All Game Items

All Game Items in Darkest Dungeon



This guide covers every major item category in Darkest Dungeon: weapons, armor, consumables, provision items, trinkets, district buildings, currencies, materials, collectibles, and special DLC items. Each section explains how to obtain, use, and maximize each item's potential.

Weapons & Armor (Hero Equipment)



Heroes come equipped with baseline weapons and armor. Upgrading them at the Blacksmith improves stats and unlocks abilities. Each class has unique weapon and armor upgrades.

#### Weapon Upgrades
LevelCostEffect
1 → 2500 gold + 2 Busts+10% damage, +5 ACC
2 → 31500 gold + 2 Busts + 2 Deeds+15% damage, +5 ACC
3 → 44000 gold + 4 Busts + 4 Deeds + 2 Portraits+20% damage, +5 ACC
4 → 58000 gold + 6 Busts + 6 Deeds + 4 Portraits + 2 Crests+25% damage, +5 ACC
  • How to Obtain: Upgrades are purchased from the Blacksmith in the Hamlet, requiring gold and heirlooms.

  • When Useful: Upgrade weapons as soon as possible to meet dungeon difficulty. Priorize damage dealers (Leper, Highwayman, Bounty Hunter).

  • Synergies: Higher damage synergizes with +dmg trinkets and mark synergies (e.g., Bounty Hunter + Occultist).


#### Armor Upgrades
LevelCostEffect
1 → 2500 gold + 2 Deeds+10% HP, +5% PROT
2 → 31500 gold + 2 Deeds + 2 Busts+15% HP, +5% PROT
3 → 44000 gold + 4 Deeds + 4 Busts + 2 Portraits+20% HP, +5% PROT
4 → 58000 gold + 6 Deeds + 6 Busts + 4 Portraits + 2 Crests+25% HP, +5% PROT
  • How to Obtain: Same Blacksmith, requires gold and heirlooms.

  • When Useful: Essential for tanks (Crusader, Man-at-Arms, Leper) and for surviving high-level dungeons.

  • Note: PROT is percentage damage reduction, caps at 80%.


Consumables & Provisions



Provision items are purchased before expeditions and used during dungeons. They cannot be crafted.

#### Standard Provisions
ItemCost (Gold)EffectNotes
| Shovel | 75 | Clears debris piles, obstacles. | Bring at least 2-3 per medium quest. More for Warrens.
| Key | 25 | Opens locked chests (heirlooms, gold). | Bring 1-2 per dungeon.
| Holy Water | 25 | Buffs artifacts, cures blight, cleans curios. | Useful in Ruins vs Unholy.
| Medicinal Herbs | 25 | Cures bleed/blight on party, clears negative curios. | Bring 2-4.
| Bandage | 25 | Cures bleed, restores HP? (No, only cures bleed). | Essential vs bleeding enemies.
| Antivenom | 25 | Cures blight. | Needed in Weald/Coast.
| Torch | 75 | Increases torchlight by 25. | Always carry 8-12.
| Food | 100 each | Heals party for 2-4 HP per unit, staves off hunger. | Bring 6-8 per short, 12-16 per medium, 20-24 per long.
| Skeleton Key | 100 | Opens special locked doors (e.g., secret rooms). | Rarely needed, but useful.

#### Special Provisions (DLC)
  • The Crimson Court: Adds Blood (consumed by cursed heroes, used to unlock bosses), Empty Vial (collect blood from curios).

  • The Color of Madness: Adds Crystalline Shard (event drop) and Shattered Shard (from bosses).


Currencies



Gold is the primary currency. Heirlooms are used for upgrades and district buildings.

CurrencyUsageAcquisition
GoldProvisions, upgrades, camping skills, stress relief, district buildings (Crimson Court).Quest rewards, loot, sell trinkets.
Heirlooms: BustsBlacksmith (weapons), Guild (skills).Curio loot, quest rewards.
Heirlooms: DeedsBlacksmith (armor), Stagecoach (new heroes), Survivalist (camping).Same.
Heirlooms: PortraitsGuild (skills), Sanitarium (quirk removal), District buildings.Same.
Heirlooms: CrestsDistrict buildings, high-level upgrades.Rare from bosses or champion quests.

Trinkets & Combat Items



Trinkets are equippable items that grant buffs/debuffs. They are found in dungeons, quest rewards, or purchased from the Nomad Wagon.

#### Types of Trinkets
  • Ancestral Trinkets: Legendary, set bonuses. Example: Ancestor's Map (increases scouting chance, reduces trap damage).

  • Class-Specific Trinkets: Boost specific heroes (e.g., "Legendary Bracers" for Leper). Found in champion-level dungeons.

  • Common/Rare/Antiquarian Trinkets: Various effects.

  • Darkest Dungeon Trinkets: Obtained from final bosses.


#### Notable Trinkets
TrinketEffectWhere to Find
Focus Ring+10 ACC, +10% CritRandom loot
Sun Ring+15% DMG, +10 ACC vs UnholyRuins/Cove
Moon Ring+20% DMG, -5 ACC vs EldritchWarrens/Weald
Hound's Harness+15% DMG to marked, +1 SPDHoundmaster specific
Blasphemous Vial+40% Stun, +25% Blight ResistPlague Doctor specific
Manacles+20% DMG to humansBounty Hunter specific
#### Combat Items (Consumable)
  • Bomb: AOE damage, inflicts blight.

  • Holy Grenade: AOE damage vs Unholy.

  • Calming Crystal: Reduces party stress.

  • Tonic: Cures all debuffs.

  • Mysterious Vial: Buffs party order?


  • Materials (Heirlooms & Special)



    Heirlooms are the core materials for upgrades. Also:
  • Blood (Crimson Court): Used as fuel for Courtyard expeditions. Acquired from Bloodsucker enemies, curios, or bought from the Cartographer (with Crystals).

  • Crystalline Shard (Color of Madness): Currency in the Farmstead; used to buy special trinkets and provisions.

  • Shattered Shard: Drops from Color of Madness boss, used for rare trinkets.


  • Collectibles & Special Items



    #### Quirks (Flaw/Positive)
    Not items per se, but persistent modifiers on heroes. They are acquired through stress, events, camping. Can be removed/modified at the Sanitarium.

    #### District Buildings (Crimson Court DLC)
    These permanent upgrades cost thousands of gold and heirlooms. Examples:
  • The Bank: Generates interest (5% per week).

  • The Cartographer's Camp: Allows buying shovels and other provisions with heirlooms.

  • The Sanitarium Annex: Adds two more quirk treatment slots.

  • The Puppet Theater: Reduces stress for idle heroes.


  • #### The Shrieker's Prize
    After the Shrieker boss fight, the hero earns a unique trinket (e.g., "Shrieker's Piercer" - +10% crit, +1 SPD).

    #### The Vvulf's Trophies
    From the Vvulf event: "Vvulf's Tassel" (buff damage vs humans) or "Vvulf's Bandana" (stress reduction).

    How to Obtain Items Efficiently


  • Scouting: Increases chances of finding secret rooms, which contain high-value trinkets.

  • Curios: Interact with curios using provisions for bonus loot. Example: Use Holy Water on a Skeleton Altar to get a trinket.

  • Bosses: Guaranteed unique trinkets (e.g., Swine King drops "Wilbur's Flag").

  • Weekly Events: Some events give items (e.g., Shrieker, Vvulf).


  • Upgrades & Synergies


  • Weapon + Armor: Essential for survival and damage output.

  • Trinkets + Class Skills: Match class strengths. Example: Plague Doctor with Blasphemous Vial for stun locks.

  • District Buildings: Prioritize The Bank for infinite gold, then Puppet Theater for stress management.


  • Important Notes


  • Item Durability: Trinkets do not break. Weapons/armor upgrades are permanent.

  • Selling Items: Trinkets can be sold for gold at the Nomad Wagon. Heirlooms cannot be sold.

  • Transfer Between Heroes: Equipment upgrades are hero-specific; trinkets can be freely exchanged.


This guide covers all major game items. For specific trinket lists, refer to in-game bestiary or community wikis.