All Game Items

All Game Items in Geometry Dash



Geometry Dash does not feature traditional weapons, armor, or consumables. Instead, the game revolves around cosmetic items (icons, colors, trails, death effects) and achievement-related collectibles that serve as progress markers and customization options. Below is a comprehensive guide to every major item category, including how to obtain them, their uses, and any notable synergies.

1. Currencies



CurrencyDescriptionHow to ObtainWhen Useful
StarsPrimary progression currency. Used to unlock new levels and features.Completing official levels, map pack levels, and gauntlets.Essential for unlocking the next main level (e.g., 10 stars for "Time Machine"), accessing the Vault, and purchasing some icon kits.
DiamondsRare currency used for special purchases in the Vault and Shop.Collected from secret vaults, daily chests, map pack rewards, and some achievements.Buy Icon Kits, Shards, and exclusive colors/trails.
Mana OrbsCommon currency used for buying icons, colors, and other cosmetics.Obtained from completing levels, daily rewards, opening chests, and selling duplicates of achievement items.Almost all cosmetic items in the Shop cost Mana Orbs.
User CoinsSilver coins hidden in official levels (3 per level).Collect them by finding and touching them during gameplay.Used to unlock The Challenge and some Vault secrets. Also track completion.
Secret CoinsGold coins earned from completing hidden levels, secret vaults, and special challenges.Found in secret areas (e.g., The Vault, The Vault of Secrets, etc.) and from achievements.Unlock exclusive icon kits, colors, and the Demon Gauntlet room.
ShardsFragment items that combine into a key.Obtained from daily chests, map pack rewards, and the Vault of Secrets.Combines into keys that unlock the Vault of Secrets and The Chamber of Time.

2. Icons (Player Cubes)



Icons are the primary appearance of your player character. There are over 1,000 different icons available.

  • Base Icons: The default square icon. No unlock needed.

  • Icon Kits: Over 1,000+ variations. Obtained by:

  • - Earning stars (each milestone grants an icon kit).
    - Collecting user coins and secret coins (milestones).
    - Completing map packs and gauntlets.
    - Buying with diamonds or mana orbs from the Shop.
    - Unlocking via achievements.
  • How to equip: Main Menu > Customize > Icon.

  • When useful: Cosmetic only; no gameplay effect.

  • Synergies: None, but many icons are tied to completion progress (e.g., 100% icon).


  • 3. Ships



    Ships are alternate forms used in specific level segments (ship mode). They have hitboxes but are purely cosmetic.

  • Base Ship: Default ship.

  • Ship Types: Unlocked by:

  • - Star milestones.
    - User/secret coin milestones.
    - Map pack completions.
    - Purchasing from the Shop.
  • How to equip: Customize > Ship.

  • Use: Removes the square when in ship mode; affects visual style only.


  • 4. Balls (Ball Mode)



    Ball form rotates and bounces. Cosmetic only.

  • Base Ball: Default.

  • Unlock Methods: Same as ships (stars, coins, packs, shop).

  • How to equip: Customize > Ball.


  • 5. UFOs



    UFO form hovers and taps. Cosmetic only.

  • Base UFO: Default.

  • Unlock Methods: Star milestones, coin milestones, map packs, shop.


  • 6. Waves



    Wave form slides along surfaces. Cosmetic only.

  • Base Wave: Default.

  • Unlock Methods: Star milestones (requires 10+ stars), coin milestones, packs, shop.


  • 7. Robots



    Robot form jumps and can be held for higher jumps. Cosmetic only.

  • Base Robot: Default.

  • Unlock Methods: Star milestones (requires 20+ stars), coin milestones, etc.


  • 8. Spiders



    Spider form teleports to ground on click. Cosmetic only.

  • Base Spider: Default.

  • Unlock Methods: Star milestones (requires 50+ stars), coin milestones, packs.


  • 9. Swing Copters (2.2 update)



    Swing Copter form allows variable gravity. Cosmetic only.

  • Base Swing: Default.

  • Unlock Methods: Star milestones (requires 100+ stars), shop, achievements.


  • 10. Trail Effects



    Trails are colored lines that follow your icon. They can be changed in the Customize menu.

  • Default Trail: Solid color.

  • Trail Effects:

  • - Flame, lightning, rainbow, etc. Available via shop (mana orbs, diamonds) or achievement rewards.
    - Some trails are animated (e.g., spinning objects).
  • How to equip: Customize > Trail > select effect.


  • 11. Death Effects



    When you die, a graphic effect appears.

  • Default: Explosion of pieces.

  • Alternate Death Effects:

  • - Stars, confetti, mini-explosion, etc.
    - Unlocked via shop (mana orbs, diamonds) or achievements.
  • How to equip: Customize > Death Effect.


  • 12. Colors (Primary and Secondary)



    Customize the color of your icon and trail. Colors are unlocked:

  • Basic Colors: Always available (white, black, gray, red, blue, green, yellow, orange, purple, cyan, pink).

  • Unlockable Colors:

  • - Specific shades (e.g., dark blue, light green) from shop.
    - Achievements (e.g., complete "Clubstep" for a special blue).
  • How to equip: Customize > Color 1 (primary) and Color 2 (secondary/secondary glow).


  • 13. Glow Effects



    Toggle a glow effect around your icon. Unlocked via achievements (e.g., 500 stars).

    14. Practice Mode Items (Consumables – Not Real Items)



    Practice Mode lets you place practice markers (checkpoints) to respawn from. These are not items but a mechanic.

    15. Collectibles (Secrets)



  • Secret Vault Items:

  • - The Vault contains many hidden items unlocked via specific button presses (e.g., the "Spider" icon from entering "spider" in the vault).
    - The Vault of Secrets requires keys (made from shards) to access rare icons/colors.
  • The Chamber of Time: Unlockable room with special rewards for completing tasks (e.g., "Road of Darkness" icon).

  • The Basement (2.2): New area with hidden rewards.


  • 16. Achievement Unlocks



    Many items are directly tied to achievements:
  • Icon Kits: Clear all official levels (e.g., "100%" icon for beating every main level).

  • Colors: Beat certain levels in demon difficulty.

  • Ships: Pass 10 map packs.

  • Trails/Death Effects: Obtain specific star counts.


  • Important Notes



  • No gameplay advantage: All items are purely cosmetic. They do not affect hitboxes, speed, jump height, or any mechanic.

  • Synergies: None exist between items. The only synergy is thematic (players often match icons with trails and colors for style).

  • No trading or selling: Items cannot be traded or sold except mana orbs from duplicates.

  • Platform differences: The same items exist across all platforms (Steam, mobile, console), though some achievements/shops may be platform-specific (e.g., Facebook unlock on mobile).


Conclusion



While Geometry Dash lacks traditional RPG items, its extensive customization system offers thousands of cosmetic items that serve as rewards for progression. Unlocking every icon, color, trail, and death effect requires completing nearly all content—a goal for completionists. Use the Shop and Vaults wisely with your currencies, and enjoy expressing your style!