Important Notes

Important Notes



Warnings & Pitfalls



  • Physics Instability: The game's physics engine is intentionally wobbly, but this can lead to unexpected deaths or object glitches. Always save manually before attempting complex jumps or multi-step puzzles.


  • Character Control Sensitivity: The default control sensitivity may feel too high or low. Adjust it in Settings > Controls. Low sensitivity helps precise grabbing, high sensitivity aids fast climbing.


  • Falling Through Geometry: Rarely, you may clip through walls or floors if you grab objects while in motion. If stuck, reload your last checkpoint or restart the level.


  • Multiplayer Lag: When playing online with friends, lag can cause desync issues. Objects may not appear where they should, or your character may rubberband. Use a stable wired connection and enable "Show Ping" in network settings.


  • Irreversible Choices



  • Level Completion is Permanent: Once you finish a level and move to the next, you cannot return to a previous level without starting a new game or using the level select (unlocked after finishing the game once). All puzzle solutions are permanent per save file.


  • Collectible Skins (Achievements): Some skins are tied to secret achievements (e.g., the "Human Skin" in the level "Construct"). If you miss them, you must replay the entire level to collect them. There is no chapter select within a single playthrough.


  • No Manual Replays: The game does not have a level replay feature. If you want to re-experience a level with a different approach, you must start a new save or use the custom level browser (Steam Workshop) for community recreations.


  • Missable Content



  • Secret Areas & Easter Eggs: Most levels contain hidden rooms or alternative routes. For example, in "Construct," there is a hidden room behind a movable wall in the first building. Explore every nook and cranny before finishing a level, as these secrets often unlock character skins.


  • Achievement/Trophy Gating: Several achievements require specific actions during a level (e.g., "The Floor Is Lava" in "Sunset"). If you complete the level without performing that action, you must replay the entire level to unlock it. Check the achievement list before starting each level.


  • Limited-Time Cosmetics (Console): Certain skin packs (e.g., PlayStation exclusive skins) may be tied to promotions or DLC. These are not missable in the base game but may be unobtainable later if they are delisted.


  • Difficulty Spikes



  • "Power Plant" Level: This level features a large turbine puzzle that requires precise timing and coordination of multiple levers. Many players get stuck here for hours. Tip: Use the grab mechanic to hold onto moving parts and release at the right moment.


  • "The Ship" Level: Navigating the sinking ship with rising water and sliding objects can be overwhelming. The final room with the crane and floating platforms is particularly tricky. Save often and practice quick jumps.


  • Multiplayer Puzzles: While generally easier with friends, some puzzles (e.g., balancing seesaws) become harder with more players due to miscommunication and physics chaos.


  • Grinding Traps



  • No Progression Grind: Human: Fall Flat has no XP, currency, or leveling system. You cannot grind for stat boosts. All progress is puzzle-solving. Avoid wasting time on repetitive actions thinking they will unlock something.


  • Collectible Skins Are Optional: Skins do not affect gameplay. Do not feel compelled to collect every skin on the first playthrough. Focus on finishing levels, then revisit for completion.


  • Workshop Content: Steam Workshop levels may have artificial difficulty (e.g., impossible jumps). Don't get stuck on one community level for too long; move on and try another.


  • Online Etiquette & Anti-Cheat



  • No Anti-Cheat: The game uses peer-to-peer connections and has no anti-cheat system. However, cheating in co-op is frowned upon. Respect other players by not using external tools that alter physics or teleport.


  • Communication: Use in-game gestures (wave, point, clap) to communicate when voice chat is not available. Pointing is the most effective way to show where to go or what to grab.


  • Pause for Others: If you need to go afk, inform your partner. Other players cannot leave the game without you unless you both quit.


  • Friend Requests: If playing with strangers, avoid adding them outside the game unless you are comfortable with extended co-op sessions.


  • Save Management Advice



  • Autosave: The game autosaves at checkpoints (floating blue orbs). When you reach a new checkpoint, the game saves automatically. However, corruption can happen. Back up your save files regularly.


  • Manual Save (PC): You can manually save by pressing F5 (default key). Use this before attempting risky maneuvers. Save files are located at: `%USERPROFILE%\AppData\LocalLow\No Brakes Games\Human Fall Flat\` on Windows.


  • Cloud Save: Steam Cloud is enabled by default. Disable it if you experience conflicts between multiple devices. On consoles, saves are tied to your account and cannot be easily backed up.


  • Multiple Save Slots: The game supports up to 10 save slots. Use separate slots for solo and multiplayer sessions to avoid overwriting progress.


  • Things Players Commonly Regret Not Knowing Earlier



  • You Can Grab Yourself: In multiplayer, you can grab onto another player's character. This is useful for cooperative climbing or swinging across gaps.


  • Object Duplication: Some objects (like crates) can be duplicated by carrying them through a loading zone or door. Exploit this to solve puzzles more easily.


  • Climbing Walls: You can climb almost any wall by repeatedly pressing jump and grab at the same time ("climbing technique"). This is not explained in the tutorial.


  • Jump Higher with Momentum: Running and jumping off a ledge while holding a heavy object gives extra height. Practice this to reach high platforms.


  • Pause Menu Glitch: If you pause the game while falling from a great height, you can sometimes avoid death by unpausing at the last moment (time cheat). This is a known exploit but not officially acknowledged.


  • Customizable Controls: You can remap every button. If you find the default grip button awkward, change it. Many players prefer using L1/LB for grip instead of R2/RT.


  • Multiplayer Invite: You can invite friends directly from the in-game menu. No need to use Steam overlay or platform friends list first.


  • Replayability: The game can be completed in 3-5 hours, but community workshop levels add hundreds more. Do not be discouraged by the short main campaign.