Game Settings

Dead by Daylight: Game Settings Guide



This guide covers all configurable settings in Dead by Daylight (DbD) across platforms. You'll find optimal recommendations for performance vs. quality on different hardware tiers, plus pitfalls to avoid when tweaking options.

Graphics Settings



Display



  • Resolution – Set to native monitor resolution (e.g., 1920×1080, 2560×1440). For lower-end hardware, drop to 1600×900 or 1280×720.

  • Window Mode – Choose Fullscreen for best performance; Borderless Windowed for alt-tabbing convenience but slightly higher input lag.

  • V-SyncOff if you have G-Sync/FreeSync or want minimum input latency; On to eliminate screen tearing (adds ~1 frame delay).

  • Frame Rate Limit – Set to your monitor’s refresh rate (60/120/144 Hz). Use 60 on low-end PCs to reduce GPU strain.

  • Field of View (FOV) – Only adjustable for Killers (90–110). Survivors have fixed FOV. Higher FOV gives peripheral awareness but can feel “fisheye”.


Quality Presets



PresetDescription
LowFor integrated graphics or GPUs ≤ GTX 960 / RX 560. Major visual cutbacks but playable.
MediumBalanced for GTX 1060 / RX 580. Good clarity without heavy drops.
HighFor RTX 2060 / RX 6600 and above. Full shadows, textures, and effects.
Ultrafor RTX 3070+ / RX 6800+. Maxed settings with little performance loss.
CustomManual fine-tuning. Use if presets don’t fit your hardware.

Per-Setting Recommendations



  • Texture Quality – Low on VRAM-constrained GPUs. Medium uses ~2 GB; High ~3 GB; Ultra ~4 GB.

  • Shadow QualityLow for best FPS. Shadows are heavy. On console, medium is safe.

  • Anti-AliasingFXAA if FPS matters; SMAA for sharper edges (costs ~5% FPS). TAA blurs slightly but smoothest.

  • Post-ProcessingOff on low-end. Includes bloom, light rays. Killer players may want them off to spot survivors more easily.

  • ReflectionsOff on low; Medium for decent puddle/nearby reflections.

  • Ambient Occlusion – Adds depth but costs FPS. SSAO slightly less heavy than HBAO+.

  • Level of Detail – Distance objects. Medium is good for balance; High costs ~10% FPS.

  • Resolution Scale – Critical for performance: set 100% for 1:1; lower (e.g., 50–75%) gives big FPS boost at cost of blur. Do not go below 75% unless desperate.


  • Advanced/Perf Tweaks



  • Motion BlurOff. Makes screen clearer and reduces distraction.

  • Lens FlareOff. Unnecessary visual noise.

  • Foliage QualityLow to see survivors through bushes (Killer benefit).


  • Per-Platform Graphics



  • PC – All settings available on the “Video” tab.

  • PlayStation 5 / Xbox Series X\|S – Preset: Quality (4K30) or Performance (1080p60). Choose Performance for smoother gameplay.

  • PlayStation 4 / Xbox One – Fixed medium-low. No custom tweaks.

  • Nintendo Switch – Fixed low, dynamic resolution. V-Sync always on.


  • Audio Settings



  • Master Volume – 100%, then adjust per-channel.

  • SFX Volume – Keep at 100%. Crucial for hearing footsteps, healing, terror radius, and hatch.

  • Music Volume0%. Music can mask important audio cues (e.g., heartbeat, chase music is less critical than footsteps).

  • Voice Chat Volume – PC only (in-game voice uses proximity chat). Set to your preference.

  • Subtitle VisibilityOn for accessibility. Shows direction (L/R) and distance of killer sounds (e.g., “Killer breathing – left”). Helps deaf/hard-of-hearing players.

  • UI Sound Effects – Keep at 100% for menu navigation feedback.

  • 3D AudioOn if your system supports it (Windows Sonic, Dolby Atmos). Greatly improves directional awareness. Off if you experience cracking/distortion.


⚠ Audio Pitfall: Do not lower SFX volume. Many beginners lose the killer because they can’t hear the terror radius faintly over music. Keep music at 0% and SFX max.

Controls



PC (Keyboard + Mouse)



ActionDefault KeyNotes
MoveW/A/S/DCan rebind to ESDF for more hotkey space
Run/SprintShift (Hold)Survivor uses shift, Killer uses shift
InteractSpaceVault, drop pallet, heal
AbilityCtrl (Killer)M2 menu
AttackLeft Mouse Button
Secondary AttackRight Mouse Buttononly survivors
Skill CheckSpacebar/Skill Check Buttonspamming? N/A
Emote WheelB (Survivor)Point, beckon, etc.
Camera LookMouse Movementstandard
Pause MenuEscape
Recommendation: Bind Interact to a mouse thumb button if you have one for faster pallet vaults. Unbind Hold to Vent (not needed).

Console (PlayStation/Xbox)



  • Left Stick – Move

  • Right Stick – Camera

  • R2/Right Trigger – (Survivor) Run; (Killer) Attack

  • L2/Left Trigger – Survivor: Drop item?; Killer: Secondary power

  • L1/LB – Survivor: Crouch; Killer: ???

  • R1/RB – Survivor: Ability (e.g., use flashlight); Killer: ???

  • X/Square – Interact

  • O/Circle – Leave item/palette drop

  • Triangle/Y – Camera look behind while running (Survivor)

  • D-Pad – Emotes


  • Sensitivity (Aim) – Set to Medium-High (60–80) for quick 180° turns. Lower if you overshoot.
  • Dead Zone – Lower it to 0–5% to eliminate stick drift. Default 20% can feel sluggish.


  • Nintendo Switch



    oControls similar to other consoles but with a wider dead zone by default. Set dead zone to 5% minimum.

    Accessibility Settings



  • Colorblind Mode – Select from Protanopia, Deuteranopia, Tritanopia to change UI colors (e.g., skill check zones, health states). If unsure, test in the lobby.

  • Large HUD – Toggle to enlarge cooldowns, perk icons.

  • Reduced Screen ShakeOn for better clarity during chases and when the Killer breaks pallets.

  • Subtitle Size – Can be increased for legibility.

  • Camera Shake Intensity – Slide to 0% for stable image.

  • Strobe Effect Warning – Disables intense flashing (e.g., from Demogorgon’s pounce or Doctor’s shock therapy). Useful for photosensitive epilepsy.

  • Controller VibrationOff if you find it distracting; On for haptic feedback when hit or repairing gen, but can interfere with fine aiming.

  • Auto-Aim – For controllers only (console). On helps Killers land hits; Off gives more control over lunges. Many top players turn it off.


  • Language Settings



  • Game Language – Can be changed in the launcher (Steam/Epic) or in-game menu (on consoles). Reboot required.

  • Voice Language – Separate for character voices (English, French etc.). Affects survivor pained sounds and killer lines. Not gameplay important.

  • Subtitle Language – Match to your preferred display language.


  • Note: Some language packs (e.g., Korean, Japanese) may have slightly different audio timing for skill checks. Unconfirmed but anecdotal. Stick to your native language for consistency.

    Network Settings



  • RegionAutomatic is fine. But if you experience high ping spikes, manually pick a nearby region (NA East, NA West, Europe, Asia, etc.).

  • Cross-PlayOn to reduce queue times. Off if you only want console players (PC players may have comp advantage).

  • Bandwidth Limit – Default is 10 Mbps. Lower if your internet isn’t stable (e.g., 5 Mbps). Increase to 20+ for better hit registration but may cause lag if connection weak.

  • Network Smoothing – This setting (hidden under “Advanced” → “Game”?) actually doesn't exist in DbD menu. Instead, the game auto-uses client-side prediction.

  • Voice Chat – PC only. In-game voice is proximity-based; no volume slider for lobby. Use Discord for party chat instead to avoid echoing.


  • Gameplay Settings



  • Hold vs Toggle

  • - Run – Prefer Hold for precise control; Toggle may cause accidental sprints when releasing.
    - CrouchToggle is easier for long crouches; Hold for quick ducking.
    - Flashlight – Toggle for sustained beam; Hold for burst.
  • Skill Check StyleAutomatic (default) vs. Visual-only (sound disabled). Keep Automatic to hear the sound cue.

  • Aim Assist – Controllers only. On helps shooters/demogorgon; Off for precise aiming.

  • Center Killer Camera – Toggles auto-centering when hitting a survivor. Many Killers turn this Off to maintain view in chases.

  • Quick Turn – Only for Survivors on keyboard. Bind a key to instantly perform a 180° turn while running. Essential for jukes.

  • UI Opacity – Set to 100% for clear skill check and perk visibility.

  • HUD Scale – Adjust as needed; 100% default.


Special Attention Points



1. Resolution Scale – The biggest performance lever. Lowering to 75% gives ~40% more FPS with acceptable blur. Do not go below 50%.
2. V-Sync – Always Off for competitive play. In console, it’s forced on but enables triple-buffering on some models.
3. Motion Blur + Post-Processing – Turn both Off to see survivors more clearly through fog and maps like Lery’s.
4. Audio Balance – Many players forget to mute music. Doing so lets you hear the Killer’s breathing through walls.
5. Controller Dead Zone – Default is too high (20%). Lower to 5% for instant response.
6. Field of View (Killer only) – Set to 110 for maximum awareness. Some Killers prefer 105 to avoid distortion.
7. Cross-Play Toggle – If you’re on PC and getting outmatched, turning off cross-play doesn’t help as queue times increase; but on console, it can reduce PC tryhards.
8. Colorblind Mode – Test in the menu or tutorial. A wrong colorblind setting can make skill checks (red/green) harder.

Conclusion



Tweak these settings to your hardware and personal preference. For most players, a mix of Medium graphics, 0% music, full FOV (Killer), and low dead zone (controller) provides the best competitive edge. Remember to test changes in a custom game (with bots) before diving into live matches.

Last updated: October 2023