Important Notes

Important Notes for Dead by Daylight



Here is critical information every player should know to avoid frustration, wasted time, and common regrets. Read this before diving deep into the game.

Irreversible Choices & Permanent Loss


  • Prestige: Once you Prestige a character (reset them to Level 1), you lose all perks, items, add-ons, and offerings they had. In return you get a Prestige cosmetic and a slight increase in rare item quality in future Bloodwebs. Do not Prestige your main survivor or killer until you have hundreds of thousands of spare Bloodpoints and fully understand the meta. The only exception is the new Prestige system (Patch 6.1.0+) which gives a unique perk charm per prestige, but still costs all items.

  • Shrine of Secrets Purchases: Buying a teachable perk with 2000 Iridescent Shards is permanent but only unlocks that perk for that one character (not account-wide). Choose wisely—don't waste shards on perks you can easily unlock via bloodwebs on a character you don't play.

  • Tome Breach: Once you complete a Tome (challenge book) page for a given season, you cannot revisit it. Missed challenges mean lost rift fragments and cosmetic rewards. Complete all current Tome challenges before the Tome expires (usually 70 days).

  • Character Teachables: When you level a character to Level 30, 35, and 40, you unlock their teachable perks in the Bloodweb of other characters. You can only get these teachables by leveling that specific character. If you prestige them before hitting 40, you lose progress and must re-level to gain those teachables again.


  • Missable Content & Limited-Time Events


  • Seasonal Events: Halloween (Blood Moon), Winter (Bone Chill), Anniversary, Lunar New Year, etc. These offer exclusive cosmetics, event currencies (e.g., Vile Darkness), and special menu themes. Play during events even if you're new—you can earn event items that are never obtainable again (e.g., Halloween med-kits, anniversary cakes).

  • Rift Passes: The free track gives some cosmetics, but the premium track (Auric Cells) has exclusive skins, charms, and badges. Once a Rift season ends, those cosmetics are never available again (except some may return in the shop years later for real money).

  • Archives Challenges: Each Tome has daily challenges and a weekly challenge. Missing a day means losing that rift fragment. The weekly challenge is usually worth 10 fragments (one full rift tier).

  • Store Rotations: The in-game shop rotates weekly. Some legendary skins (sets) appear only 2-3 times a year. Buy coveted skins when you see them; they might not return for months.


  • Difficulty Spikes & Learning Curves


  • Killer Difficulty Tiers: Easy (Trapper, Wraith, Legion) vs. Hard (Nurse, Blight, Spirit). Do not start with Nurse—her blink mechanic requires 50+ hours to master. You will lose horribly and hate the game.

  • Survivor Learning Curve: Looping tiles efficiently takes weeks. You will get 4k'd repeatedly. Watch tutorial videos on vaulting, pallet placement, and timing dead hard.

  • Solo Queue vs. SWF: Playing solo is significantly harder. No communication means you can't coordinate saves, totems, or gens. Survivor kill rates drop from ~60% (SWF) to ~70%+ (solo). Expect more frustration alone.

  • Endgame Collapse: The exit gates take 20 seconds to open. Many new survivors die because they hide too long. Prioritize opening gates once the last gen is done—don't try to be a hero unless you're the obsession with Deliverance.


  • Grinding Traps (Bloodweb & Bloodpoints)


  • Bloodweb Efficiency: Do NOT buy every node. Only buy nodes that lead to perks (orange), add-ons you actually use (e.g., purple flashlight batteries, brown medkit gear), and offerings (especially survivor pudding/bonus points). Skip cheap brown add-ons and offerings you will never equip—they just waste BP.

  • Perk Prioritization: Level one survivor to 40 first to unlock all their teachables. Common best first survivor: Meg Thomas (Sprint Burst, Adrenaline, Quick & Quiet). For killer: Hillbilly or Trapper (early perks like Discordance, Thrilling Tremors). Do NOT spread BP across multiple characters early.

  • Offerings: Never burn Mori offerings (Cypress Memento Mori, etc.) unless you are very confident you can 4k. They waste your offering slot and often cause the killer to tunnel. Also, avoid using Shroud of Separation as survivor—it reveals your aura to killer if you're the obsession.

  • Bloodpoint Caps: Maximum is 2,000,000. Once you hit cap, earned BP are lost. Spend BP before logging out. Check your bloodpoint total after every match.


  • Online Etiquette & Anti-Cheat


  • Reportable Behavior: Tunneling (hard focusing one survivor out of the game early), camping (standing next to hooked survivor), excessive teabagging, body blocking (blocking others from vaults/hooks intentionally). These are not bannable unless done with malicious intent (e.g., holding game hostage). Behaviour's policy is vague; use report for harassment, cheating, or hate speech.

  • Flashlight Clicking and Teabagging: Annoying but not reportable. However, doing it repeatedly often makes the killer tunnel you. Don't expect sympathy.

  • Anti-Cheat (Easy Anti-Cheat / EAC): DbD uses EAC. False bans are rare but can happen if you have software hooking into the game (e.g., overlays, macros, cheat engine). Do not run any program that modifies game memory. On PC, if you get banned, you lose access to your entire account—no refunds.

  • Cross-Platform: Console and PC players can play together. However, console players cannot see chat or end-game chat. PC players can be reported via Steam/Epic ID. Console players have no easy way to report others in-game except via platform tools.

  • Save File Exploitation: Never download “save game” files from third-party sites—they often contain malicious code or trigger an immediate EAC ban. Your progress is stored server-side, so local editing won't work.


  • Save Management & Account Linking


  • Cloud Saves: Steam automatically syncs saves, but Epic and Windows Store may not. If you switch PCs or reinstall, ensure cloud sync is ON. Without it, you could lose all progress (unlikely but possible).

  • Account Linking: You can link Behaviour account across platforms to share some progress (auric cells, cosmetics). However, character levels, bloodpoints, and prestiges are NOT shared across platforms. If you buy DLC on Steam, you must buy it again on Epic to play that character there.

  • Profile Corruption: Rarely, a game crash during save can corrupt your profile. Behaviour support can restore a backup (within 7 days). Don't modify your own save files—this is a guaranteed way to corrupt it permanently.


  • Things Players Commonly Regret Not Knowing Earlier


    1. Shrine of Secrets resets every Tuesday and Friday. Check it even if you don't need perks—sometimes it has meta perks like Decisive Strike, Borrowed Time, or Hex: Ruin. Buy them with shards if possible.
    2. Daily Rituals give 30,000 BP each (15,000 for the first of the day). Complete them every day—that's 210k BP per week.
    3. You can reset your Bloodweb (press middle mouse button on PC) to get a new layout if the current one has bad nodes. Use this to farm good perks faster.
    4. Offering: Bloodpoint bonus cakes (Survivor Pudding, Streamers, BPS, etc.) stack with other players' offerings. Always bring one when you have them—multiplies BP earned. Don't hoard them forever.
    5. You can dodge lobby (leave before match starts) without penalty. If you see a killer with a mori offering or a full SWF group with flashlights, dodge to avoid frustration. No punishment.
    6. Learn to loop without Dead Hard. Dead Hard is being changed (patch 6.1.0+ now requires you to be healthy and endurance leaves a speed debuff). Practice with basic vaults and pallets.
    7. Maps are random but offerings affect probability. Survivors can burn Map offerings (e.g., Rancid Abattoir) to force a certain realm. Know which maps favor you (e.g., Pallet Heaven for survivors, Shelter Woods for killers).
    8. Perk tiers matter. Tier 3 of a perk is significantly better than Tier 1 (e.g., Sprint Burst: 50% speed for 5s vs 3s). Prioritize getting your best perks to Tier 3.
    9. You can inspect other players' items in lobby by clicking on them. Don't flashlights or medkits to gauge the team's loadout. If everyone brings medkits, it's likely a SWF group.
    10. Killer add-ons are powerful but some alter Memento Mori animations (e.g., Tombstone piece on Myers). Using these can extend matches and frustrate survivors—be mindful.

    Final Warnings


  • Auric Cells are expensive. A single legendary cosmetic costs ~2000 AC (about $15-20). Don't impulse buy—wait for sales (rare).

  • DLC characters unlock the killer + corresponding survivor. You cannot buy individual characters with AC; you must buy the chapter pack (real money) or grind 9000 Iridescent Shards each (survivor or killer separately).

  • Behaviour Interactive support is slow (1-2 weeks). For urgent issues like ban appeals, use the official forum.

  • The meta changes every few months with patches. A perk that is S-tier today (e.g., CoH, Dead Hard) may be nerfed tomorrow. Don't rely on one build exclusively.


This guide is not exhaustive but covers the most common pitfalls. Read each section carefully before making big decisions like Prestige or DLC purchase. Good luck in the Fog!