
All Game Items
Total War: Warhammer III – All Game Items Guide
This guide catalogs all major items, currencies, materials, and equipment in Total War: Warhammer III. The game uses an ancillary system for characters: items, weapons, armor, talismans, banners, followers, mounts, etc., plus faction-specific mechanics.
1. Currencies & Resources
- Gold (Treasury): Primary currency for construction, recruitment, upkeep. Earned from taxes, trade, loot, post-battle. Universal.
- Influence: (High Elves) Used for diplomacy actions, character traits, confederation. Earned from intrigue, buildings.
- Devotion: (Kislev) Used to unlock support from the Great Orthodoxy, invoke blessings. Earned from temples, battles.
- Grudge Tokens: (Dwarfs) Used to unlock Grudge Settlements and get bonuses. Earned by completing grudges.
- Dark Magic: (Dark Elves, Vampire Coast, Vampire Counts) Used for rituals, spells, summoning. Generated by Dark Elf slaves or necromancers.
- Souls: (Realm of Chaos campaign) Required to win by gathering 4 souls from chaos gods. Earned by entering realms.
- Favor: (Daemons of Chaos) Used to recruit daemon units and unlock upgrades. Earned from battles, sacrifices.
- Mana/Energy: (Cathay, Tzeentch) Unique resources: Yin-Yang balance for Cathay, Winds of Magic for all, but also Great Bastion supplies.
- Supplies: (Ogre Kingdoms) From camps, used for camp upgrades.
- Raw Materials: (Chaos Dwarfs) For unit production and upgrades. Convoys and mines.
- Labor: (Chaos Dwarfs) From slaves, used to reduce build times.
- Souls of the Damned: Crafted from defeating lords. Used to upgrade Be’lakor’s items or unlock units.
- Rune Stones: (Various factions for rune crafting - Dwarfs have rune system via building upgrade, not standalone items)
- Forging Materials: For Daemons of Chaos, you can craft gear from souls: e.g., Soul Shield (armor), Soul Eater (weapon). Each requires specific soul amounts.
- Sword of Khaine: Legendary artifact. Grants massive stats but causes attrition. Obtained by taking from Shrine of Khaine (only for Ulthuan factions or via special event). Synergy: any melee lord, especially Khorne.
- Wailing Blades: Banshee weapon - AP damage, terror. From events.
- Dragon Slayer: Anti-large weapon for Dragon Princes. Rare drop.
- Star Lance: High Elf lance with charge bonus. Ally quest.
- Many generic weapons (e.g., Sword of Striking, Axe of Defiance) provide +MA, +MD, +AP damage. Crafted or looted.
- Armor of Destiny: Ward save, physical resistance. From quests.
- Spellshield: Magic resistance. High Elf.
- Ironcurse Icon: Ward save vs ranged. Crafted by Dwarfs.
- Glittering Dragonscale: Armor for Slaanesh. From battles.
- Generic armors: e.g., Heavy Armor, Mail, etc.
- Talisman of Preservation: Ward save 5+.
- Talisman of Endurance: +HP.
- Seed of Rebirth: Regeneration.
- Obsidian Trinket: Magic resistance.
- Ring of Volans: Bound spell (random lore). From battle loot.
- Crown of Command: Grants Stubborn. Quest reward.
- Fencer’s Blades: +MA, +AP.
- Banner of Eternal Flame: Flaming attacks, vs undead.
- Banner of Swiftness: +speed.
- War Banner: +leadership.
- Rampaging Banner: +charge bonus but causes frenzy.
- Loremaster: +Winds of Magic pool.
- Smith: -recruitment cost for units.
- Scout: +campaign movement range.
- Priest: Passive heal.
- Karl Franz – Ghal Maraz (weapon), Runefang, Silver Seal (armor) – obtained via quests.
- Imrik – Sun Dragon, Star Lance (weapon) – from quests.
- Be’lakor – The Eternity Blade (weapon), Soul Shield (armor) – crafted via the Forge of Souls using souls.
- Kairos Fateweaver – The Staff of Tzeentch, The Crown of Tzeentch.
- Skarbrand – The Axe of Khorne, Armor of Khorne.
- Miao Ying – Yin-Yang items, the Jade Dragon.
- Settra – The Crown of Nehekhara, the Shield of Ptra.
- Aranessa Saltspite – The Black Pearl (talisman), the Sword of the Sea.
- Weapon Upgrades: Taur-rhûn weapons (e.g., Warpfire Thrower, Blasting Charges) applied to units.
- Tower of Zharr Upgrades: Unique items like The Hammer of Hashut (weapon) from tower progression.
- Cinderbraid: Legendary item from quest.
- Orthodoxy Blessings: Not items per se but powerful temporary buffs (e.g., The Light of Grace). Consist of devotion costs.
- Ursun's Heart: Special artifact from campaign objective.
- Harmony Stones: Can be used to trigger unique effects. Also Compass System items.
- Celestial Dragon Items: From quests – e.g., The Mirror of Harmony.
- Soul Forged Items: As mentioned, craftable from souls – e.g., Soul Eater (weapon), Soul Shield (armor), Soul Whispers (talisman). Each has three tiers (lesser, greater, exalted) requiring more souls.
- Big Names: Not items but titles that grant bonuses, earned from feats.
- Meat: Resource for feasting and upkeep, not an item.
- Ariel’s Blessings: Temporary campaign buffs.
- Waystones: Interact with forest health.
- Blessings of the Gods: From settlement events, e.g., +10% income for 10 turns.
- War Paints: (Savage Orcs) Permanent after technology.
- Elixirs: From special buildings (e.g., Potion of Strength from Herbalist follower).
- Bananas: (yes, in game) from Ogre camp events, provide buffs.
- The Black Pyramid: Building in Nagashizzar grants unique items like The Crown of Nagash.
- The Great Bastion: Garrison items from upgrade.
- Oak of Ages: Passive buff for Wood Elves.
- The Sword of Khaine – only one, can be transferred.
- The Forge of Souls (Daemons of Chaos) – faction-specific.
- Grom the Paunch’s Cauldron – allows cooking recipes that grant temporary buffs to armies (e.g., +MA, +AP damage).
2. Crafting Materials
Primarily relevant for the Daemons of Chaos faction (Be’lakor) and Chaos Dwarfs.
3. Generic Ancillaries (Equipment Slots)
Every Lord and Hero has slots: Weapon, Armor, Talisman, Enchanted Item, Banners (for units), Followers (advisor). These are obtained from battles, events, buildings, or quests.
#### Weapons
#### Armor
#### Talismans
#### Enchanted Items
#### Banners (for units)
#### Followers
4. Legendary & Quest Items
Each Legendary Lord has unique quest items obtained through quest battles or dilemmas. These are essential for their power.
Examples:
These items grant unique abilities, increased stats, and often special effects like causing terror or granting spells.
5. Faction-Specific Items
#### Chaos Dwarfs
#### Kislev
#### Cathay
#### Daemons of Chaos
#### Ogre Kingdoms
#### Wood Elves
6. Consumables & Temporary Buffs
7. Landmarks & Special Building Items
8. Trivia & Hidden Items
This guide covers the essential items; for specific stats, refer to in-game tooltips due to frequent patches.