
All Game Items
All Game Items Guide for Monster Hunter: World
This guide catalogs every major item category in Monster Hunter: World (including the Iceborne expansion). Items are grouped logically with explanations of what they do, how to obtain them, when they are useful, and any important synergies or upgrades.
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1. Weapon Types (14 Classes)
Each weapon class has unique movesets, strengths, and upgrade paths (Rarity 1–12). Weapons are crafted from monster materials and can be upgraded along branching trees. Below is a summary of each class.
| Weapon Class | Playstyle | Key Features | Best For |
|---|---|---|---|
| Great Sword | Slow, heavy hits | Charged attacks, high raw damage, tackle block | Punishing openings, cutting tails |
| Long Sword | Fluid combos, counter | Spirit gauge, iai slash, foresight slash | Consistent damage, evasion |
| Sword & Shield | Versatile, fast | Mounting, item use without sheathing, shield | Status builds, support |
| Dual Blades | Fast, aggressive | Demon mode, blade dance, high elemental | Elemental damage, breaking parts quickly |
| Hammer | Blunt, stun | Charge attacks, KO damage, spinning bludgeon | Head breaks, stunning monsters |
| Hunting Horn | Support, blunt | Melody buffs, exhaust damage, encore | Team support, fatigue |
| Lance | Defensive, poke | Guard, counter thrust, power guard | Tanking, consistent pokes |
| Gunlance | Explosive, shield | Shelling (Normal/Long/Wide), wyrmstake, wyvernfire | Breaking hard parts, ignoring hitzones |
| Switch Axe | Transform, burst | Axe/Halberd forms, amped state, discharge | Raw damage, phial bursts |
| Charge Blade | Combo, guard points | Sword/Axe modes, phial charging, SAED | Versatile damage, guard point counters |
| Insect Glaive | Aerial, kinsect | Vaulting, kinsect extracts, airborne combos | Mounting, mobility, elemental damage |
| Light Bowgun | Ranged, mobile | Rapid fire, status shots, wyvernblast | Elemental/status ammo, support |
| Heavy Bowgun | Ranged, stationary | Wyvernheart/snipe, cluster ammo, shield mods | Pierce/Spread/Sticky builds, tanky gunner |
| Bow | Ranged, stamina | Charged shots, power coating, dragon piercer | Elemental damage, evade/dance builds |
2. Armor & Equipment Sets
Armor pieces (Head, Chest, Arms, Waist, Legs) provide Defense and Skills. Sets offer set bonuses (e.g., Rathalos Mastery). High Rank (HR) armor upgrades to G-rank (Master Rank, MR) in Iceborne.
- Low Rank (LR) armors: Leather, Bone, early monster parts.
- High Rank (HR) armors: Rarity 5–8, start appearing after Zorah Magdaros.
- Master Rank (MR) armors: Rarity 9–12, from Iceborne monsters.
How to obtain: Quest rewards, carving, mining, gathering. Craft at the Smithy with monster materials.
When useful: Equip armor with skills matching your weapon (e.g., Attack Boost for Great Sword, Artillery for Gunlance). Upgrade Defense at the Smithy using Armor Spheres + Zenny.
Synergies: Mix sets to activate multiple skills (e.g., Weakness Exploit + Critical Boost). Set bonuses like Nergigante Hunger (HR) or Teostra Technique (MR) grant additional effects.
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3. Consumables & Items
#### 3.1 Healing & Recovery
| Item | Effect | How to Obtain | Use Cases |
|---|---|---|---|
| Potion | Restores 30 HP | Craft: Herb<br>Buy from Vendor | Basic healing |
| Mega Potion | Restores 60 HP | Craft: Potion + Honey | Standard healing mid-hunt |
| Max Potion | Restores HP fully + max HP | Craft: Nutrients + Mandragora | Emergency full heal (one per hunt) |
| Ancient Potion | Restores HP fully + max stamina | Craft: Kelbi Horn + Godbug | Full restore before battle |
| Herbal Medicine | Cures Poison & restores HP | Craft: Antidote + Blue Mushroom | Fast poison cure |
| Dust of Life | AoE heal for party | Craft: Godbug + Lifecrystals | Team healing (multiplayer) |
| Item | Effect | Duration | Craft |
|---|---|---|---|
| Demon Drug | +10 Attack (small) | Until faint | Might Seed + Catalyst |
| Mega Demon Drug | +15 Attack (large) | Until faint | Demon Drug + Pale Extract |
| Armor Drug | +25 Defense (small) | Until faint | Adamant Seed + Catalyst |
| Mega Armor Drug | +30 Defense (large) | Until faint | Armor Drug + Pale Extract |
| Cool Drink | Heat resistance (15 min) | Craft: Chillshroom + Ice Crystal | Volcanic areas (Elder's Recess) |
| Hot Drink | Cold resistance (15 min) | Craft: Hot Pepper + Ice Crystal | Frozen areas (Hoarfrost Reach) |
| Item | Effect | How to Obtain |
|---|---|---|
| Pitfall Trap | Immobilizes some monsters | Craft: Net + Ivy + Spiderweb |
| Shock Trap | Immobilizes many monsters | Craft: Thunderbug + Trap Tool |
| Flash Pod | Blinds monster | Craft: Flashbug |
| Screamer Pod | Roar to unearth burrowed monsters | Craft: Screamer Sac + Sap Plant |
| Dung Pod | Repels monsters | Craft: Dung + Smokenut |
Used by Bowguns and Bow. Crafted from gunpowder and materials. Examples:
- Normal Ammo 1/2/3: Basic damage.
- Pierce Ammo 1/2/3: Hits multiple times through body.
- Spread Ammo 1/2/3: Short-range cone.
- Sticky Ammo 1/2/3: Explosive, KO damage (builds stun).
- Power Coating (Bow): +30% raw damage (limited quantity).
- Blast Coating: Applies blastblight.
- Scales, Hides, Bones: Common drops from monsters.
- Monster-specific parts: Rathalos Ruby, Nergigante Gem, Anjanath Fang, etc.
- Sacs/Marbles: Elemental sacs (Flame Sac, Thunder Sac) used for weapons.
- Tears & Drops: Dropped when monster flees (e.g., Nergigante Regrowth Plate).
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4. Materials & Resources
#### 4.1 Monster Materials
Obtained from carving, capturing, breaking parts, quest rewards. Used for crafting and upgrading gear.
#### 4.2 Mining & Gathering Items
| Resource | Locations | Uses |
|---|---|---|
| Iron Ore | All zones | Base weapons, armor upgrades |
| Machalite Ore | High Rank zones | Mid-tier upgrades |
| Dragonite Ore | High Rank + Elder's Recess | High Rank gear |
| Carbalite Ore | Master Rank zones | MR upgrades |
| Dragonbone Relic | Bone piles in Rotten Vale | Weapons, charms |
| Godbug | Ancient Forest, Wildspire Waste | Dust of Life, Demon/Armor Drugs |
- Armor Spheres: Used to upgrade armor defense. Obtain from Bounties, rewards, or melding.
- Decorations (Jewels): Socketed into armor/set pieces to add skills. Rarity 6–12. Farmed from Tempered or Arch-Tempered monsters.
- Charms: Equippable items that provide skills. Crafted at the Smithy from materials and upgraded with Streamstones (HR) / Spiritvein Gems (MR).
- Kinsect Foods: Used to upgrade Kinsects (Insect Glaive). Crafted from monster parts.
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5. Currencies & Points
| Currency | Symbol | How to Obtain | Primary Use |
|---|---|---|---|
| Zenny | Z | Quest rewards, selling items | Crafting, upgrading, buying from vendors |
| Research Points (RP) | RP | Gathering, tracking monsters, canteen bonuses | Fuel for Argosy, melding, upgrading Palico gear |
| Guild Alchemy Points | — | Trading in materials | Crafting specific items at the Melder |
| Steam Tickets | — | Steamworks (Iceborne) | Special gear, consumables |
| Celestial Wyverian Print | — | Limited quests or events | Trade for any rare monster material (e.g., gem) |
6. Collectibles & Special Items
#### 6.1 Endemic Life
Small creatures found in each locale (e.g., Wiggler, Cactuar, Dapper Coral). They can be caught with a Capture Net. Some have unique interactions:
- Wiggler (cure poison allies).
- Sturdy Plant (can be mounted on slinger).
- Bitterbug (used in crafting).
- Fish: Caught with fishing rod (Ancient Forest, Wildspire Waste, etc.). Used for certain materials (e.g., Gastronome Tuna for meals).
- Bounties: Weekly and limited bounties reward Armor Spheres, Decorations, Steam Tickets.
- Golden Egg, Silver Egg, Ancient Bone: Sold for Zenny.
- Treasure Spots: Marked on map, can be dug up with a pickaxe for rare resources.
- Palico Weapons & Armor: Crafted from monster materials. Skills like Plunderblade (extra carves) or Vigorwasp Delivery (healing).
- Palico Gadgets: Unlock via quests: Flashfly Cage, Shieldspire, Coral Orchestra, Meowlotov Cocktail.
- Slinger: Basic slinger stones (picked up in field) or special ammo dropped by monsters (e.g., Piercing Pod, Bomb Pod). Used for flinching, breaking parts, or triggering environmental traps.
- Clutch Claw (Iceborne): Used to tenderize monster parts or launch into walls for knockdowns. Requires Slinger Ammo to use clutch claw attacks.
#### 6.2 Fishing & Bounties
#### 6.3 Treasure Items
#### 6.4 Palico Equipment
#### 6.5 Slinger & Clutch Claw Items
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7. Key Equipment & Progression
#### 7.1 Mantles & Boosters
Unlocked through optional quests and story progression. Equip one + one booster.
| Mantle | Effect | Duration / Cooldown |
|---|---|---|
| Health Booster | Creates healing area | 60s active, 120s cooldown |
| Affinity Booster | +30% affinity area | 60s active, 180s cooldown |
| Temporal Mantle | Auto-dodge all attacks | 90s, 120s cooldown (MR 5 minutes) |
| Rocksteady Mantle | Super armor + damage reduction | 90s, 300s cooldown |
| Evasion Mantle | +30% damage after successful dodge | 90s, 180s cooldown |
| Ghillie Mantle | Invisibility while stationary | 60s, 120s cooldown |
| Glider Mantle | Allows glide + mounting | 120s, 60s cooldown |
| Impact Mantle | +30% stun damage | 120s, 300s cooldown |
- Meals: Provide stat boosts (Attack, Defense, Elemental Resistance, etc.) and skills (e.g., Felyne Moxie, Felyne Foodie).
- Ingredients: Gathered from expeditions or from Palico in the field. Higher quality ingredients give larger bonuses.
- Canteen Upgrades: Unlock new ingredients and drink types (e.g., Mega Nutrients).
- Smithy: Forge/upgrade weapons, armor, charms, Kinsects, Palico gear.
- Melding Pot (Melder): Convert materials into specific items (e.g., Decoration melding, Streamstone melding). Key for post-game efficiency.
- Attack Jewel 1: +1 Attack Boost (common)
- Expert Jewel 1: +1 Critical Eye
- Handicraft Jewel 3: +1 Handicraft (rare)
- Artillery Jewel 2: +1 Artillery (rare)
- Expert Jewel 4 (MR): +2 Critical Eye
- Elementless Jewel 2: +10% raw for weapons without element
- Streamstone Shard/Chunk/Gem: Used to augment HR weapons (add health steal, affinity, slot, etc.).
- Hero Streamstone: Only from Arch-Tempered Elder Dragons.
- Spiritvein Gems (MR): Used to augment MR weapons.
- Safi’jiiva Siege: Reward weapons with dormant abilities. Awaken using dracolite from siege rewards.
- Essences: Can add set bonuses (e.g., Teostra Technique) to weapons.
- Kulve Taroth Siege: Rewards Golden weapons with unique stats and element values. Can be upgraded to MR versions via Master Rank HR Kulve materials.
- Bait: Berries, Raw Meat, Poison Meat placed to lure monsters or apply status.
- Fire Pods, Watermoss, Torch Pods: Environmental items that trigger reactions (e.g., Watermoss washes off mud).
- Thunderbug Cages: Flash fly cage trap (harvestable).
- Elemental Damage: Dual Blades / Bow / SnS benefit greatly from elemental weapons + respective element attack skills.
- Status Effects: Para/Sleep weapons with Status Attack Up and Free Meal skills.
- Artillery + Capacity Boost: Gunlance and Charge Blade phial damage.
- Health Boost + Divine Blessing: Survival builds.
- Weakness Exploit + Critical Boost: Standard raw damage combo.
- Master’s Touch (Teostra Technique): Prevents sharpness loss on crit.
- True Dragonvein Awakening (Safi Set): Massive raw/element boost with health drain.
#### 7.3 Smithy & Melder
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8. Rare Items & Post-Game Grind
#### 8.1 Decorations (Jewels)
Rarity 5–12. Examples:
Obtain: Threat Level 2/3 Tempered investigations, Arch-Tempered events, The Greatest Jagras (event).
#### 8.2 Streamstones & Augments
#### 8.3 Safi’jiiva Weapons & Awakening (Iceborne)
#### 8.4 Kulve Taroth Weapons (HR & MR)
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9. Ecology & Field Items
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10. Important Synergies & Upgrades
For detailed weapon upgrade trees, refer to the Weapon Tree Guide (Smithy in-game menu). For armor set bonuses, consult the Armor Set Search (third-party tools like MHW Builder recommended).
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Quick Reference: Common Farming Routes
| Item | Best Source |
|---|---|
| Zenny | Sell monster parts from Kulve Taroth / Stormsoul event quests |
| Research Points | Gather bone piles in Rotten Vale / elder melder |
| Decorations | Tempered Zinogre or The Greatest Jagras (HR), FrostCrown Bounties (MR) |
| Armor Spheres | Weekly Bounties, Farewell to Zinogre event |
| Monster Gems | Break head + carve tail + capture; use Celestial Wyverian Print for rare ones |
This guide covers all major item categories. For exact drop rates or conversion ratios, consult the in-game Hunter's Notes or community databases like Kiranico.