
All Game Items
All Game Items Guide for Super Smash Bros. Ultimate
Super Smash Bros. Ultimate features a vast array of items that appear in battles, a deep Spirit collection system, cosmetic equipment for Mii Fighters, and various currencies. This guide covers every major item category, how to obtain them, their effects, and how they fit into the game's progression.
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1. Battle Items (Items Spawned in Matches)
Battle items are automatically spawned on stages when the item switch is on. They can be thrown, used instantaneously, or activated. They are grouped by function.
#### Throwable / Projectile Items
| Item | Effect | How to Obtain (Battle) | Utility Notes |
|---|---|---|---|
| Beam Sword | A glowing energy sword that can be swung (high knockback) or thrown. | Random item spawn. | Great for edgeguarding; throw deals high damage. |
| Home-Run Bat | A baseball bat that delivers massive knockback, especially useful for launching opponents at high percents. | Random item spawn. | Often used in Home-Run Contest for maximum distance. |
| Death's Scythe | A melee weapon that steals health from opponents on hit. | Random item spawn. | Very strong in heal-based strategies. |
| Boomerang | A returning projectile that hits enemies on the way out and back. | Random item spawn. | Can be caught; good for zoning. |
| Rage Blaster | A pistol that fires slow but powerful shots that increase in damage as your damage percent rises. | Random item spawn. | High-risk, high-reward; use when at high percent. |
| Super Scope | A shoulder-mounted cannon that charges and fires piercing shots. | Random item spawn. | Effective at long range; charge shots pass through multiple foes. |
| Item | Effect | How to Obtain | Utility Notes |
|---|---|---|---|
| Maxim Tomato | Restores 50% damage. | Random item spawn. | Heals more than food; priority grab. |
| Heart Container | Fully restores health to 0% and removes all status effects (e.g., poison). | Random item spawn. | Extremely rare; best healing item in the game. |
| Food (various) | Each piece restores 1-10% depending on type. | Random item spawn. | Small incremental heals; can be stacked. |
| Healing Field | A floating orb that, when picked up, creates a dome that slowly heals all players inside. | Random item spawn. | Team play favorite; position yourself inside. |
| Item | Effect | How to Obtain | Utility Notes |
|---|---|---|---|
| Franklin Badge | Reflects all projectiles back at the attacker while held. | Random item spawn. | Essential against projectile-heavy characters. |
| Bunny Hood | Increases movement speed and jump height significantly. | Random item spawn. | Great for chasing or evading; can lead to early kills with spike setups. |
| Screw Attack | Allows you to jump multiple times in midair and spin rapidly, damaging nearby foes. | Random item spawn. | Excellent for combos and recovery mix-ups. |
| Superspicy Curry | Causes you to spit fireballs continuously for a short time. | Random item spawn. | High damage output; can be combined with bunny hood for chaos. |
| Timer | Slows down all opponents dramatically. | Random item spawn. | Use to land free hits or set up KO kills. |
| Lightning Bolt | Shrinks all opponents (reduces size, making them easier to launch and harder to hit). | Random item spawn. | Devastating combo tool. |
| Soccer Ball | A soccer ball that can be kicked at opponents; it bounces and can be hit multiple times. | Random item spawn. | Unique projectile; can be gamed for tricky angles. |
| Squeaky Hammer | A foam hammer that breaks after a few hits. Hitting another player with it inflates their head, making them floatier and easier to launch. | Random item spawn. | Fun disruption; highly effective when paired with explosive items. |
| Item | Effect | How to Obtain | Utility Notes |
|---|---|---|---|
| Ray Gun | Fires rapid, low-damage laser blasts. | Random item spawn. | Basic ranged weapon; good for poking. |
| Fire Flower | Shoots a short-range cone of fire. | Random item spawn. | Hits multiple times; can be used repeatedly. |
| Blast Box | An explosive crate that can be thrown. When hit, it explodes with massive knockback. | Random item spawn. | High risk; can be detonated early with any attack. Very powerful. |
| Smart Bomb | A weak throwable that emits a large, delayed explosion. | Random item spawn. | Good for stage control; explosion covers wide area. |
| Motion-Sensor Bomb | A thrown mine that sticks to surfaces. Explodes when an opponent walks over it. | Random item spawn. | Trap placement; can be planted on ledges or platforms. |
| Bomb-Omb | A bomb with a lit fuse that explodes after a few seconds or on contact. | Random item spawn. | Iconic; high damage and knockback. |
| X Bomb | A bomb that explodes in the shape of an “X” dealing high damage in a cross pattern. | Random item spawn. | Weaker than bomb-omb but covers two directions simultaneously. |
| Deku Nut | A small nut that stuns opponents when thrown. | Random item spawn. | Very brief stun; excellent for setting up combos or grabs. |
| Item | Effect | How to Obtain | Utility Notes |
|---|---|---|---|
| Poké Ball / Master Ball | Summons a random Pokémon to assist you. Master Ball guarantees a rare Pokémon (e.g., legendary). | Random item spawn. | Pokémon can attack, heal, or transform the stage. |
| Assist Trophy | Summons a random video game character to fight for you. | Random item spawn. | Assist characters have unique moves and effects. |
| Smash Ball | Breaks after taking enough hits. Once broken, the player who broke it can use their Final Smash. | Random item spawn (can be toggled). | Core for Final Smash mode; can be stolen. |
| Fake Smash Ball | Looks like a Smash Ball but explodes when broken, dealing damage to the breaker. | Random item spawn. | Trick item; high risk of self-damage. |
| Mr. Saturn | A waddling creature that does not attack but can be picked up and thrown. It sticks to opponents, slowing them down and making them easier to hit. | Random item spawn. | Mild harassment; not a high-priority item. |
| Party Ball | Hovers then drops several other items when destroyed. | Random item spawn. | Good for item chaos; can reward you with powerful items. |
| Special Flag | A flag that, if held for a few seconds (or until a timer expires), grants a point in timed matches or earns you a KO. | Random item spawn. | Only useful in timed/stock matches with special rules. |
| Fairy Bottle | A fairy that jumps out and heals you after being broken open. | Random item spawn. | Store for later; great for emergencies. |
| Dragoon Parts | There are three parts (spaceship pieces). Collect all three to assemble the Dragoon, a homing missile that instantly KOs the first target hit. | Random item spawn rarely. | Extremely powerful; search for parts aggressively. |
| Daybreak Parts | Similar to Dragoon, collect three parts (cannon, scope, and handle) to build the Daybreak, a powerful laser. | Random item spawn rarely. | Can be aimed; shots pass through multiple opponents. |
2. Spirits (Collectible Equippables)
Spirits are collectible representations of characters from other game series. They function as equipment in the game's adventure mode (World of Light) and Spirit Board, providing stat boosts and special abilities.
#### Primary Spirits
- Role: Primary spirit determines the fighter’s base stats (Attack, Defense, Power) and type.
- Types: Attack (blue), Grab (green), Shield (red), Neutral (white).
- Rarity: Novice, Advanced, Ace, Legend.
- Class: Each primary spirit has a “class” (e.g., arms, dark, mythical) which affects its strength against other types.
- How to Obtain: Spirit Board (random battles), World of Light (overworld encounters), Vault Shop (purchased with Gold), Classic Mode rewards, Timed Challenge rewards.
- Upgrading: Spirits can be leveled up to Lv. 99 using Snacks (see Currencies). Some specific Spirits can be Enhanced (evolve) when they reach Lv. 99, transforming into a stronger spirit with a new appearance and improved stats.
- Fusion: Combine two Primary Spirits using the Fusion Lab to create a brand new spirit. The result depends on the classes and rarity used.
- Role: Placed into slots on a primary spirit to grant extra abilities (e.g., “Stamina Up” or “Giant”).
- Slots: The number of support slots on a spirit is determined by its type (often 1-3).
- How to Obtain: Same as primary spirits.
- Use: Synergize with primary spirit to create strategic loadouts for World of Light or Spirit Board battles.
- Ability Examples:
#### Support Spirits
- Smooth Lander: Removes landing lag.
- Hyper Smash Attacks: Increases smash attack damage but lowers defense.
- Autoheal: Slowly recover damage over time.
#### Currencies Related to Spirits
| Currency | Purpose | How to Obtain |
|---|---|---|
| Gold | Primary currency. Used in the Vault Shop to buy Spirits, Mii Costumes, Music, and items. | Battle rewards, spirit dismissals, online battles, Classic Mode, World of Light. |
| SP (Spirit Points) | Experience points used to level up spirits. Can be used instantly in the Spirit management menu. | Earned from Spirit Board battles, World of Light encounters, and dismissing spirits. |
| Snacks | Special items that provide large amounts of SP to a specific spirit. Used to quickly level up spirits. | Spirit Board rewards, Vault Shop, World of Light chests, Challenges. |
| Skill Spheres | (World of Light only) Collected to unlock nodes on the skill tree (e.g., increased jump height, super armor). | Defeating bosses, clearing dungeons, hidden treasures. Skill Spheres are not exchangeable. |
3. Mii Fighter Costumes & Headgear
Mii Fighters (Brawler, Swordfighter, Gunner) can equip cosmetic outfits and headgear. These do not affect stats—they are purely cosmetic.
- How to Obtain:
- List of Notable Costumes:
- Headgear: Includes hats, masks, and hairstyles; many are based on spirits (e.g., Goomba head, Chain Chomp hat).
- How to Unlock:
- Usage: Once unlocked, you can set the frequency of a song on a given stage via the “My Music” menu.
- No gameplay effect: Music does not influence damage, speed, or anything else.
- Purpose: Customize your in-game profile card (name, background, border, icon).
- How to Obtain: Purchased with Gold from the Vault Shop, earned from Challenges, or found in World of Light.
- Types: Hundreds of icons (including fighter heads, support spirit icons), backgrounds, and frames.
- Purpose: In earlier Smash games, tickets were used to retry Classic Mode. In Ultimate, there are no tickets; you can retry infinitely.
- Battle items only appear if the “Items” switch is set to ON in the rules. They do not appear in competitive legal play.
- Spirits are disabled in regular Versus modes unless you use a special ruleset (“Spirit Battles”). They are only usable in World of Light and Spirit Board.
- Gold is shared across all profiles on the same Nintendo Switch console (unlinked to Nintendo Account).
- Snacks can be used from the Spirit list menu; they are not consumable in battle.
- Mii Costumes are permanently unlocked once purchased; they do not need to be re-equipped.
- Music tracks are permanent unlocks; you can turn them on/off freely after unlocking.
- Skill Spheres are exclusive to World of Light and do not transfer to other modes.
- Most are purchased from the Vault Shop with Gold.
- Some are unlocked via Spirits (some spirits double as costumes), completing Challenges, or participating in limited-time events.
- Certain costumes are exclusive to Amiibo (e.g., Link’s outfit for Mii Swordfighter) but can also be bought in shop after scanning the Amiibo.
- Sans (Undertale) – available as a DLC costume purchase.
- Cuphead – DLC.
- Prototype Armor (Doomguy) – from Doom series, DLC.
- Altair (Assassin’s Creed) – DLC.
- Megaman.EXE – DLC.
- Team Rocket (Pokémon) – DLC.
- Plus many more from various franchises.
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4. Music (Collectibles)
Super Smash Bros. Ultimate features over 800 music tracks from video game franchises. Music is collectible but purely cosmetic (used in My Music settings).
- Purchase from the Vault Shop with Gold (costs vary).
- Some tracks are unlocked by playing Classic Mode with certain characters.
- Defeating spirits in World of Light or on the Spirit Board.
- Completing Challenges.
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5. Other Collectibles & Currencies
#### Smash Tags
#### Online Battle Tickets (for Spectator Mode?) Not an item – Not needed.
#### Classic Mode Tickets
#### Drafting Items? (World of Light Snacks, etc.) Covered above.
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6. Important Notes on Items
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This guide covers all major item categories in Super Smash Bros. Ultimate. For specific spirit builds or meta strategies, consult character-specific guides or the Spirits tier list.