
Cheats & Secrets
Cheats & Secrets
Developer Console Commands (PC Only)
Subnautica includes a built-in console for debugging and testing. You can access it on PC using the following methods:
Enabling the Console
- Method 1: Press F3 to open the debug menu overlay. A small text input box appears near the top of the screen. Type commands directly into it.
- Method 2: Press Enter (or Return) to open the chat/console line. Type `console` and press Enter to enable the full console mode. Then press `~` (tilde) to toggle the console window open/closed.
Note: Achievements are disabled while console commands are active. Save your game before using cheats, as some commands may cause unpredictable behavior.
Useful Console Commands
| Command | Effect | Example |
|---|---|---|
| `item [techType] [count]` | Spawn the specified item into your inventory. [techType] is the internal ID (e.g., `titanium`, `computerchip`). Count is optional (default 1). | `item titanium 10` |
| `spawn [techType] [count]` | Spawn a creature or object in front of you. | `spawn reefback` |
| `nodamage` | Toggle invulnerability (no damage from any source). | `nodamage` |
| `oxygen` | Refill oxygen instantly. | `oxygen` |
| `food` | Refill food instantly. | `food` |
| `water` | Refill water instantly. | `water` |
| `fastbuild` | Toggle instant construction of bases and vehicles. | `fastbuild` |
| `invisible` | Toggle invisibility to creatures (they ignore you). | `invisible` |
| `unlock` | Unlock a specific blueprint (use with blueprint tech types). Example unlocks all: `unlock all`. | `unlock cyclops` |
| `debug` | Toggle various debug overlays (FPS, physics, etc.). | `debug` |
| `goto [biome]` | Teleport your character to a named biome (e.g., `goto kelpforest`). | `goto kelpforest` |
| `warp [x] [y] [z]` | Teleport to specific coordinates (be careful, can trap you inside terrain). | `warp 0 -200 0` |
| `kill` | Instantly kill your character (death). | `kill` |
| `reset` | Reset the game world (dangerous – use with caution). | `reset` |
| `subtitle` | Toggle subtitles for creatures/ambient sounds. | `subtitle` |
| `crazy` | Toggle chaotic creature behavior (some may attack each other). | `crazy` |
| `precursorkey` | Spawn a Precursor Key in your inventory (needed for Alien Archways). | `precursorkey` |
| `blueprint` | Reveal all blueprints. | `blueprint` |
Full Command Reference
For a complete list of all console commands and techType IDs, visit the Subnautica wiki or search online databases (e.g., `techtype list` can be typed in console to output IDs).
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Secret Items & Hidden Content
Time Capsules
- What they are: Floating capsules left by other players (or developer-placed ones) that contain messages, items, or blueprints. They appear randomly during gameplay.
- How to find: Explore the ocean; they emit a faint blue glow and a hum. Often found near wrecks or on the seabed.
- Contents: Can include advanced tools, resources, or personal notes. The most famous capsules were placed by developers and contain rare items like the Cuddlefish egg.
- What it is: A cute, glowing aquatic creature that can be hatched from an egg and kept as a pet. It is purely cosmetic and has high sentimental value.
- Where to find the egg: In the Deep Grand Reef, under the Giant Cove Tree (a large pink glowing tree in a cave). The egg is nestled among the roots.
- How to hatch: Place the egg in an Alien Containment unit (built in a base). It takes about 24 real-time hours to hatch (or use console `item cuddlefishegg` to spawn immediately).
- Behavior: The Cuddlefish follows you, emits pleasant sounds, and occasionally gives you a small amount of health/sanity (though not mechanically needed). It can be named.
- Story spoiler: This is the final boss-like creature in the game. You must retrieve its eggs and hatch them to create Enzyme 42, which cures the Kharaa bacterium.
- Location: The Primary Containment Facility (the giant alien base in the Lava Lakes biome). The Sea Emperor is a friendly leviathan that communicates telepathically.
- Secret: The eggs can be collected and incubated in an Alien Containment unit to hatch miniature sea emperors (non-interactive).
- Several hidden alien bases exist on the map, each containing lore tablets and data logs. The most notable:
- These are not true “secrets” since the story leads you there, but many players miss them on their first playthrough.
- Location: In the Inactive Lava Zone (the green brine-filled caverns before the Lava Lakes). A massive skeleton of a creature larger than a Reaper Leviathan rests on the seafloor. It is non-interactive but serves as a chilling Easter egg.
- Lore: Unknown. Possibly a precursor creature or an extinct species.
- Jumpy (Jellyray) Behavior: If you scan a Jellyray, the PDA will mention it is “surprisingly buoyant” and “seems to enjoy playing.” No further reward.
- The Stalker’s Tooth Collection: Stalkers sometimes collect metal salvage and drop teeth. This is normal gameplay, but new players may not know you can use the teeth to craft enameled glass.
- The Abandoned Seabase: In the Deep Grand Reef, there is a small, partially destroyed base with a single room. It contains a data entry about a lonely researcher. No special items, but a nice narrative Easter egg.
- The Cuddlefish Egg in the Captain’s Office: On the Aurora, in the captain’s quarters (requires a Propulsion Cannon to access), there is a Cuddlefish egg in a fish tank. This is the only guaranteed egg in the game besides the Deep Grand Reef one.
- The “Welcome Aboard” Screen: The main menu shows a rotating view of the lifepod. If you wait long enough, a Reaper Leviathan may swim past in the background – a subtle nod to the dangers ahead.
- The “Ghost” Leviathan: In the Void (the edge of the map), three Ghost Leviathan juveniles spawn infinitely. They can be killed but respawn. This is more of a gameplay boundary than a secret.
- The “Still Alive” Achievements: Some achievements are hidden until unlocked (e.g., “Seamoth Speed” for building a Seamoth). Not a cheat, but a secret goal for completionists.
- The “Restore Power” Ending: If you complete the main story, you can leave the planet. The ending credits show a montage of your journey. No secret ending, but the entire story is one giant mystery.
- Feeding a Cuddlefish a piece of fish (any small fish) will cause it to perform a “thank you” animation. No gameplay benefit, but adorable.
- While not a cheat, you can build base components quickly by holding down the left mouse button and tapping the “Place” key repeatedly. This is an exploit of the placement system, but it works.
- Rarely, items placed inside a vehicle’s storage will duplicate if you save and reload. This is considered a bug, not a secret.
- If you get stuck in a cave, you can use the console to warp to coordinates (0,0,0) to return to the safe shallows. This is a legitimate use of the debug tools.
- Console commands on consoles (PS4/5, Xbox One/Series X|S) are not natively supported. However, some players have reported that connecting a keyboard and pressing F3 or Enter can work on the console versions – this is unofficial and may crash the game.
- Using console commands will disable achievements for that save file. To re-enable achievements, you must load a previous unmodified save.
- Some commands like `reset` can corrupt your save. Always backup your save files before experimenting.
Cuddlefish
Sea Emperor Leviathan & The Emperor’s Eggs
Precursor Bases (Hidden Alien Structures)
- Quarantine Enforcement Platform (On the island – part of the story)
- Disease Research Facility (In the Lost River biome)
- Thermal Plant (In the Inactive Lava Zone)
- Primary Containment Facility (In the Lava Lakes)
The Gargantuan Leviathan Skeleton
Developer Easter Eggs
Other Hidden Content
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Exploits & Safe Secrets (Not Cheats, But Intended)
Hatched Cuddlefish Feeding
Instant Base Building
Vehicle Storage Glitch
Warp to Surface
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Important Notes
This guide covers the most prominent cheats, secrets, and Easter eggs in Subnautica. The game rewards exploration and curiosity – keep scanning everything and reading PDA entries for hidden lore.