealth Set (stealth + night speed) + climbing gear for verticality; Master Sword (unlocked after completing the Dragon's Tear questline) for infinite durability against Gloom enemies.

  • Combat Focus: Barbarian Set (attack up) or Fierce Deity Set (attack up + charge attack stamina reduction). Fuse weapons with Lynel horns (highest damage) or Fuse with gems for AoE or elemental effects.

  • Zonai Device Mastery: Zonaite Armor set (reduces energy consumption from Zonai devices) allows prolonged use of constructs like fans, wheels, and cannons.

  • Bows: Great Eagle Bow (three arrows at once) or Royal Bow (high durability). Fuse arrows with Keese eyes for homing, or fire fruits for burning.


  • Team Synergy:
    Link can summon Sage Avatars after unlocking each sage (see below). These avatars fight alongside Link and can be triggered manually by pressing A when near them. They provide both passive and active assistance:
  • Use Tulin's gust to quick launch Link while gliding or to clear sand/dust.

  • Use Yunobo's rolling attack to break cracked blocks, activate switches, or deal fire damage.

  • Use Sidon's water shield to protect from heat or to activate water-based puzzles.

  • Use Riju's lightning strike to electrocute groups or activate electric Zonai devices.

  • Use Mineru's construct (Zonai mech) to smash ore deposits, carry heavy items, or provide high ground.


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    The Sages



    Each of the four main regions (and the secret fifth sage) has a new champion who becomes a Sage and grants Link a spiritual avatar. These avatars are summoned from rings and can be activated in battle for unique effects.

    #### Tulin – Sage of Wind (Rito)

    Background:
    Tulin is the young Rito warrior, son of Teba (the champion from BOTW). He initially appears in the Hebra Mountains to help Link deal with a blizzard caused by a fallen giant. He is eager, brave, and marks the first sage Link recruits.

    Role:
    Provides the Sage of Wind's Will ability: a powerful gust of wind that can blow Link forward while gliding, break wooden barricades, push enemies back, and clear sand/dust piles.

    Strengths:
  • Unmatched mobility when gliding; Tulin's gust allows Link to travel long horizontal distances without losing altitude.

  • Useful for puzzles requiring wind to turn giant propellers or rotating platforms.

  • Decent ranged attack with his bow during combat.


  • Weaknesses:
  • Avatar's attack damage is low compared to other sages; best used for utility.

  • Wind gust has a short cooldown but can be spammed.


  • Unlock Conditions:
    Complete the "Tulin of Rito Village" main quest in the Hebra region. After defeating the regional boss (Colgera), Tulin joins as a sage.

    Recommended Synergy:
  • Combine with Zonai fans to create low-energy propulsion systems.

  • Use Tulin's gust to fly over gaps or reach high platforms without building complex structures.

  • In combat, activate Tulin while using a multi-shot bow to knock enemies off edges.


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    #### Yunobo – Sage of Fire (Goron)

    Background:
    Yunobo is a Goron from the Eldin region, the grandson of the Goron Elder and a descendant of Daruk. In this game, he helps Link investigate the mystery of the Fire Temple and the demonic presence inside Death Mountain.

    Role:
    Grants Sage of Fire's Will ability: Yunobo turns into a fiery rolling boulder that can smash through cracked rocks, defeat enemies in its path, and activate fire-based mechanisms. He also provides protection against extreme heat.

    Strengths:
  • Excellent for breaking ore deposits, boulders, and walls that require strength.

  • Rolling attack can launch enemies off cliffs or stun large groups.

  • Fire damage makes short work of Ice-type enemies and can melt ice blocks.


  • Weaknesses:
  • Yunobo rolls in a straight line; steering is limited. He may fall off cliffs or miss targets.

  • His attack has a cooldown after each use.


  • Unlock Conditions:
    Complete the "Yunobo of Goron City" main quest in the Eldin region. Defeat the regional boss (Frox? Actually Marbled Gohma is the boss) – defeat Marbled Gohma to free Yunobo.

    Recommended Synergy:
  • Use Yunobo to quickly clear rock piles and open paths in caves.

  • Combine with Zonai rockets or fans to alter his rolling direction?

  • In combat, activate Yunobo while near a group of enemies or to initiate a stun.


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    #### Sidon – Sage of Water (Zora)

    Background:
    Sidon is the Zora prince, brother to the late Champion Mipha. He returns as a charismatic leader. His story arc involves investigating strange sludge emerging from the water in Zora's Domain and the corrupted Water Temple.

    Role:
    Bestows Sage of Water's Will ability: Sidon creates a water shield that blocks incoming attacks and instantly douses fire effects on Link. When used near water or while wet, it can create water globules that can be shot with lightning arrows for AoE shock damage. Also allows Link to swim faster.

    Strengths:
  • The water shield is a free block for one hit (or continuous with upgrades).

  • Essential for fire-based puzzles (cooling lava, opening metal doors).

  • Water globules can freeze enemies if hit with an ice arrow, or electrify if using shock.


  • Weaknesses:
  • Water shield dissipates after blocking one hit unless recharged.

  • Sidon's avatar combat AI is defensive; he doesn't deal much damage himself.


  • Unlock Conditions:
    Complete the "Sidon of the Zora" main quest. Defeat the regional boss (Mucktorok) to clear the sludge from Zora's Domain.

    Recommended Synergy:
  • Perfect for exploring Death Mountain or Goron areas (fire resistance).

  • Use Sidon's shield before charging into battle against Lynels or Boss Bokoblins.

  • Combine with shock fruit or electric weapons to create chain lightning in rain or water.


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    #### Riju – Sage of Lightning (Gerudo)

    Background:
    Riju is the young chief of Gerudo Town, descendant of Urbosa. She seeks Link's help to stop the Gibdo infestation in the Gerudo Desert and to investigate the lightning-based Lightning Temple.

    Role:
    Provides Sage of Lightning's Will ability: Riju calls down a lightning bolt on Link's current position, dealing massive damage and stunning enemies in a wide area. It also electrifies metal objects and can activate electric Zonai devices.

    Strengths:
  • Highest burst damage of all sage abilities; can one-shot many standard enemies.

  • Lightning strike can be aimed by positioning Link; use it on groups or large enemies.

  • Stun effect makes follow-up attacks safe.


  • Weaknesses:
  • Long cooldown between uses.

  • Lightning strike hits Link's position; if you're too close to an enemy, you also take shock damage (though minimal).

  • Cannot be used during rain? Actually it works in rain but may be less predictable.


  • Unlock Conditions:
    Complete the "Riju of Gerudo Town" main quest. Defeat the regional boss (queen Gibdo).

    Recommended Synergy:
  • Best used when surrounded by enemies or before engaging a tough foe.

  • Combine with metal weapons or shields to conduct the lightning into enemies.

  • In the desert, lightning can dry out Gibdos and make them vulnerable.


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    #### Mineru – Sage of Spirit (Construct)

    Background:
    Mineru is the secret fifth sage, a Zonai construct built to house the spirit of the ancient Zonai sage. She is discovered in the Depths after completing the main quests of all four other regions. She serves as a mechanical construct that Link can ride or command.

    Role:
    Grants Sage of Spirit's Will ability: Mineru manifests as a large Zonai mech that Link can pilot. The mech has a health bar and can be equipped with Zonai weapons (cannons, lasers, rockets) attached to its arms or head. It can smash enemies, break rocks, and reach high places.

    Strengths:
  • Extremely durable with its own HP.

  • Can use attached Zonai weapons for ranged attacks (e.g., cannon punches).

  • Can break talus ore deposits and other tough objects easily.

  • Mining in the Depths is much faster with Mineru.


  • Weaknesses:
  • Movement is slow and clunky compared to Link on foot.

  • Requires Zonai devices to equip weapons; if not prepared, the mech is just a battering ram.

  • Cannot climb or paraglide; limited vertical mobility.


  • Unlock Conditions:
    Complete the "Mineru's Guidance" questline, which requires all four main regional quests done and the Master Sword obtained. The quest leads to the Depths under the Gerudo Desert.

    Recommended Synergy:
  • Equip Mineru with a cannon on one arm and a laser on the other for crowd control.

  • Use her to carry heavy metal boxes or for traversing Gloom-infested areas.

  • When fighting Gloom Hands or Phantom Ganon, Mineru can take the brunt of attacks.


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Other Key Characters



While not playable nor summonable as avatars, these characters are critical to the story and gameplay.

#### Princess Zelda
Background: The intelligent and determined ruler of Hyrule. She vanished after the opening sequence, and her whereabouts become the central mystery. Through the Dragon's Tear quests, Link learns of her sacrifice to become a Light Dragon to heal the Master Sword.
Role: Story anchor and lore provider. She does not assist in combat but her memories and the Light Dragon give Link the upgraded Master Sword.

#### Purah
Background: The hyperactive Sheikah researcher, now head of the Lookout Landing. She directs the regional crises and upgrades Link's Purah Pad (map and teleportation).
Role: Quest giver and upgrade vendor. She provides the Camera, Sensor+, and Travel Medallion upgrades.

#### Robbie
Background: The other Sheikah researcher, focused on ancient tech. He runs the Hateno Ancient Tech Lab and sells Zonai device capsules and upgrades.
Role: Purchases Zonai items and upgrades the battery capacity for Zonai devices.

#### Josha
Background: A young Sheikah assistant at Lookout Landing who studies the Depths.
Role: Provides the questline to explore the Depths and find the bargainer statues. She gives the Camera and Sensor upgrades.

#### Impa
Background: The elderly Sheikah elder from Kakariko Village. She guides Link to the Geoglyphs and the Dragon's Tear quests.
Role: Quest giver for the main story's memory hunt. She also provides the Paraglider fabric after initial meeting.

#### Master Kohga
Background: The comedic leader of the Yiga Clan. He reappears after being presumed dead and challenges Link to various absurd fights in the Depths.
Role: Anti-villain boss fights that are humorous and rewarding (he drops Zonaite and schematic items). He also helps Link reach the Construct Factory.

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Summary Table of Sage Avatars



SageRegionAbilityBest Used ForUnlock Quest
Tulin (Wind)HebraGust of windGliding mobility, clearing sand, pushing enemiesTulin of Rito Village
Yunobo (Fire)EldinRolling boulderBreaking rocks, mining, fire damageYunobo of Goron City
Sidon (Water)Zora's DomainWater shieldDefense, fire protection, water puzzlesSidon of the Zora
Riju (Lightning)GerudoLightning boltBurst damage, stunning, electrifyingRiju of Gerudo Town
Mineru (Spirit)DepthsZonai mechSmashing, carrying, ranged attacksMineru's Guidance
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Team Synergy Tips



  • Wind + Fire: Use Tulin's gust to spread Yunobo's fire across flammable grass or enemies.

  • Water + Lightning: Cast Sidon's water shield, then step into water to coat Link, then use Riju's lightning to electrify the surrounding area.

  • Wind+Water: Tulin's gust can push water globules from Sidon toward enemies.

  • Spirit Mech + Any: Pilot Mineru while other avatars fight alongside; activate their abilities while piloting to maintain mobility.

  • Combination Tactics: In tough fights, summon all avatars at once; they attack independently and can distract enemies while Link flanks or uses a bow.


Remember that avatars can be toggled off in the Key Items menu if they interfere with puzzles or stealth.

This comprehensive overview of all major characters and their roles will help you master the world of Hyrule in Tears of the Kingdom.