
Game Introduction
Dead by Daylight: Game Introduction
Overview
Dead by Daylight (commonly abbreviated as DbD) is an asymmetric multiplayer horror game developed by Behaviour Interactive and published by Behaviour Interactive (formerly Starbreeze Studios). Since its initial release, it has become a flagship title in the non-linear survival horror genre, blending intense chase mechanics, strategic teamwork, and iconic horror characters.
Genre & Core Gameplay
- Genre: Asymmetric multiplayer survival horror, action, stealth
- Core Loop: In each match, four Survivors must repair five generators to power the exit gates and escape, while one Killer hunts them down to sacrifice them to the Entity—a malevolent cosmic force. The game emphasizes cat-and-mouse tactics, resource management (pallets, lockers, items), and outsmarting opponents rather than direct combat.
- Developer: Behaviour Interactive (based in Montréal, Canada)
- Publisher: Behaviour Interactive (self-publishing since 2018; previously Starbreeze Studios)
- Additional Licensors: Numerous film, game, and pop culture franchises (e.g., Halloween, Stranger Things, Silent Hill, Resident Evil)
Developer & Publisher
Release Timeline
| Platform | Release Date |
|---|---|
| Windows (Steam) | June 14, 2016 |
| PlayStation 4 | June 20, 2017 |
| Xbox One | June 20, 2017 |
| Nintendo Switch | September 24, 2019 |
| Android & iOS | April 17, 2020 (removed from mobile stores in 2024) |
| PlayStation 5 / Xbox Series X | S |
| Epic Games Store | December 1, 2021 |
| Windows Store / Game Pass | PC & console via Game Pass |
Platforms (Current)
- PC: Windows (Steam, Epic Games Store, Microsoft Store)
- Console: PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch
- Cross-Platform Play: Full cross-play across all platforms (except mobile, which is discontinued). Cross-progression available between Steam and Epic, and within console families.
- Dwight Fairfield – The leader archetype, excels at teamwork.
- Meg Thomas – The athlete, fast and agile.
- Claudette Morel – The botanist, heals efficiently.
- Jake Park – The lone survivor, skilled in sabotage and stealth.
- The Trapper – Sets bear traps to immobilize survivors.
- The Wraith – Cloaks and moves invisibly, then strikes.
- The Hillbilly – Chainsaw-wielding, one-shot-down rusher.
- The Nurse – Teleports via blink attacks, high skill gap.
- Michael Myers (Halloween) – Stalks, then tiered Evil Within power.
- The Shape (same as Myers) – Extremely iconic.
- Leatherface (The Texas Chain Saw Massacre) – Chainsaw combos.
- Freddy Krueger (A Nightmare on Elm Street) – Dream world.
- The Oni (original, inspired by samurai folklore) – Rages when absorbing blood.
- The Ghost Face (Scream franchise) – Stealth stalker.
- Nemesis (Resident Evil) – Tentacle attacks, zombie summoning.
- Xenomorph (Alien franchise) – Crawls on walls, tail attack.
- Chucky (Child’s Play) – Small hitbox, scamper ability.
- Survivors include: Bill Overbeck (Left 4 Dead), Ash Williams (Evil Dead), Cheryl Mason (Silent Hill), Jill Valentine & Leon Kennedy (Resident Evil), Ellen Ripley (Alien), Lara Croft (Tomb Raider), Nicolas Cage (as himself), and many more.
- True Asymmetry: No two matches play the same. The Killer has vastly different abilities, and Survivors must adapt to each unique threat.
- Horror Atmosphere: Dark environments, eerie sound design, and jump scares create tension. The power role lets you feel like the monster.
- Endless Variety: Over 30 Killers and 40+ Survivors with distinct perks, add-ons, and playstyles. Perk combinations create near-infinite build possibilities.
- Iconic Crossovers: Play as or against legendary horror icons from film, TV, and video games—an unprecedented roster in gaming.
- Skill Expression: Mind games (predicting movements, faking directions), looping (running around obstacles), flashlight saves, and timing add depth.
- Constant Updates: New chapters (every ~3 months) add a Killer, a Survivor, and a new map, plus monthly balance patches and seasonal events.
- Community-Driven: The game has a dedicated fanbase, active content creators, and a thriving competitive scene (tournaments, ranked modes).
- Players who enjoy multiplayer horror with tension and teamwork.
- Fans of horror movies and characters (especially slasher films).
- Gamers looking for a high-skill-cap, replayable experience.
- Those who prefer asymmetric PvP over traditional shooters or MOBAs.
- Age 16+ (rated M for Mature due to violence and gore).
Story Overview & Setting
The game is set in a nightmarish realm called The Entity’s Realm—an endless, foggy dimension created and sustained by the Entity. This ancient, incomprehensible being feeds on the hope and emotions of living beings. It abducts killers and survivors from various times, places, and even fictional universes, trapping them in an endless cycle of trials. Survivors must complete objectives to escape, while Killers act as the Entity’s agents, sacrificing victims to maintain the realm.
No true “ending” exists; the lore unfolds through character backstories, in-game tomes (archives), and seasonal events. The narrative explores themes of survival, trauma, and sacrifice, with each character offering a piece of a larger puzzle.
Main Characters (Original and Licensed)
Original Survivors (Sample):
Original Killers (Sample):
Licensed Killers & Survivors:
Core Appeal & What Makes It Unique
Target Audience
Game Modes
| Mode | Description | Players |
|---|---|---|
| Public Match (Survivor) | Queue as one of four Survivors. | 4v1 |
| Public Match (Killer) | Queue as the Killer. | 4v1 |
| Private Match | Create custom lobbies with friends (any role, any map). | Up to 5 |
| Tutorial | Guided tutorials for both roles (recommended for beginners). | 1 (vs bots) |
| Custom Game + Bots | Add bots to fill slots (Survivor AI). | 1–5 + bots |
| The Archives | Lore-driven challenges with exclusive rewards. | Solo (but performed in public matches) |
| Limited-Time Events | Seasonal modes (e.g., Bone Chill, Hallowed Blight, Blood Moon). | 4v1 with event mechanics |
| Ranked (not separate)* | Matchmaking rating (MMR) system for public matches. | 4v1 |
Online / Offline Support
- Online: Fully online multiplayer required. No offline mode except Tutorials and Custom Games with bots.
- Cross-Play: Enabled by default across all platforms (PC, Xbox, PlayStation, Switch).
- Cross-Progression: Limited to same ecosystem (e.g., Steam ↔ Epic, Xbox ↔ Windows Store, PlayStation ↔ PlayStation). Not universal.
- Dedicated Servers: Launched in 2020; replaced peer-to-peer for official matches. Custom games can still use P2P.
- Voice Chat: No in-game voice chat (to maintain tension and avoid toxicity). Survivors can use in-game gestures and quick-chat. External communication (e.g., Discord) is common but not intended.
- Chapters (paid DLC): Full content packs (e.g.,
DLC / Expansion Overview
Dead by Daylight uses a Chapter and Paragraph system. Each major release includes a new Killer, Survivor, and often a new map. Smaller releases (Paragraphs) add only characters or cosmetics.
Types of Content:
Note: Licensed DLC cannot be purchased with in-game currency (Iridescent Shards); original chapters are shard-purchasable after a delay. All characters can be unlocked via playing (earning Shards) except licensed ones.
Why Play Dead by Daylight?
Whether you’re a horror fan, a competitive gamer, or just looking for something different, Dead by Daylight* offers an unforgettable trip into the fog. Welcome to the Entity’s realm—survive if you can.