
All Game Items
All Game Items Guide for NieR: Automata
This guide categorizes every significant item in NieR: Automata, including weapons, Pods, Pod Programs, plug-in chips, consumables, currencies, key items, quest items, materials, and collectibles. Note that there is no armor equipment; defensive and utility bonuses come entirely from plug-in chips.
Weapons
NieR: Automata features four weapon types: Small Swords, Large Swords, Spears, and Combat Bracers. Each weapon can be upgraded to level 4 (max) using materials and money. Upgrading increases attack power and unlocks new weapon stories. Some weapons are exclusive to certain characters or playthroughs.
Small Swords (One-Handed)
| Weapon | Description | Location | Notes |
|---|---|---|---|
| Faith | A standard blade, balanced for beginners. | Starting weapon for 2B (Route A). | Reliable early-game choice. |
| Virtuous Contract | A sleek, high-speed sword. | Starting weapon for 9S (Route B). | Good for combo-heavy play. |
| Cruel Oath | An upgraded version of Faith. | Found in the Flooded City after completing certain side quests. | Slightly higher stats. |
| Type-40 Sword | A military-grade blade. | Purchased from the Resistance Camp vendor (requires progression). | Balanced, good all-rounder. |
| Beastlord | A brutal sword with a beast motif. | Dropped by the big machine in the Desert Zone (rare). | High critical chance. |
| Ancient Overlord | A sword from a forgotten era. | Found in the Forest Zone (hidden chest). | High attack but slow. |
| Virtuous Dignity | A pure white sword, part of the Virtuous series. | Completed side quest "The Mercenary" (Route A). | Excellent for short combos. |
| Cruel Lament | A dark sword that inflicts poison. | Obtained from a side quest in the City Ruins (Route B). | Has status effect. |
| Engine Blade | A prototype blade with high stun chance. | Purchased from the Amusement Park vendor (post-route A). | Good for staggering enemies. |
| Iron Pipe | A literal pipe. Weak but funny. | Found in the Abandoned Factory (hidden area). | Low attack but fast. |
| Demon's Cry | A cursed sword that drains HP over time but boosts damage. | Found in the Copy Factory (Route C). | Risk/reward weapon. |
| Virtuous Contract (A2) | Same as 9S's starting sword, but available for A2. | Automatically obtained when playing as A2 (Route C). | Identical stats. |
| Cruel Oath (A2) | Alternative version for A2. | Same location as original but in Route C. | Slight stat differences. |
| Kainé's Sword | A large sword in small-sword category (weapon memory). | Pre-order bonus or DLC purchase. | High damage, special design. |
| Type-3 Sword | A composite-material blade. | Found in the Forest Zone (post-game). | Good for endgame builds. |
| Machine Sword | A simple machine-made blade. | Dropped by various machines. | Can be farmed easily. |
| Phoenix Dagger | A dagger with fire effect. | Dropped by flying machines in the City Ruins. | Lightweight, fast. |
Large Swords (Two-Handed)
| Weapon | Description | Location | Notes |
|---|---|---|---|
| Virtuous Treaty | A massive white greatsword. | Starting weapon for 2B (Route A). | Slow but powerful. |
| Cruel Arrogance | A heavy dark greatsword. | Starting weapon for 9S (Route B). | High stagger. |
| Type-40 Blade | A military greatsword. | Purchased from the Resistance Camp. | Good for guard-breaking. |
| Beast's Hide | A greatsword made from machine parts. | Dropped by the huge machine in the Desert Zone. | High base damage. |
| Ancient Overlord (Large) | A giant sword from the past. | Found in the Flooded City (hidden chest). | Very heavy but packs a punch. |
| Iron Will | A sword that can't be dropped. | Completed side quest "The Lost Girl" (Route A). | Unique aesthetics. |
| Demon's Cry (Large) | A cursed greatsword. | Found in the Copy Factory (Route C). | Same HP drain effect. |
| Virtuous Contract (Large) | Large version for A2. | Automatically for A2 (Route C). | Standard large sword. |
| Machine Blade | A machine-made greatsword. | Dropped by machines. | Can be farmed. |
| Type-3 Blade | Advanced machine greatsword. | Found in the Desert Zone (post-game). | High attack. |
| Orochi | A legendary serpent-like sword. | DLC (3C3C1D119440927) or special event. | Unique moveset. |
Spears (Polearms)
| Weapon | Description | Location | Notes |
|---|---|---|---|
| Virtuous Grief | A white spear. | Starting weapon for 2B (Route A). | Good range, medium speed. |
| Cruel Serenity | A dark spear. | Starting for 9S (Route B). | Fast thrusts. |
| Type-40 Lance | Military spear. | Resistance Camp vendor. | Balanced. |
| Beast's Fang | A spear with beast motif. | Dropped by big machine in Desert. | High critical. |
| Ancient Overlord (Spear) | Ancient spear. | City Ruins hidden chest. | High attack, slow. |
| Spirit's Whisper | A spear that heals on hit (rare). | Completed side quest "The Runaway Couple" (Route A). | Unique healing effect. |
| Demon's Cry (Spear) | Cursed spear. | Copy Factory (Route C). | HP drain. |
| Machine Lance | Machine-made spear. | Dropped. | Common. |
| Type-3 Lance | Advanced spear. | Forest Zone (post-game). | Good. |
| Dragon Spear | Mythical spear. | DLC (3C3C1D119440927). | High stats. |
Combat Bracers (Fist Weapons)
| Weapon | Description | Location | Notes |
|---|---|---|---|
| Virtuous Fury | White gauntlets. | Starting for 2B (Route A). | Fast, close-range. |
| Cruel Wrath | Dark gauntlets. | Starting for 9S (Route B). | Strong combos. |
| Type-40 Fists | Military bracers. | Resistance Camp. | Balanced. |
| Beast's Paws | Beast-style bracers. | Desert machine drop. | High critical. |
| Ancient Overlord (Fists) | Ancient bracers. | Flooded City chest. | High damage, slow. |
| Angel's Embrace | Bracers that boost healing. | Side quest "The Twins" (Route A). | Unique support effect. |
| Demon's Cry (Fists) | Cursed bracers. | Copy Factory (Route C). | HP drain. |
| Machine Fists | Machine-made bracers. | Dropped. | Common. |
| Type-3 Fists | Advanced bracers. | Desert Zone (post-game). | Good. |
| Jade Bracers | Decorative bracers. | DLC (3C3C1D119440927). | High stats. |
Pods
Pods are floating companion units that provide fire support, hacking assistance, and can be upgraded. Each pod has a unique ranged attack and can be equipped with a Pod Program. You can have up to three pods active at once (one per character).
| Pod | Description | How to Obtain |
|---|---|---|
| Pod 042 | Standard pod with balanced stats. Default for 2B and 9S. | Automatically obtained at the start of the game. |
| Pod 153 | Support-oriented pod with faster fire rate. Default for 9S. | Obtained early in Route A (abandoned factory). |
| Pod B | Pod with increased attack power but slower fire rate. | Found in the Flooded City (after obtaining flight unit). |
| Pod C | Pod with homing missiles. | Found in the Forest Zone (after clearing certain enemies). |
| Pod D | Pod that fires lasers. | Found in the Desert Zone (deep in the pit). |
| Pod E | Pod with spread shot. | Found in the Copied City (Route C). |
| Pod F | Pod that fires a continuous beam. | Found in the Amusement Park (after defeating the mid-boss). |
| Pod G | Pod with long-range sniper shots. | Found in the Abandoned Factory (upper levels). |
Pod Programs
Pod Programs are special abilities that can be equipped to any pod. They consume energy and have cooldowns. Some are obtained via quests, others from chests or machines.
| Program | Effect | Location |
|---|---|---|
| Mirage | Creates decoys to draw enemy aggro. | Resistance Camp vendor (purchase). |
| Blade | Fires a quick blade projectile. | Default for Pod 042. |
| Hammer | Summons a large hammer that smashes the ground. | City Ruins (chest in underground area). |
| Spear | Throws a piercing spear. | Forest Zone (chest near castle). |
| Laser | Fires a continuous laser beam. | Desert Zone (chest near oasis). |
| Mine | Deploys floating mines. | Amusement Park (chest after roller coaster). |
| Gravity | Creates a gravitational field that pulls enemies. | Flooded City (chest on top of building). |
| Slow | Slows down enemies in an area. | Copied City (chest after boss fight). |
| Repair | Heals the pod's energy (rarely needed). | Abandoned Factory (chest). |
| Salvage | Increases item drop rate temporarily. | Side quest "Data Analysis Freak 2". |
| Gravity Well | Powerful gravity blast. | DLC (3C3C1D119440927). |
Plug-in Chips
Plug-in chips are the only form of character customization in NieR: Automata. They modify stats, add abilities, and occupy memory slots. Chips come in different grades (low, mid, high; white, blue, purple, gold) and can be fused to increase their capacity efficiency.
Chip Types
| Category | Examples | Description |
|---|---|---|
| Attack | Attack Up, Weapon Attack Up, Critical Up | Increase raw damage. |
| Defense | Defense Up, HP Up, Auto-Heal | Damage reduction and survivability. |
| Support | Move Speed Up, Evade Range Up, Shockwave | Mobility and utility. |
| System | OS Chip (required), Anti-Chain Death, Counter | Core system abilities; OS Chip is mandatory. |
| Hacking (9S) | Hacking Speed Up, Virus Resistance | Boost hacking efficiency. |
| Pods (A2) | Pod Charge Speed Up, Pod Attack Up | Enhance pod performance. |
Notable Chips
- OS Chip: Cannot be removed; without it the character dies. Always keep it equipped.
- Shockwave: Adds a ranged shockwave to melee attacks; highly recommended.
- Auto-Heal: Automatically restores health out of combat; great for exploration.
- Evade Range Up: Increases dodge distance; essential for avoiding damage.
- Anti-Chain Death: Prevents instant death combos; useful in higher difficulties.
- Counter: Automatically parries incoming attacks when timed right.
Chip Locations
Chips are dropped by enemies, found in chests, purchased from vendors, or obtained as quest rewards. Higher grade chips appear in later routes. Vendors at the Resistance Camp, Amusement Park, and Pascal's Village sell basic chips. The best chips are farmed from golden machines or high-level enemies in post-game.
Consumables
Consumable items are used from the item menu or assigned to quick slots. They include healing, revive, buff, and utility items.
| Item | Effect | How to Obtain |
|---|---|---|
| Small Recovery | Restores 20% HP. | Enemies, chests, vendor (Cheap). |
| Medium Recovery | Restores 50% HP. | Enemies, chests, vendor. |
| Large Recovery | Restores 100% HP. | Rare drop from large machines, vendor (expensive). |
| Full Recovery | Restores 100% HP and cures status effects. | Very rare: side quests, golden machines. |
| Regen Syringe | Regenerates HP over time (30 seconds). | Found in chests, purchased. |
| Stamina Berry | Increases stamina regeneration. | Gather from plants in City Ruins. |
| Attack Boost | Increases attack power by 50% for 30 seconds. | Quest reward, vendor. |
| Defense Boost | Reduces damage taken by 50% for 30 seconds. | Quest reward, vendor. |
| Speed Boost | Increases movement speed for 30 seconds. | Vendor. |
| HP Regain | Restores a small amount of HP over time; less effective than Regen Syringe. | Enemies. |
| Life Recovery | Revives a fallen partner. | Rare, purchased from Resistance Camp. |
| Anti-Virus | Cures virus infection. | Easily crafted or bought. |
| Machine Oil | Temporarily increases attack against machines. | Vendor. |
| Potion (generic) | Various temporary buffs. | Collected. |
Currencies
| Currency | Usage | How to Obtain |
|---|---|---|
| G (Gold) | Standard currency for buying items, weapons, chips, and upgrading. | Dropped by enemies, loot from chests, selling items. |
| Machine Components (materials) | Used for weapon upgrades and chip fusion. | Destroying machines; trade at vendors. |
| Fish | Can be sold for G or exchanged for rare items. | Fishing in various water bodies. |
| Old-World Coins (rare) | Used to unlock special vendor items. | Rare finds in chests or from high-level enemies. |
| Prestige Points (online) | Used in the colosseum DLC. | Participating in online colosseum battles. |
Key Items
Key items are essential for progression, quests, or unlocking content. They cannot be discarded.
| Item | Purpose | Obtained |
|---|---|---|
| Flight Unit Control Key | Activates flight units. | Early game, Resistance Camp. |
| Access Key | Opens sealed doors. | Given by Devola and Popola (Route A). |
| Memory Key (various) | Unlocks specific memory pods. | Side quests, chests. |
| Machine Core | Used to upgrade pods. | Defeating certain bosses. |
| Pod Upgrade Kit | Required to upgrade pod abilities. | Side quests, rewards. |
| Data Log (various) | Story-related collectibles. | Throughout the world. |
| Boss Key | Opens boss doors in the Abandoned Factory. | Found in factory. |
| Gold Machine Key | Activates golden machines (for farming). | Rare drop. |
| Fish Bait | Required to catch certain fish. | Bought from vendor. |
| Metal Detector | Allows finding buried items. | Side quest "The Hunt for Treasures". |
Materials
Materials are used for weapon upgrades and chip fusion. Common materials can also be sold for G.
| Material | Source | Used For |
|---|---|---|
| Machine Part (Small) | Small machines. | Basic upgrades. |
| Machine Part (Medium) | Medium machines. | Mid-tier upgrades. |
| Machine Part (Large) | Large machines / bosses. | High-tier upgrades. |
| Memory Alloy | Chests, late-game enemies. | Weapon upgrades to level 3-4. |
| Crystal | Desert Zone, golden machines. | Special upgrades. |
| Pearl | Fishing, underwater chests. | Rare upgrades. |
| Meteorite | Rare drop from large machines. | Final weapon upgrades. |
| Pyrite | Common from machines. | Chip fusion fuel. |
| Chipped Chips | Dropped by machines. | Fuse to create better chips. |
| Animal Hides | Hunting animals (boars, deer). | Selling, quests. |
| Fossil | Digging in Desert Zone. | Rare trade materials. |
Collectibles
Archives (Documents/Emails)
Scattered throughout the world, these provide lore, side stories, and sometimes lead to quests. There are 115 archives total. Some are found in chests, others dropped by enemies or given as quest rewards. Collecting all unlocks a trophy/achievement.
Fish
There are 20 fish species. Each can be caught at specific locations with specific bait. Fish can be sold or traded for rare items at the Fishing Vendor in the Amusement Park.
Pod Programs (see above)
All 10 programs (including DLC) are collectible.
Weapons (see above)
Collecting all weapons is required for a trophy.
Plug-in Chips (see above)
Complete the chip catalogue for an achievement.
Important Synergies & Upgrades
- Weapon Upgrade Path: Focus on upgrading one weapon per type to level 4 early; materials are scarce. Prioritize weapons with special effects (e.g., Spirit's Whisper for healing).
- Chip Fusion: Combine two identical chips to get a higher-capacity version. Use chips with + sign to reduce memory cost.
- Pod Programs: Combine with specific pods for synergy: e.g., Pod B (slow fire) + Hammer for heavy burst; Pod G (sniper) + Laser for precise damage.
- Attack + Shockwave: Essential combo for melee characters; makes short work of groups.
- Auto-Heal + HP Up: Great for survival in higher difficulties.
- 9S Hacking: Equip Hacking Speed Up and Virus Resistance chips to dominate machine battles.
- A2 Berserk Mode: Use Attack Up and Defense Up consumables, plus chips that boost damage at low HP, for maximum berserk efficiency.
- There is no armor equipment in NieR: Automata. All defensive benefits come from plug-in chips. Equip chips wisely based on your playstyle.
- Some items are exclusive to specific routes (A, B, C, D, E). Make sure to explore thoroughly in each playthrough.
- DLC items (like the 3C3C1D119440927 colosseum weapons) are only available after purchasing the DLC and completing the colosseum challenges.
- Save often before attempting rare item farming; drop rates can be low.
Notes
This guide covers all major item categories. For specific farming routes or optimization, refer to dedicated farming guides.