Game Settings

Game Settings Guide for NieR: Automata



This guide covers all configurable options in NieR: Automata across PC and console platforms. Settings are grouped by category: Graphics, Audio, Controls, Accessibility, Language, Network, and Gameplay. Where applicable, recommendations are provided for different hardware tiers (Low, Mid, High, Ultra) and attention points highlight common misconfigurations.

1. Graphics Settings



Available in the Options → Graphics menu. PC version offers more granular options; console versions have fewer but include performance/quality presets on PS4 Pro, Xbox One X, and newer consoles via backward compatibility.

SettingDescriptionRecommended ValueNotes
ResolutionDisplay resolution. PC only (console uses fixed output).Native monitor resolution (e.g., 1920×1080 for 1080p).On PC, do not use a resolution higher than your monitor’s native unless you want supersampling (performance cost).
Display ModeFullscreen, Borderless Windowed, Windowed. PC only.Borderless Windowed improves Alt+Tab stability and reduces input lag in some cases. Fullscreen can be fine if you don’t alt-tab. Avoid Windowed mode (lower performance).Many PC players report that Borderless Windowed is more stable than exclusive Fullscreen for this game.
Anti-AliasingPost-process FXAA only (no MSAA).On – reduces jagged edges. No quality levels.Toggle only. FXAA blurs slightly; if you prefer no blur, turn off and rely on high resolution.
Ambient OcclusionSSAO (Screen Space Ambient Occlusion).On – adds depth and realism. Performance impact is moderate. Turn off on very low-end hardware.
Texture QualityTwo options: Standard or High.High if VRAM ≥ 2 GB (PC) or on PS4 Pro/Xbox One X. Standard on base consoles or low-end PC.High-quality textures use significantly more VRAM. On PC with 1 GB VRAM, stick to Standard to avoid stuttering.
Shadow QualityLow, Medium, High.High on high-end PC, Medium on mid-range, Low on low-end. On consoles, usually fixed to Medium.High shadows have longer draw distance and softer edges. Performance hit is noticeable on weak CPUs.
Effects QualityControls particle effects, bloom, and post-processing.High recommended on capable hardware; Low reduces visual clutter but may make some attacks harder to see.Low effects can improve FPS significantly on older GPUs.
Anisotropic Filtering2x, 4x, 8x, 16x.16x – negligible performance cost on modern GPUs; improves ground texture clarity.Set to 16x always; even low-end PCs handle it well.
V-SyncOn/Off.Off if you have G-Sync/FreeSync, otherwise On to prevent screen tearing. Turning off V-Sync can increase input responsiveness.On PC, disabling V-Sync may cause physics glitches if frame rate exceeds 60 FPS (game engine ties physics to 60 FPS). Do not uncap FPS above 60 without a mod (FAR) that decouples physics.
Frame Rate Cap30/60/Uncapped (PC).60 FPS is the intended target. 30 for consistent framerate on weak hardware (e.g., Intel HD). Uncapped causes glitches (fast game speed, broken physics) – avoid unless using FAR mod.Console versions are always 60 FPS (with occasional drops). On PC, use the official 60 FPS cap or a community mod like FAR.
HDRNot natively supported. PC and console versions lack HDR.N/AIf you want HDR, inject via GPU driver or use a software solution; results vary.
BrightnessCalibration slider.Adjust until the test image is barely visible.Useful to set black levels correctly on different displays.
#### Recommended Graphics Presets by Hardware Tier (PC)

TierExample GPUResolutionGraphics SettingsExpected FPS
LowIntel HD 520, GT 1030, Vega 31280×720 or 1366×768Texture: Standard, Shadows: Low, Effects: Low, AO: Off, AA: Off, AF: 4x, Borderless Windowed, V-Sync: On, Frame Rate Cap: 3030 stable
MidGTX 1060 6GB, RX 580 8GB1920×1080Texture: High, Shadows: Medium, Effects: High, AO: On, AA: On, AF: 16x, VSync: Off (if adaptive sync), Frame Rate Cap: 6060 stable
HighRTX 2070, RX 5700 XT2560×1440All High except Shadows: High, Frame Rate Cap: 6060 stable
UltraRTX 3080+, RX 6800 XT+3840×2160 (4K)All High (including Shadows: High), Frame Rate Cap: 60; consider using DSR/VSR for supersampling if performance headroom allows60 stable
> Note: The game’s physics and game speed are tied to 60 FPS. Do not run the game above 60 FPS without the FAR (Fix Automata Resolution) mod, which decouples them. On console, the frame rate is always 60 with dynamic resolution scaling to maintain it.

2. Audio Settings



Found under Options → Audio. Settings apply across all platforms.

SettingDescriptionRecommendation
Master VolumeOverall volume.100% (adjust system volume accordingly).
Music VolumeBackground music.100% – the soundtrack is iconic.
SFX VolumeSound effects (attacks, enemies, etc.).100% (reduce if too loud compared to music).
Voice VolumeCharacter voices (during dialogue, combat).100% (or 80% if you prefer to hear the music more).
Speaker ConfigurationMonaural / Stereo / 5.1 Surround / 7.1 Surround.Stereo for headphones or standard speakers. Choose surround if set up correctly.
Dynamic RangeNight/Standard/Dynamic.Normal for standard listening; Night compresses loud sounds for quiet environments; Dynamic preserves wide range but may require high volume.
SubtitlesOn/Off.On – essential for understanding dialogue, especially if using Japanese voices.
Subtitle SizeSmall / Medium / Large.Medium or Large for readability if playing on a small screen or far away.
#### Language for Audio
Audio language is set separately (see Language Settings section). The game offers both English and Japanese voice tracks. Recommendations:
  • Japanese voices – original performance; many fans prefer them for emotional delivery. Requires subtitles.

  • English voices – well-done localization; good if you prefer not to read subtitles.


3. Controls Settings



Options → Controls on all platforms. Key binding is available only on PC; console has fixed presets.

SettingDescriptionRecommendation
Controller / Keyboard & MouseChoose input method (PC).Controller is highly recommended – the game was designed with a controller in mind. Keyboard & mouse works but requires remapping for comfortable play.
Controller LayoutType A / Type B / Type C (console and PC).Type A is default (attack on square, dash on cross). Type B swaps attacks and dodge. Type C changes pod program button. Try each briefly during the intro segment.
Camera X/Y SensitivityAdjusts how fast the camera moves.Start at 50%; increase to 70% if you want quicker turns in combat.
Camera Auto-RotateOn/Off.On helps keep enemies in view; Off gives more manual control.
Invert Y-AxisFor camera and aiming.As per personal preference.
VibrationController vibration intensity.On for immersion; may drain batteries quickly.
Analog Stick DeadzoneOnly adjustable via mods on PC. Not in vanilla settings.N/A – if aiming feels sluggish, consider a mod or hardware fix.
#### Keyboard & Mouse – Important Remaps (PC)
The default keyboard layout is awkward (e.g., dodge on Shift, pod program on Q). Recommended changes:
  • Dodge → Right mouse button or side mouse button.

  • Move → WASD (default fine).

  • Camera → Mouse (default fine).

  • Lock-on → Middle mouse button or mouse wheel click.

  • Pod Program → Q or E (easy to reach).

  • Weapon Swap → 1/2 or scroll.

  • Quick Item → Tab or R.


  • > Special attention: The game’s dodge window can be tight; assigning dodge to a comfortable button (mouse side button or right click) avoids hand cramp.

    4. Accessibility Settings



    NieR: Automata has limited dedicated accessibility options, but several settings affect accessibility:
  • Subtitles and Subtitle Size (see Audio) – enable for deaf/HoH players.

  • Difficulty Level (see Gameplay) – Easy mode includes automatic chips (auto-dodge, auto-use items) that can reduce motor skill demands.

  • Controller Remapping (see Controls) – allows customization for physical disabilities on PC; console has layout presets only.

  • Color Blindness – no specific options; rely on UI contrast and audio cues. Plug-in chips like “Enemy Sensor” show enemy direction via audio ping.

  • Hearing Impaired – Always enable subtitles. The game has no visual indicators for directional dialogue; spatial audio helps.

  • Motion Sickness – Turn off camera auto-rotate and lower camera sensitivity. Use a larger FOV? Unfortunately, FOV is not adjustable. Sitting farther from the screen or reducing screen brightness may help.


> There is no dedicated accessibility menu. Utilize the flexibility of Difficulty and Plug-in Chips (see Gameplay Settings) to tailor the experience.

5. Language Settings



Options → Language sets menu and subtitle text language. Audio language is set separately in the same menu.

SettingOptionsNotes
Text LanguageEnglish, French, Italian, German, Spanish, Japanese, etc. (Platform-dependent).Changes all UI text and subtitles.
Audio LanguageEnglish or Japanese (all platforms).Japanese voices are the original; English localization is well-acted. Can be changed anytime.
Recommendation: Play through the prologue with both voice tracks (5 minutes each) to decide. Japanese voices + English subtitles is a popular choice.

6. Network Settings



Options → Network controls online asynchronous features.

SettingDescriptionRecommendation
Enable Online FeaturesOn/Off. When on, the game sends/receives messages about player deaths, and you can view other players’ death locations on the map. Also allows retrieval of player data (e.g., “Player Data” items).On for full experience – adds atmospheric reminders that you’re not alone. Turn Off if you want solitude or are playing offline.
Loot ModeAffects how player data is displayed (positive/negative). Not a critical setting.Default is fine.
> Online features are purely cosmetic and non-intrusive; they do not affect gameplay balance.

7. Gameplay Settings



These are found in Options → Gameplay and Options → Battle Settings (some on console).

SettingDescriptionRecommendation
DifficultyEasy, Normal, Hard, Very Hard.Normal for balanced experience. Easy if you struggle with action games or want a story-focused playthrough. Hard for a challenge (enemies deal more damage, have more health, and are more aggressive). Very Hard – enemy damage is extreme (most hits kill you).
Auto-Use ItemsPlug-in Chip (found in game; not menu setting). Can be equipped to automatically use healing items.Equip on Easy mode or if you want less inventory management. Not available from start.
Auto-EvadePlug-in Chip – automatically dodges enemy attacks.Equip on Easy mode to greatly reduce mechanical difficulty.
Lock-OnToggle or hold. In Options → Battle Settings, set lock-on type to “Hold” or “Toggle”.Toggle is easier for most players – press lock-on once to stay locked until you press again.
Camera Speed (Combat/Field)Separate sliders for combat and field exploration.50% to start; increase for faster target tracking.
Pod Program InputHow you activate pod special attack (e.g., Pod A’s “Homing Missiles”).Default (R1/RB) is fine.
Quick ItemAssign healing/item to a button.On controller, default is D-pad up/left/right. On keyboard, assign to easy-to-reach hotkey.
Weapon SwitchAssign to a button.Default well-placed (press shoulder button + face button on controller).
Auto-DashPlug-in Chip – character automatically sprints. Available later.Equip if you dislike holding sprint.
Auto-Fire (Pod)Plug-in Chip – Pod automatically shoots at enemies. Available later.Useful for maintaining chip damage without pressing the fire button.
Auto-HealPlug-in Chip – automatically uses healing items when HP is low.Equip for convenience, but it may waste items.
> Special attention: The game’s difficulty spikes are mostly in the philosophical challenge, not mechanical. If you die during the opening sequence (tutorial), you may be forced to restart the entire game. Change to Easy mode if you find the tutorial too hard.

8. Easy-to-Misconfigure Settings & Special Attention Points



  • PC Frame Rate Cap (critical): Never set “Frame Rate” to “Uncapped” without using the FAR mod. The game’s physics engine runs at 60 FPS; uncapped causes double-speed gameplay, broken collision, and softlocks. Always use either 30 or 60 cap, or install FAR (Fix Automata Resolution) to safely uncap.

  • PC Resolution and Display Mode: If you select Fullscreen, the game may not respect your chosen resolution (known bug). Borderless Windowed is recommended for stability. Also, setting a resolution higher than your monitor’s native may cause black borders or performance issues.

  • Controller Layout: The default “Type A” has dodge on Cross (A on Xbox). This can be unintuitive for players used to Dark Souls or other action games. Experiment with Types B and C in the first safe area.

  • Subtitles Off by Default: Subtitles are turned off! If you play with Japanese audio, you must enable subtitles. Even with English audio, subtitles help with ambient dialogue.

  • Online Features Off by Default? Actually, they are on by default. But if you want a completely isolated experience, turn them off. Leaving them on is fine.

  • Difficulty Locked During Tutorial? No, difficulty can be changed from the pause menu even during the prologue. Remember to adjust if you’re stuck.

  • HDR Missing: If you have an HDR display, you cannot enable HDR within the game. You must use system-level HDR or special tools (e.g., AutoHDR on Windows 11).

  • Keyboard Prompts on Console: If you’re playing on PC with a controller, the game might show keyboard prompts if you’ve pressed a keyboard key. Restart the game to fix.


  • 9. Final Setup Recommendations



  • PC: Install the FAR mod for better performance, resolution options, and decoupled physics. Configure graphics as per hardware tier above. Use Borderless Windowed, V-Sync off if adaptive sync available, cap at 60 FPS. Remap keyboard controls if necessary.

  • PlayStation 4/5 (backward compatible): On PS4 Pro, select “Resolution Priority” for 4K (checkerboard) or “Performance” for 1080p 60fps. On PS5, the game runs at a locked 60 FPS via backwards compatibility with no special enhancements. No settings need changing beyond control layout.

  • Xbox One / Xbox Series X|S: On Xbox One X, the game runs at 4K 30 FPS (use performance mode if available for 1080p 60 FPS). Xbox Series X|S runs at 60 FPS with dynamic resolution scaling. Adjust only difficulty and controls.

  • Switch (cloud version): Not officially released as of now; no settings advice.


> Final Tip: The most crucial setting is Difficulty. Don’t feel ashamed to start on Easy; the story will still resonate. You can always increase it later. Enjoy the philosophical journey, and remember: everything has meaning.