
Core Gameplay
"content": "## Overview
Genshin Impact's core gameplay revolves around exploration, combat, character progression, and daily resource management. Your Adventure Rank (AR) gates most activities. The game is structured in tiers that introduce and emphasize different systems. Below is a tier-by-tier breakdown.
---
1. Follow the Archon Quest – This is the main story. Completing quests grants Adventure EXP, Primogems, and unlocks features.
2. Explore the Overworld – Unlock Teleport Waypoints, Statues of The Seven, and Domain doors. Collect Oculi (Anemoculus/Geoculus) to upgrade Statues.
3. Open Chests & Solve Puzzles – Chests give Primogems, Mora, and low-tier Artifacts. Puzzles teach elemental interaction basics.
4. Complete Daily Commissions – Unlocked at AR 12. 4 commissions per day, each granting 10 Primogems, Adventure EXP, and Companionship EXP. The final reward at the Adventurers’ Guild gives 20 Primogems.
5. Use Original Resin – Spend on Petrified Trees (Ley Line Outcrops) for Mora or Character EXP materials, and on Domains (once unlocked). Early game, prioritize Mora and EXP books over Artifacts.
6. Spiral Abyss Floors 1–4 – Available at AR 20. Easy rewards (Primogems, Mora) but not a focus.
---
---
Genshin Impact's core gameplay revolves around exploration, combat, character progression, and daily resource management. Your Adventure Rank (AR) gates most activities. The game is structured in tiers that introduce and emphasize different systems. Below is a tier-by-tier breakdown.
---
Early Game (AR 1–25)
Main Gameplay Loop
1. Follow the Archon Quest – This is the main story. Completing quests grants Adventure EXP, Primogems, and unlocks features.
2. Explore the Overworld – Unlock Teleport Waypoints, Statues of The Seven, and Domain doors. Collect Oculi (Anemoculus/Geoculus) to upgrade Statues.
3. Open Chests & Solve Puzzles – Chests give Primogems, Mora, and low-tier Artifacts. Puzzles teach elemental interaction basics.
4. Complete Daily Commissions – Unlocked at AR 12. 4 commissions per day, each granting 10 Primogems, Adventure EXP, and Companionship EXP. The final reward at the Adventurers’ Guild gives 20 Primogems.
5. Use Original Resin – Spend on Petrified Trees (Ley Line Outcrops) for Mora or Character EXP materials, and on Domains (once unlocked). Early game, prioritize Mora and EXP books over Artifacts.
6. Spiral Abyss Floors 1–4 – Available at AR 20. Easy rewards (Primogems, Mora) but not a focus.
Combat & Interaction Systems
- Elemental Reactions – Core mechanic. Applying elements (Pyro, Hydro, Electro, Cryo, Anemo, Geo, Dendro) to enemies triggers reactions (e.g., Vaporize, Overloaded, Freeze). Early game, reactions are simple; focus on one reaction (e.g., Vaporize using Xiangling + Barbara).
- Stamina (Stamina Bar) – Used for sprinting, climbing, swimming, and charged attacks. Managing stamina is crucial during exploration and fights.
- Skill & Burst – Each character has an Elemental Skill (E) and Elemental Burst (Q). Learn to weave these into combat for crowd control, damage, or healing.
- Adventure Rank (AR) – Primary progression. EXP from quests, commissions, resin spending, and opening chests. AR unlocks new features (Domains, Battle Pass, Reputation, etc.).
- World Level (WL) – Increases automatically every 2–3 AR levels (starting at AR 20). Enemies get tougher but drop better materials. You can lower WL if you’re struggling.
- Character Level – Max level 20 at AR 0; ascends at AR 15, 25, etc. Early game: level your main DPS (e.g., Amber, Kaeya, or Lisa) to 40. Keep others at 20 for elemental resonance.
- Weapon Level – Use Weapon EXP materials from chests/open world. Level the weapon of your main DPS first.
- Artifacts – Do not farm artifact domains until AR 45. Use 3-star and 4-star pieces from chests. Equip set bonuses if available (e.g., 2-piece Berserker for crit rate). Prioritize main stats: ATK% on sands, Elemental DMG% on goblet (if possible), CRIT%/ATK% on circlet.
- Teleport Waypoints – Activate as many as possible. They serve as fast travel points.
- Statues of The Seven – Heal your party, offer Oculi to increase stamina and gain Adventure EXP/ rewards.
- Domains – Unlock them when you see them; most are gated by AR. Early domains are for Talent/Weapon materials (lowest difficulty).
- Seelie Gardens – Follow Seelies to treasure chests. A great source of early Primogems.
- Chests – Common, Exquisite, Precious, and Luxurious. Higher rarity gives more Primogems and Adventure EXP. Use an interactive map (like HoYoLAB) if you want 100% completion later.
- Archon Quests – Main storyline. Complete these first. They unlock regions (Liyue, Inazuma, Sumeru, etc.) and major features.
- World Quests – Side quests, often rewarding Primogems, Mora, EXP materials, and sometimes weapons (e.g., “The World’s Mansion” unlocks the Serenitea Pot).
- Story Quests – Character-specific stories (unlocked via Story Keys from Daily Commissions). Rewards: Primogems, character materials.
- Hangouts – Alternate path stories for 4-star characters. Rewards: Primogems, materials, namecards.
- Mora – Universal currency. Early bottleneck. Spend only on essential upgrades (weapons, characters, talents). Avoid buying food/items from shops.
- Primogems – Premium currency used for Wishes (banners). Earned from chests, quests, achievements, Spiral Abyss, events, and daily commissions. Never use Primogems for Resin refills until endgame. Save for limited character banners.
- Acquaint Fate – Blue fates for Standard Banner. Earned from BP, AR rewards, shop (Starglitter). Use them sparingly.
- Intertwined Fate – Pink fates for Limited Banners. Buy with Primogems. Only spend on banners you want.
- Starglitter & Starglitter – Obtained from pulling duplicate characters/weapons. Starglitter can buy fates (monthly limit of 5 each for Acquaint and Intertwined) or specific characters/weapons in the Paimon’s Bargains shop.
- Original Resin – Caps at 120 (early game). Spend on Ley Lines (Mora/EXP), Weapon Ascension Domains (open on specific days), and Talent Domains. One refresh per day is possible by spending 50 Primogems – skip until AR 45.
- Main DPS – Choose one early damage dealer (e.g., Xiao, Diluc, or even Kaeya). Level their Normal Attack, Skill, and Burst evenly (but prioritize Normal Attack if they are auto-attack based).
- Sub-DPS/Support – Level their Skill/Burst only. E.g., Fischl’s Skill (Oz), Bennett’s Burst.
- Healer – Bennett, Barbara, Noelle. Level their healing talent. No need to level Normal Attack.
- Artifacts – As mentioned, only equip from chests. Substat optimization is not needed.
- Weapons – Use 3-star or craftable 4-star weapons (e.g., Prototype Rancour for physical Keqing). Level to 40–50.
- Constellations – Not a priority. Only consider if you get duplicates.
- Spiral Abyss – Floors 1–4. These are easy and can be cleared with a single team of level 40 characters. Rewards: Primogems, Mora.
- Battle Pass – “Sojourner’s Battle Pass” is free. Complete weekly missions (Battle Pass tasks) for resources. The premium Gnostic Hymn gives more rewards – but only buy after AR 45 if you enjoy the game.
- Events – Occasional limited-time events; even at low AR you can participate for Primogems and materials.
- Team Synergy – Start building elemental reactions intentionally. Common early/mid comps:
- Energy Management – Characters generate Elemental Particles. Use skill on-field to collect particles for the same element. Build Energy Recharge on supports (e.g., 200%+ ER on Bennett).
- Shield – Geo constructs (Noelle, Zhongli) or Cryo shields (Diona). Shields are crucial for survival in higher WL.
- Elemental Resonance – Two characters of same element gives a team buff (e.g., Anemo resonance reduces stamina consumption, Cryo gives extra crit rate).
- AR 30–35 – Ascend your main DPS to 60/70. Weapons to 70. Talents to 4/4/4 for main.
- AR 36–45 – Start farming 4-star artifacts (e.g., Berserker, Instructor, Emblem of Severed Fate from chests or low-level domains). Do not spend Resin on 5-star artifact domains yet.
- Character Ascension – Focus on ascension materials (world bosses, local specialties). Level sub-DPS to 60/70 for their second passive talent (unlocks at 60/70).
- Weapon Ascension – Use ore from expeditions and weekly bosses. Craftable weapons become important (e.g., Prototype Amber for healers, Iron Sting for Sucrose).
- Unlock Teleports in all three nations (Mondstadt, Liyue, Inazuma) if available. Inazuma requires AR 30 and completing Liyue Archon Quest.
- Oculi Collection – All Anemoculus (65) and Geoculus (131) to max Statues for stamina increase and Primogem rewards.
- Electroculus (Inazuma) – wait until AR 30+ to collect safely.
- Achievement Hunting – Many achievements tied to exploration (e.g., “The Outlander Who Caught the Wind”) give Primogems.
- Story Quests – Unlock with Story Keys (8 commissions = 1 Key). Ensure you have enough keys to start them. Rewards: Primogems, character materials.
- Hangouts – Complete all endings for primogems (total 60 per character).
- World Quests – Some offer valuable items (e.g., “Fragmented Ceremony” gives a 4-star weapon billet).
- Commissions – Now reward Companionship EXP (for Battle Pass and namecards).
- Resin Management – Prioritize:
- Condensed Resin – Unlocked at AR 40. Craft at crafting bench using 1 Crystal Core + 40 Original Resin = 1 Condensed Resin (holds 40 Resin worth). Use for artifact domains later. Obtain Crystal Cores by catching crystalflies (glowing insects) in the open world.
- Primogems – Spend only on limited character banners. Save all Acquaint Fates for standard banner. Standard banner is not recommended for pulls, but you get free blue fates from BP and AR rewards.
- Starglitter – Buy monthly fates (both types) if you have 75 Starglitter. Otherwise save for characters (e.g., Bennett, Xingqiu).
- Main DPS Level – Target level 70/80. Weapon 80. Talents 6/6/6 or 6/8/6.
- Sub-DPS – Level 60/70 (unlock second passive). Weapon 70. Talents at least 4/6/6 (if skill is important) or 1/6/6.
- Supports – Healers can stay 60/70, energy recharge high. Shielders (Diona, Noelle) need HP/Def up.
- Artifact Sets – Start collecting sets like Emblem of Severed Fate (AR 45 domain) or Viridescent Venerer (for Anemo supports). But only farm 4-star artifacts for now; 5-star domains are inefficient before AR 45.
- Weapon Refinements – Refine 3-star weapons for early power (e.g., Thrilling Tales of Dragon Slayers R5 very strong on Barbara).
- Constellations – If you get C1 for Bennett, C6 for Noelle, etc., consider adjusting team.
- Spiral Abyss Floor 9–12 – Unlock at AR 45. Requires two well-built teams (level 70+). Rewards include Boreal Wolf's Militia Weapon Billet (random) and Primogems (up to 600 every reset).
- Battle Pass – Levels up to 50; rewards include 680 Primogems, 4 Intertwined Fates, weapon box (choose 1 of 5 4-star weapons). The BP weapon choice is very valuable (e.g., Serpent Spine for claymore users).
- Events – Major events (e.g., Lantern Rite, Windblume) often have a free 4-star character or weapon. Participate consistently.
- Advanced Reaction Teams – Examples:
- Rotation Optimization – Learn optimal skill/burst sequences. Example: Sucrose swirl (E, Q) -> Xiangling Q -> Xingqiu Q -> Hu Tao E + charged attacks. Timebursts to snapshot buffs.
- Energy Recharge Management – Use Energy Recharge main stats on Sands for supports (e.g., 250% on Xiangling).
- Co-op – Many tough bosses (e.g., Signora, Childe) are easier with 4 players. Co-op also allows farming at higher WL without raising your own WL.
- AR 45+ – Unlock World Level 6 (WL6) at AR 45, WL7 at AR 50, WL8 at AR 55. You can lower WL but you’ll lose drop rates. It’s better to stay at highest WL you can handle.
- Character Level – Aim for max ascension (80/90) for your main DPS. Level 90 is usually not needed for reaction-based teams (except Swirl/Electro-charged/Quicken teams where level matters). Supports can stay 80/80.
- Weapon Level – Max level 90 for main DPS weapons. Support weapons at least 80.
- Talent Level – Main DPS talents to 8 or 9. Crown of Insight (rare material) used for level 10. Use only on top-tier talents (e.g., Hu Tao’s Skill, Ayaka’s Burst).
- Artifacts – Farm 5-star sets from domains. Aim for correct main stats: Sands (ATK%/ER/EM), Goblet (Elemental DMG% / Physical DMG%), Circlet (CRIT Rate / CRIT DMG). Substats: prioritize CRIT, ATK%, ER, EM. Use a 2+2 set if a 4-piece is not available (e.g., 2 Emblem + 2 Shim for burst DPS).
- 100% Region Completion – Use interactive map to find all chests, Seelies, time trials, world quests. Achievements often reward Primogems.
- Hidden Quests – Many optional world quests give 5-star artifact sets (e.g., “The Incomplete Series” gives Gladiator/Viridescent).
- Achievement Hunt – Complete “Mora Boom”, “Three Primary Colors” (elemental reactions), “Mechanicus: Endless” etc., for Primogems.
- All Archon Quests completed – (up to current region).
- Story Quests and Hangouts – Finish all available for Primogems and character lore.
- Reputation – Reach max rank in all nations for Namecard and weapon billet at level 6+.
- Primogems – Spend only on limited banners. Save for characters you want (e.g., Raiden Shogun, Kazuha). Do not use on weapon banner unless you have a high pity and guarantee.
- Starglitter – Continue buying monthly fates. If you are F2P, avoid character purchases unless you desperately need a specific 4-star (e.g., Xingqiu).
- Fragile Resin – Save these. Use only during artifact farming events (double drops) or when you need to rush a character build for Abyss reset.
- Battle Pass – Gnostic Hymn is worth it if you play daily. It gives 4 Intertwined Fates, 680 Primogems, valuable resources (Mora, EXP books, Talent materials) and a weapon choice. The weapon is a 4-star with useful stats.
- Build Multiple Teams – For Abyss, you need two teams of four. Common team archetypes:
- Artifact Min-Maxing – After getting correct main stats, focus on substats. Use the strongbox (crafting) for upcycling bad 5-star artifacts into new ones (e.g., Gladiator’s Finale).
- Constellations – Some characters gain huge power spikes at C1 (e.g., Hu Tao C1 reduces stamina cost) or C2 (Raiden C2 ignores 60% DEF). Consider pulling for cons if you main that character.
- Weapon Refinement – Refine 4-star weapons like The Catch (free from fishing) to R5 for maximum effect. For 5-star weapons, refinements are luxury – only for whales.
- Spiral Abyss – The main challenge. Floors 9-12 reset every 1st and 16th of the month. Stars reset. You need to complete each floor with 3 stars each chamber. Common requirements: high damage, elemental application, survivability.
- Farming Ley Lines – Still important for Mora. You’ll need millions of Mora to max characters (around 2 million per character to 90).
- Domain of the Wayward – We do not have this? Actually, new bosses like Apep, Narzissenkreuz Ordo etc. are added over time. Stay updated.
- Teapot – Trust Rank 10 gives 40 Fragile Resin (total). Also daily crafting of furniture yields friendship EXP.
- Fishing – Unlocked at AR 30. Catch fish for The Catch (polearm) and refinement materials. Also needed for some achievements.
- Theorycrafting – Understand damage formulas: ATK × Talent Multiplier × DMG% × Crit × Reaction Multipliers × DEF/Resistance multipliers. Use KQM (KeqingMains) guides for advanced mechanics.
- Team Synergy Optimization – Every artifact set bonus and weapon passive matters. For example, using an EM buffer like Sucrose for reaction teams, or an ATK buffer like Bennett for hypercarry.
- Snapshotting – Some abilities snapshot buffs at the moment they are cast (e.g., Xiangling’s Burst). Learn to snapshot Bennett’s ATK buff or Sucrose’s EM share.
- Enemy AI Manipulation – Know enemy attack patterns to avoid damage. Use invincibility frames from bursts and dashes.
- AR Level – Max AR 60 (currently). Each new region raises cap. At AR 55+, you can ascend characters to 90/90. World Level is maxed (WL8).
- Battle Pass – Usually max out every season. The weapon is still useful; some weapons are best-in-slot for 4-star options (e.g., Serpent Spine for claymore DPS, Solar Pearl for catalyst DPS).
- Tree of Dreams & other region trees – In each new region, collect the local speciality (e.g., Sigils of Reputation) to level up the Tree for rewards like Crowns of Insight, Billets, and Fragile Resin.
- Fishing – Complete The Catch weapon R5. Also fish for achievement (gives a namecard).
- 100% All Regions – Including Dragonspine, Chasm, Enkanomiya, Sumeru rainforest & desert, Fontaine (future). Use interactive map to find every chest, time trial, and Oculi.
- Domain of the Wayward – New map expansions often include hidden domains with lore and loot.
- Seelie & Time Trial – Last few elusive puzzles.
- Reputation – Max in all nations (currently 10 for each). Unlocks namecards and recipes.
- All World Quests completed – Including hidden quests with multiple branches.
- All Story Quests – Use Story Keys. Every permanent story quest gives Primogems.
- Hangouts – All endings unlocked.
- Limited Time Events – Complete to earn exclusive weapons (e.g., Festering Desire, Cinnabar Spindle) and namecards.
- Primogems – Earn roughly 8000–10000 per month from commissions (60/day = 1800), Abyss (600/reset ≈ 600-1200/month depending on performance), events (2000-3000/month), and achievements. Efficiently saving for desired 5-star characters.
- Starglitter – Use for monthly fates. If you have extra, consider buying Blackcliff weapons from the shop if you lack Crit DMG weapons.
- Intertwined Fate – Save for Limited Banners. We generally recommend saving 180 pulls to guarantee a 5-star (soft pity at 75, hard pity at 90). 50/50 chance; you may lose and need another 180.
- Resin – Use Fragile Resins only when needed (e.g., new character release). Save some for resin-exclusive events (e.g., ley line overflow).
- Level 90 All Characters – Useful for reaction teams (EM scaling) and maximizing base stats. Overworld is easy regardless.
- Triple Crown – Level 10 in all three talents on main DPS (e.g., Ayaka, Hu Tao). Use Crowns from events, tree rewards, and Battle Pass (some).
- Artifact Perfection – Min-max substats: 30+ CV (Crit Value = crit rate×2 + crit dmg) on flower/feather. Goal: 70/140 crit ratio for main DPS, 200+ EM for reaction supports, 200%+ ER for burst supports. Use artifact optimizer tools (e.g., Genshin Optimizer) to find best combination.
- Weapon Refinement – 5-star weapons at R1 are strong. Refinement to R5 is a luxury (only for high spenders). For 4-star weapons, R5 is achievable (e.g., The Catch, Crescent Pike).
- Teapot – Trust Rank 10 for Primogems. Use adeptal energy capacity for daily resin-like rewards.
- Namecards – Collect from achievements, battle pass, hangouts, leveling characters to friendship 10, and special events.
- Spiral Abyss – Floor 12 is the hardest. Enemies have high HP and damage. Team compositions must be very refined (meta teams like International, Ayaka Freeze, Raiden National, Alhaitham Spread). 36-stars is the ultimate achievement.
- Weekly Bosses – Still run the 3 weekly bosses for talent materials. At AR 55+, bosses also drop Artifact sets (e.g., Pale Flame from Azhdaha, Heart of Depth from Signora).
- New Bosses – Each new region introduces a new weekly boss (e.g., Narzissenkreuz Ordo in Fontaine). Fight them for new talent materials later.
- Mondstadt, Liyue, Inazuma, Sumeru, Fontaine Reputation – Level to max. Bounties give 30K Mora each (max 3/week). Requests give 10K Mora each (max 3/week).
- Theodevouring Abyssal – Endgame repeatable bosses like the Overworld Bosses (40 resin) are still farmed for ascension materials and Artifact pieces (e.g., Primo Geovishap).
- Housing Realm – You can gift visitors with furniture sets for fame.
- Co-op Help – Many high AR players help lower AR players with tough bosses. It’s a social aspect.
- Seasonal Events – Note: Genshin’s major patches (1.0, 2.0, 3.0, 4.0) bring massive content. Participate in the flagship event for Primogems and unique items (e.g., a free 4-star character from the event shop).
- The Divine Ingenium – (Genius Invokation TCG) Max out Player Level (10) and accumulate weekly winnings. Earn Primogems and decorative cards.
Progression
Exploration
Quests & Missions
Economy & Resources
Character/Build Growth
Endgame Structure (Early Game)
---
Mid Game (AR 25–45)
Main Gameplay Loop
1. Archon Quests continue (Liyue part 2, Inazuma intro). Also World Quests.
2. Domains become routine – Weapon/Talent materials domains at higher tiers. Start doing them regularly based on your characters.
3. Weekly Bosses – Unlocked after certain Archon quests. Bosses like Dvalin, Andrius, Childe drop unique materials and Artifact sets. They cost 60 Resin each (30 for first three per week).
4. World Bosses – Overworld bosses (Regisvines, Hypostases, Oceanid) drop character ascension materials. Kill them as needed.
5. Reputation System – Unlocked at AR 25 in Mondstadt and Liyue (others later). Complete bounties/requests for reputation and rewards (blueprints, daily commissions extra).
6. Battle Pass – Weekly objectives become more efficient (e.g., spend 1200 Resin, complete Domains). Use condensed Resin (unlocked at AR 40) to save time.
7. Spiral Abyss Floors 5–8 – Rewards increase; you’ll need two teams of level 60–70 characters to clear floor 8.
Combat & Interaction Systems
- National Team: Xiangling + Xingqiu + Bennett + Sucrose/Chongyun (uses Vaporize/Melt)
- Freeze: Kaeya + Barbara + Anemo (Sucrose/Lynette) + Chongyun
- Electro-Charged: Fischl + Beidou + Xingqiu + Healer
Progression
Exploration
Quests & Missions
Economy & Resources
1. Weekly bosses (60 Resin each, 3 per week = 180)
2. World bosses (ascension materials) – 40 Resin each
3. Talent/Weapon domains (20 Resin per run, use condensed resin for double loot)
4. Ley Lines (only if low on Mora/EXP)
Character/Build Growth
Endgame Structure (Mid Game)
---
Late Game (AR 45–55)
Main Gameplay Loop
1. Daily Commissions – Still essential for Primogems and Companionship EXP.
2. Resin Farming – Dedicate resin to artifact domains (level 90 domains guarantee at least one 5-star artifact per run). Use Condensed Resin for efficiency.
3. Weekly Bosses – Still important for talent level-up materials and Billets. Prioritize: Childe, Azhdaha, Signora, etc.
4. Spiral Abyss Floors 9–12 – Full clear attempt. Each floor has 3 chambers, each with 3 objectives (star rating). You need 36/36 stars for maximum Primogems (600 per reset). This is the primary endgame challenge.
5. Character Specialization – Build multiple teams to counter different Abyss rotations (e.g., one for AoE, one for single target).
6. World Exploration – Aim for 100% completion in each region. Unlock hidden islands, world quests, and lore puzzles.
7. Teapot Realm – (Serenitea Pot) Unlocked at AR 35. Build furniture to increase Adeptal Energy, which yields Trust Rank rewards (including Resin-like items: Fragile Resin). Also a convienent way to get friendship EXP.
Combat & Interaction Systems
- Melt: Using Cryo (e.g., Ganyu, Ayaka) + Pyro (Xiangling, Bennett). High multiplicative scaling.
- Vaporize: Hydro (Childe, Xingqiu) + Pyro (Hu Tao, Xiangling). Optimal for single target.
- Taser: Electro-charged with Anemo (Sucrose, Kazuha) and Hydro/Electro. For crowd control and chain reactions.
- Quicken/Aggravate/Spread: Dendro + Electro (introduced in Sumeru). Promotes high base damage with EM.
Progression
Exploration
Quests & Missions
Economy & Resources
Character/Build Growth
1. ShatterGeo: Itto + Gorou + Albedo + Zhongli
2. Hyperbloom: Dendro MC + Xingqiu + Raiden/Kuki + Healer
3. Freeze Ayaka: Ayaka + Kokomi + Shenhe + Kazuha
4. National Variants: Chongyun, Xiangling, Xingqiu, Bennett – flexible.
Endgame Structure (Late Game)
---
Endgame (AR 55+)
Main Gameplay Loop
1. Daily Commissions – Still core for Primogems. You may complete them faster using condensed resin.
2. Spiral Abyss – Every two weeks: floor 9-12 full stars (usually within 30 minutes to 2 hours depending on buffs). This is the primary Primogem source (600 per reset).
3. Resin Optimization – Use Resin exclusively for artifact domains (typically Emblem of Severed Fate, Gladiator’s Finale, or specific sets for your main characters). Use Condensed Resin always.
4. Events – Stay updated with new limited-time events. They often offer Primogems, Mora, and unique rewards (like a free 4-star weapon or character).
5. Talent Level Up – Focus on leveling talents to 10 for key characters. Use Crowns of Insight (very rare; obtain from events and the Tree of Dreams in Sumeru).
6. Character Collection – As a veteran, you may pull for new characters for variety, meta, or synergy.
7. Genshin Impact The Genius Invokation TCG – (unlocked at AR 32) optional card game that rewards Primogems and materials each week.
8. Serenitea Pot – Maximize Adeptal Energy for Trust Rank rewards. Also use the pot to craft weekly Transient Resin (limited).
9. Achievement Hunting – Complete all achievements (800+ total) for namecards and Primogems. Some are grindy (e.g., “A Legendary Adventure” requires 800 commissions).
10. Co-op Floor 12 – Optimize rotations and supports. Many players enjoy speed runs or showing off builds.
Combat & Interaction Systems
Progression
Exploration
Quests & Missions
Economy & Resources
Character/Build Growth
Endgame Structure (Endgame)
---
Summary Table: Core Activities by Tier
| Tier | AR Range | Key Activities | Resin Priority | Team Focus | Abyss Focus |
|---|---|---|---|---|---|
| Early Game | 1–25 | Archon Quests, chests, daily commissions, low-level domains, WL bosses | Ley Lines (Mora/EXP), Weapon Domains | Single main DPS, basic reactions | Floors 1–4 (easy) |
| Mid Game | 25–45 | World quests, weekly bosses, reputation, battlse pass, domains, Spiral Abyss up to floor 8 | Weekly bosses, ascension materials, talent domains (using condensed resin at AR40) | Elemental reactions, energy management, two teams | Floors 5–8 (moderate) |
| Late Game | 45–55 | Artifact farming (level 90 domains), Spiral Abyss floor 9–12, all quests, teapot, fishing | Artifact domains (condensed resin), weekly bosses, talent books | Min-max artifact substats, multiple teams | Floors 9–12 full stars |
| Endgame | 55+ | Abyss resets, all events, TCG, achievement hunting, 100% exploration, character maxing | Artifact domains (perfect sets), weekly bosses, event farms | Optimized rotations, perfect artifacts, vertical investment | Floor 12 full stars (36*) every reset |
Progression Tips
- Resin Efficiency – Use condensed resin for artifact domains (saves time). For Ley Lines, use normal resin to avoid missing resource drop