Game Settings

Graphics Settings



Graphics options heavily impact performance and visual fidelity. The game offers presets (Low, Medium, High, Ultra) but fine-tuning is recommended.

Key Options and Their Impact



  • Render Scaling: Controls internal resolution. 100% = native. Lower for performance, higher for anti-aliasing. 70-80% is a good balance for mid-range.

  • Terrain Level of Detail (LOD): How detailed ground textures appear. Lower values improve FPS over cities.

  • Object Level of Detail: Similar but for buildings and vehicles. Significant VRAM usage.

  • Texture Resolution: High textures need 4GB+ VRAM. Use Medium on 4GB cards, High on 6GB+, Ultra on 8GB+.

  • Shadows: 512 or 1024 resolution. 1024 is sharp but FPS heavy. Medium 1024 recommended.

  • Reflections: Cube or SSR. SSR is more realistic but performance cost. Off or Low for weak GPUs.

  • Clouds: Volumetric clouds are beautiful but expensive. High or Ultra for strong GPUs, Medium otherwise.

  • Ambient Occlusion: SSAO is lighter than HBAO+. HBAO+ for best visuals.

  • Anti-Aliasing: TAA is default. DLSS/FSR available if supported. DLSS Quality gives great performance boost.

  • Water: Wave detail and reflections. Medium is fine, High has more realism.


Hardware Tier Recommendations



TierGPU exampleCPU exampleRAMVRAMRecommended PresetsCustom Tweaks
Low-endGTX 1050 Tii5-84008 GB4 GBLowRender Scaling 70%, Terrain LOD 50, Clouds Low, Reflections Off
Mid-rangeRTX 2060Ryzen 5 360016 GB6 GBHigh (custom)Render Scaling 80%, Terrain LOD 100, Clouds Medium, Shadows 1024
High-endRTX 3070Ryzen 7 5800X32 GB8 GBUltra (custom)Render Scaling 100%, Terrain LOD 150, Clouds High, Shadows 2048, HBAO+
UltraRTX 4090i9-13900K64 GB24 GBUltraRender Scaling 100% (or 4x if 4K), Terrain LOD 200, Clouds Ultra, Shadows 4096, SSR + Cube

Easy to Misconfigure Settings



  • Rolling Cache: Stores terrain data locally for smoother streaming. Too small causes stuttering. Recommended minimum 16 GB, ideally 32 GB if you fly same area often.

  • Photogrammetry: Streams real-world 3D data. Turn off if you have slow internet or want to reduce VRAM usage. On requires constant data.

  • Weather: Live weather uses online data; can cause FPS drops if heavy clouds. Set to preset Clear or Few Clouds for performance.

  • Aircraft Traffic: AI traffic or multiplayer traffic increases CPU load. Set to Low or Off if CPU limited.

  • VSync: Enable to avoid screen tearing but adds input lag. Better to cap FPS in sim or via driver.


  • Audio Settings



    Proper audio enhances immersion. Key settings:

  • Master Volume: 100% then adjust individual sliders.

  • Internal Engine: Volume of your own aircraft. Keep high.

  • External Engine: Other aircraft near you. Useful for traffic.

  • ATC (Air Traffic Control): Speech volume. Set to 100% for clear instructions.

  • Radio: COM1/COM2 audio separate; important for multiplayer.

  • Ambient: Wind, rain, cockpit sounds. Adjust to taste.

  • Notifications: Tutorial or event sounds.


  • Spatial Audio: Windows Sonic or Dolby Atmos supported. Enable for directional awareness (e.g., hearing another plane's engine position).

    Misconfigured: ATC volume too low → mishear clearances. Internal engine too loud → miss radio calls.

    Controls Settings



    Controls are highly customizable. Use a joystick/yoke for best experience.

    Axis Assignments



  • Throttle: Set to a slider or throttle quadrant.

  • Aileron/Elevator/Rudder: Assign to joystick axes. Deadzones: 5-10% to avoid drifting.

  • Sensitivity: Default 0.5 linear. Lower for smoother control on twitchy sticks. Example: Aileron sensitivity 0.3, elevator 0.4.


Key Bindings (Essential)



ActionDefault KeyboardRecommended Alternative
Parking BrakeCtrl+PeriodButton on throttle
AutoPilot On/OffCtrl+ZSide button
Flaps Up/DownF6/F7Hat switch
Landing GearGButton near thumb
View: CockpitA (hold)POV hat

Misconfigured Controls



  • Null zones too small → aircraft veers off. Increase on worn joysticks.

  • Throttle reverse axis → full throttle when pulling back. Reverse axis flag in settings.

  • Multi-engine assignment – assign one axis per engine via throttle per engine option.


  • Calibration: Use Windows game controller panel first, then set sensitivities in-game.

    Accessibility Settings



    Microsoft Flight Simulator offers several accessibility features:

  • Colorblind Modes: Protanopia, Deuteranopia, Tritanopia filters for instruments.

  • Subtitles: All speech has subtitles, including ATC. Essential for hearing-impaired.

  • Narration: Voice reads menus and tooltips. Good for visually impaired.

  • Text Size: Increase UI scale for cockpit HUD elements.

  • Controller Vibration: Feedback on triggers for turbulence, ground roll. Can be distracting.

  • Toggle vs Hold: Many actions can be set to toggle (e.g., push-to-talk, flaps). Easier for limited mobility.


  • Special Attention: Subtitles for ATC are disabled by default. Enable in Audio settings.

    Language Settings



    Available languages: Interface and voice (ATC/Co-Pilot) can be set independently.

  • Interface Language: Affects menus, labels, checklists. Choose your preferred.

  • Voice Language: Sets language for ATC and pilot voice (if enabled). Must match region for realism or pick English.

  • Keyboard Layout: Not in-game; use Windows language bar.


  • Note: ATC voice language may not have full coverage in all regions. If not, English default.

    Network Settings



    Controls data usage and multiplayer.

  • Bandwidth Limit: Set to 100% (unlimited) for best streaming, reduce if internet capped (e.g., 10 Mbps limit).

  • Manual Cache: Pre-download terrain for areas you fly often. Size adjustable (e.g., 50 GB for a country).

  • Multiplayer: Enable to see other players. Disable for solo performance gain.

  • Live Weather & Traffic: Require internet. Turn off for offline simplicity.

  • AI Traffic: Simulated aircraft. High density reduces FPS.

  • Data Source: Online Bing Maps vs offline (if caching). Online gives latest.


  • Misconfigured: Bandwidth limit too low causes blurry textures. Set to at least 50 Mbps if available.

    Gameplay Settings



    These affect flight experience and assistance.

  • Difficulty: Easy (full assist), Medium (some assist), Hard (realistic). Recommend Medium for beginners.

  • Assistance: Individual toggles for auto-rudder, auto-mixture, auto-feather. Turn off to learn.

  • Time Compression: Up to 16x. Use for long flights but note flight model may glitch at high values.

  • Pause On: Pause on landing? Off for immersion.

  • Cockpit Camera: Default eye point. Adjust vertical offset for tall/short players.

  • External Camera: Chase, tower, etc. Can assign key to cycle.


  • Special Attention: Auto-mixture set ON for beginners to prevent engine damage. Turn OFF for realistic engine management.

    Recommended Starting Setup:
  • Difficulty: Medium

  • Auto-rudder: ON

  • Auto-mixture: ON

  • Auto-feather: OFF

  • Pause on landing: OFF

  • Time compression: 2x initially